Lagertha — what the skills grant
Totalled from Lagertha's own skill descriptions. Squad buffs apply to the hero's own squad; legion buffs apply to the whole legion — they stack differently in game, so they are counted separately.
Skill damage. Damage these skills deal when they land — listed, not totalled, because each is a separate hit: skill 5 — +200%.
About Lagertha
Lagertha is a Footmen hero in Rise of Castles. On ROCMeta, Lagertha appears in 36 ranked combos spanning Footmen and Mixed lineups. Lagertha's highest-ranked appearance is Gustav · Geraint · Lagertha, which currently sits at Footmen #6.
Across Lagertha's skills, the hero's own squad gains -80% Damage Taken, +65% Resistance, +65% Might, and +15% HP. The wider legion gains +40% Resistance.
Lagertha's strongest recorded skill hits for 200% damage.
Lagertha is most often ranked alongside Hannibal, Geraint, and Gustav — the heroes that share the most ranked combos with Lagertha. The full list of partners is further down the page.
Why Lagertha ranks where it does
Lagertha is built around damage reduction and team buffs — stronger there than 92% of the roster.
It comes at a cost to your own side, so Lagertha wants a partner that heals or absorbs to pay it back.
Pairs best with Geraint, Gustav and Hannibal. Geraint's Undying Will supplies the taunts; Lagertha's Counterattack Tactics feeds on them.
Adds little alongside Galahad, Immortal Guardian and Warden. both are tanks — the second adds little the first does not
Read from Lagertha's eight skills and compared against every other published hero — not an editorial opinion.
Most often ranked with Lagertha
Counted from the published lists: the partners who appear beside Lagertha in the most ranked lineups.
Proven synergies
A different question from the grid above: not who Lagertha is listed with, but whose kit the skill text says Lagertha actually feeds — or feeds on. Each claim names the effect and, wherever the card records one, the skill producing it, so you can check it against the cards further down. Some of these pairs share no ranked lineup at all; each one says why.
Hannibal
13 shared lineupsHannibal's Rear Escort supplies the taunts; Lagertha's Counterattack Tactics feeds on them.
Geraint
11 shared lineupsGeraint's Undying Will supplies the taunts; Lagertha's Counterattack Tactics feeds on them.
Gustav
10 shared lineupsGustav's Aligned Force supplies the taunts; Lagertha's Counterattack Tactics feeds on them.
Harald III
4 shared lineupsHarald III's Absolute Authority supplies the taunts; Lagertha's Counterattack Tactics feeds on them.
Thorven
2 shared lineupsThorven's Spiral Edge supplies the taunts; Lagertha's Counterattack Tactics feeds on them.
Tomyris
Not yet listedTomyris's Vanguard Defense supplies the taunts; Lagertha's Counterattack Tactics feeds on them. Their strongest lineup together (Oliver completing it) scores 80.61, below the last ranked seat in its tier (83.96).
Best Footmen combos with Lagertha
Lagertha appears in 32 ranked Footmen combos — showing the top 24.
- 6
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B Gustav · Geraint · Lagertha developer pick Current meta Beats 22 of 29 in battle 85.64/100 out of 100 Gustav (X20), Geraint (X24) and Lagertha (X27) score 85.64 out of 100 together, and each of the three has a job.
Gustav is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Uprising applies Suppress, and takes the front to pull enemy attacks inward -- exactly where that belongs. Geraint adds a second source of control, so the lock rarely has an off round: Deadly Roar puts 300% into 2 enemy squads on a 70% roll, and sits in the middle, where the support reaches both the front and the back. Lagertha is the multiplier, raising what the other two put out rather than adding a number of its own: carries 64% of damage amplification across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Gustav’s Aligned Force produces draws_fire, the exact trigger Geraint’s Resilience and Lagertha’s Counterattack Tactics both wait on; Gustav’s Uprising applies Suppress and takes a squad out of the fight, so Lagertha swings into a line that cannot answer; Gustav raises Lagertha’s output directly rather than adding a number of its own. What you give up: raw damage reaches only about 16% of the hardest-hitting trio in the roster; damage is spread across the enemy line, with no finisher to focus one squad down. Budget note: every hero in this lineup can be completed without spending. This is one of the lineups recommended in-game by the developers, and the scorecard shows why it earns the recommendation.
- 17
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B Hannibal · Geraint · Lagertha Current meta Beats 14 of 29 in battle 86.19/100 out of 100 Hannibal (X28 · paid), Geraint (X24) and Lagertha (X27) score 86.19 out of 100 together, and each of the three has a job.
Hannibal is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Rear Escort applies Disarm, and takes the front to pull enemy attacks inward -- exactly where that belongs. Geraint adds a second source of control, so the lock rarely has an off round: Deadly Roar puts 300% into 2 enemy squads on a 70% roll, and sits in the middle, where the support reaches both the front and the back. Lagertha is the multiplier, raising what the other two put out rather than adding a number of its own: carries 64% of damage amplification across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Hannibal’s Rear Escort produces draws_fire, the exact trigger Geraint’s Resilience and Lagertha’s Counterattack Tactics both wait on; Hannibal’s Rear Escort applies Disarm and takes a squad out of the fight, so Lagertha swings into a line that cannot answer. What you give up: damage is spread across the enemy line, with no finisher to focus one squad down; raw damage reaches only about 14% of the hardest-hitting trio in the roster.
- 46
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B Geraint · Lagertha · Zhao Yun Current meta Beats 7 of 8 reference lineups 82.38/100 out of 100 Geraint (X24), Lagertha (X27) and Zhao Yun (X26) score 82.38 out of 100 together, and each of the three has a job.
Geraint is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Deadly Roar puts 300% into 2 enemy squads on a 70% roll, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Lagertha is the multiplier, raising what the other two put out rather than adding a number of its own: carries 64% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. Zhao Yun is the win condition, bringing 82% of the lineup's expected damage: Dragon Battles in the Wild puts 300% x2 into all enemy squads every time it fires, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Geraint’s Undying Will produces draws_fire, the exact trigger Lagertha’s Counterattack Tactics waits on; Lagertha raises Zhao Yun’s output directly rather than adding a number of its own. What you give up: little here disrupts the enemy plan, so the fight is decided on raw output; damage is spread across the enemy line, with no finisher to focus one squad down. Budget note: every hero in this lineup can be completed without spending.
- 56
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B Gustav · Hasdrubal · Lagertha Current meta Beats 7 of 8 reference lineups 78.91/100 out of 100 Gustav (X20), Hasdrubal (X23) and Lagertha (X27) score 78.91 out of 100 together, and each of the three has a job.
Gustav is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Uprising applies Suppress, and takes the front to pull enemy attacks inward -- exactly where that belongs. Hasdrubal adds a second source of control, so the lock rarely has an off round: Counter-espionage applies Silence for 2 rounds on a 85% roll, and sits in the middle, where the support reaches both the front and the back. Lagertha is the multiplier, raising what the other two put out rather than adding a number of its own: carries 64% of damage amplification across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Gustav’s Aligned Force produces draws_fire, the exact trigger Lagertha’s Counterattack Tactics waits on; Gustav’s Uprising applies Suppress and takes a squad out of the fight, so Lagertha swings into a line that cannot answer; Gustav raises Lagertha’s output directly rather than adding a number of its own. What you give up: damage is spread across the enemy line, with no finisher to focus one squad down; raw damage reaches only about 14% of the hardest-hitting trio in the roster. Budget note: every hero in this lineup can be completed without spending.
- 67
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B Alexander · Lagertha · Zhao Yun Current meta Beats 6 of 8 reference lineups 79.25/100 out of 100 Alexander (SP · paid), Lagertha (X27) and Zhao Yun (X26) score 79.25 out of 100 together, and each of the three has a job.
Alexander is the saboteur, stripping the enemy's stats before the blows land: raises what enemies take by 325% across its kit, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Lagertha is the multiplier, raising what the other two put out rather than adding a number of its own: carries 64% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. Zhao Yun is the win condition, bringing 71% of the lineup's expected damage: Dragon Battles in the Wild puts 300% x2 into all enemy squads every time it fires, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Lagertha raises Zhao Yun’s output directly rather than adding a number of its own. What you give up: no hero here feeds another one's trigger; damage is spread across the enemy line, with no finisher to focus one squad down.
- 68
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B Hannibal · Achilles · Lagertha Current meta Beats 6 of 7 reference lineups 78.94/100 out of 100 Hannibal (X28 · paid), Achilles (SP · paid) and Lagertha (X27) score 78.94 out of 100 together, and each of the three has a job.
Hannibal is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Rear Escort applies Disarm, and takes the front to pull enemy attacks inward -- exactly where that belongs. Achilles is the win condition, bringing 59% of the lineup's expected damage: Blade of Judgment puts 625% into one enemy squad on a 80% roll, and sits in the middle, where the support reaches both the front and the back. Lagertha is the multiplier, raising what the other two put out rather than adding a number of its own: carries 64% of damage amplification across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Hannibal’s Rear Escort produces draws_fire, the exact trigger Lagertha’s Counterattack Tactics waits on; Hannibal’s Rear Escort applies Disarm and takes a squad out of the fight, so Achilles swings into a line that cannot answer; Lagertha raises Achilles’s output directly rather than adding a number of its own. What you give up: attacks converge on the same squads, with no spread pressure across the line; the damage runs off different engines, so the three do not compound.
- 80
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B Geraint · Hasdrubal · Lagertha Current meta Beats 6 of 8 reference lineups 78.81/100 out of 100 Geraint (X24), Hasdrubal (X23) and Lagertha (X27) score 78.81 out of 100 together, and each of the three has a job.
Geraint is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Deadly Roar puts 300% into 2 enemy squads on a 70% roll, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Hasdrubal adds a second source of control, so the lock rarely has an off round: Counter-espionage applies Silence for 2 rounds on a 85% roll, and sits in the middle, where the support reaches both the front and the back. Lagertha is the multiplier, raising what the other two put out rather than adding a number of its own: carries 64% of damage amplification across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Geraint’s Undying Will produces draws_fire, the exact trigger Lagertha’s Counterattack Tactics waits on. What you give up: damage is spread across the enemy line, with no finisher to focus one squad down; raw damage reaches only about 14% of the hardest-hitting trio in the roster. Budget note: every hero in this lineup can be completed without spending.
- 85
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B Geraint · Alexander · Lagertha Current meta Beats 5 of 8 reference lineups 78.28/100 out of 100 Geraint (X24), Alexander (SP · paid) and Lagertha (X27) score 78.28 out of 100 together, and each of the three has a job.
Geraint is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Deadly Roar puts 300% into 2 enemy squads on a 70% roll, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Alexander is the saboteur, stripping the enemy's stats before the blows land: raises what enemies take by 325% across its kit, and sits in the middle, where the support reaches both the front and the back. Lagertha is the multiplier, raising what the other two put out rather than adding a number of its own: carries 64% of damage amplification across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Geraint’s Undying Will produces draws_fire, the exact trigger Lagertha’s Counterattack Tactics waits on; Lagertha raises Alexander’s output directly rather than adding a number of its own. What you give up: damage is spread across the enemy line, with no finisher to focus one squad down; no one hero clearly carries, so the damage is easier to interrupt.
- 88
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B Geraint · Cleopatra VII · Lagertha Current meta Beats 5 of 8 reference lineups 81.89/100 out of 100 Geraint (X24), Cleopatra VII (S03 · paid) and Lagertha (X27) score 81.89 out of 100 together, and each of the three has a job.
Geraint is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Deadly Roar puts 300% into 2 enemy squads on a 70% roll, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Cleopatra VII adds a second source of control, so the lock rarely has an off round: Mesmerizing Posture applies Confuse on a 50% roll, and sits in the middle, where the support reaches both the front and the back. Lagertha is the multiplier, raising what the other two put out rather than adding a number of its own: carries 64% of damage amplification across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Geraint’s Undying Will produces draws_fire, the exact trigger Cleopatra VII’s Dazzling Shield and Lagertha’s Counterattack Tactics both wait on. What you give up: damage is spread across the enemy line, with no finisher to focus one squad down; raw damage reaches only about 19% of the hardest-hitting trio in the roster.
- 108
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B Gustav · Lagertha · Zhao Yun Current meta Beats 4 of 8 reference lineups 82.55/100 out of 100 Gustav (X20), Lagertha (X27) and Zhao Yun (X26) score 82.55 out of 100 together, and each of the three has a job.
Gustav is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Uprising applies Suppress, and takes the front to pull enemy attacks inward -- exactly where that belongs. Lagertha is the multiplier, raising what the other two put out rather than adding a number of its own: carries 64% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. Zhao Yun is the win condition, bringing 81% of the lineup's expected damage: Dragon Battles in the Wild puts 300% x2 into all enemy squads every time it fires, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Gustav’s Aligned Force produces draws_fire, the exact trigger Lagertha’s Counterattack Tactics waits on; Gustav’s Uprising applies Suppress and takes a squad out of the fight, so Zhao Yun swings into a line that cannot answer; Gustav raises Zhao Yun’s output directly rather than adding a number of its own. What you give up: damage is spread across the enemy line, with no finisher to focus one squad down; the trigger chain is thin — the three lean on one link rather than several. Budget note: every hero in this lineup can be completed without spending.
- 114
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B Gustav · Cleopatra VII · Lagertha Current meta Beats 4 of 8 reference lineups 81.64/100 out of 100 Gustav (X20), Cleopatra VII (S03 · paid) and Lagertha (X27) score 81.64 out of 100 together, and each of the three has a job.
Gustav is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Uprising applies Suppress, and takes the front to pull enemy attacks inward -- exactly where that belongs. Cleopatra VII adds a second source of control, so the lock rarely has an off round: Mesmerizing Posture applies Confuse on a 50% roll, and sits in the middle, where the support reaches both the front and the back. Lagertha is the multiplier, raising what the other two put out rather than adding a number of its own: carries 64% of damage amplification across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Gustav’s Aligned Force produces draws_fire, the exact trigger Cleopatra VII’s Dazzling Shield and Lagertha’s Counterattack Tactics both wait on; Gustav’s Uprising applies Suppress and takes a squad out of the fight, so Lagertha swings into a line that cannot answer; Gustav raises Lagertha’s output directly rather than adding a number of its own. What you give up: damage is spread across the enemy line, with no finisher to focus one squad down; raw damage reaches only about 19% of the hardest-hitting trio in the roster.
- 115
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B Hannibal · Lagertha · Zhao Yun Current meta Beats 4 of 8 reference lineups 81.15/100 out of 100 Hannibal (X28 · paid), Lagertha (X27) and Zhao Yun (X26) score 81.15 out of 100 together, and each of the three has a job.
Hannibal is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Rear Escort applies Disarm, and takes the front to pull enemy attacks inward -- exactly where that belongs. Lagertha is the multiplier, raising what the other two put out rather than adding a number of its own: carries 64% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. Zhao Yun is the win condition, bringing 84% of the lineup's expected damage: Dragon Battles in the Wild puts 300% x2 into all enemy squads every time it fires, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Hannibal’s Rear Escort produces draws_fire, the exact trigger Lagertha’s Counterattack Tactics waits on; Hannibal’s Rear Escort applies Disarm and takes a squad out of the fight, so Zhao Yun swings into a line that cannot answer; Lagertha raises Zhao Yun’s output directly rather than adding a number of its own. What you give up: damage is spread across the enemy line, with no finisher to focus one squad down; the damage runs off different engines, so the three do not compound.
- 127
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B Lagertha · Alberich · Zhao Yun Current meta Beats 3 of 8 reference lineups 79.36/100 out of 100 Lagertha (X27), Alberich (X18 · paid) and Zhao Yun (X26) score 79.36 out of 100 together, and each of the three has a job.
Lagertha is the multiplier, raising what the other two put out rather than adding a number of its own: carries 64% of damage amplification across its kit, and takes the front as the one built to survive the opening exchange. Alberich is the saboteur, stripping the enemy's stats before the blows land: raises what enemies take by 56% across its kit, and sits in the middle, where the support reaches both the front and the back. Zhao Yun is the win condition, bringing 74% of the lineup's expected damage: Dragon Battles in the Wild puts 300% x2 into all enemy squads every time it fires, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Zhao Yun produces combat-skill casts, the exact trigger Alberich’s Treasure Holder waits on; Lagertha raises Zhao Yun’s output directly rather than adding a number of its own. What you give up: the trigger chain is thin — the three lean on one link rather than several; little here disrupts the enemy plan, so the fight is decided on raw output.
- 131
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B Hannibal · Hasdrubal · Lagertha Current meta Beats 3 of 8 reference lineups 80.18/100 out of 100 Hannibal (X28 · paid), Hasdrubal (X23) and Lagertha (X27) score 80.18 out of 100 together, and each of the three has a job.
Hannibal is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Rear Escort applies Disarm, and takes the front to pull enemy attacks inward -- exactly where that belongs. Hasdrubal adds a second source of control, so the lock rarely has an off round: Counter-espionage applies Silence for 2 rounds on a 85% roll, and sits in the middle, where the support reaches both the front and the back. Lagertha is the multiplier, raising what the other two put out rather than adding a number of its own: carries 64% of damage amplification across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Hannibal’s Rear Escort produces draws_fire, the exact trigger Lagertha’s Counterattack Tactics waits on; Hannibal’s Rear Escort applies Disarm and takes a squad out of the fight, so Lagertha swings into a line that cannot answer. What you give up: no damaging skill to aim; raw damage reaches only about 12% of the hardest-hitting trio in the roster.
- 140
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B Hannibal · Cleopatra VII · Lagertha Current meta Beats 3 of 8 reference lineups 82.54/100 out of 100 Hannibal (X28 · paid), Cleopatra VII (S03 · paid) and Lagertha (X27) score 82.54 out of 100 together, and each of the three has a job.
Hannibal is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Rear Escort applies Disarm, and takes the front to pull enemy attacks inward -- exactly where that belongs. Cleopatra VII adds a second source of control, so the lock rarely has an off round: Mesmerizing Posture applies Confuse on a 50% roll, and sits in the middle, where the support reaches both the front and the back. Lagertha is the multiplier, raising what the other two put out rather than adding a number of its own: carries 64% of damage amplification across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Hannibal’s Dual Strike produces extra basic attacks, the exact trigger Cleopatra VII waits on; Hannibal’s Rear Escort produces draws_fire, the exact trigger Cleopatra VII’s Dazzling Shield and Lagertha’s Counterattack Tactics both wait on; Hannibal’s Rear Escort applies Disarm and takes a squad out of the fight, so Lagertha swings into a line that cannot answer. What you give up: damage is spread across the enemy line, with no finisher to focus one squad down; raw damage reaches only about 17% of the hardest-hitting trio in the roster.
- 147
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B Geraint · Alberich · Lagertha Current meta Beats 3 of 8 reference lineups 80.48/100 out of 100 Geraint (X24), Alberich (X18 · paid) and Lagertha (X27) score 80.48 out of 100 together, and each of the three has a job.
Geraint is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Deadly Roar puts 300% into 2 enemy squads on a 70% roll, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Alberich is the saboteur, stripping the enemy's stats before the blows land: raises what enemies take by 56% across its kit, and sits in the middle, where the support reaches both the front and the back. Lagertha is the multiplier, raising what the other two put out rather than adding a number of its own: carries 64% of damage amplification across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Geraint’s Undying Will produces draws_fire, the exact trigger Alberich’s Treasure Holder and Lagertha’s Counterattack Tactics both wait on. What you give up: raw damage reaches only about 23% of the hardest-hitting trio in the roster; no one hero clearly carries, so the damage is easier to interrupt.
- 152
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B Gustav · King Arthur · Lagertha Current meta Beats 3 of 8 reference lineups 80.28/100 out of 100 Gustav (X20), King Arthur (SP · paid) and Lagertha (X27) score 80.28 out of 100 together, and each of the three has a job.
Gustav is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Uprising applies Suppress, and takes the front to pull enemy attacks inward -- exactly where that belongs. King Arthur is the shield: the damage reduction and staying power buy the rounds the plan needs — carries 164% of damage reduction across its kit, and sits in the middle, where the support reaches both the front and the back. Lagertha is the multiplier, raising what the other two put out rather than adding a number of its own: carries 64% of damage amplification across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Gustav’s Aligned Force produces draws_fire, the exact trigger King Arthur’s Wheel of Fortune and Lagertha’s Counterattack Tactics both wait on; Gustav’s Uprising applies Suppress and takes a squad out of the fight, so Lagertha swings into a line that cannot answer; Gustav raises Lagertha’s output directly rather than adding a number of its own. What you give up: a focused finisher and spread pressure both present; raw damage reaches only about 22% of the hardest-hitting trio in the roster.
- 153
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B Gustav · Lagertha · Theodora Current meta Beats 3 of 8 reference lineups 82.04/100 out of 100 Gustav (X20), Lagertha (X27) and Theodora (S04 · paid) score 82.04 out of 100 together, and each of the three has a job.
Gustav is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Uprising applies Suppress, and takes the front to pull enemy attacks inward -- exactly where that belongs. Lagertha is the multiplier, raising what the other two put out rather than adding a number of its own: carries 64% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. Theodora is the second amplifier -- with two heroes raising the output, the carry hits far above its own numbers: carries 50% of damage amplification across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Gustav’s Aligned Force produces draws_fire, the exact trigger Lagertha’s Counterattack Tactics and Theodora’s Art of Eternity both wait on; Gustav’s Uprising applies Suppress and takes a squad out of the fight, so Lagertha swings into a line that cannot answer; Gustav raises Lagertha’s output directly rather than adding a number of its own. What you give up: raw damage reaches only about 14% of the hardest-hitting trio in the roster; damage is spread across the enemy line, with no finisher to focus one squad down.
- 159
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B Gustav · Alberich · Lagertha Current meta Beats 3 of 8 reference lineups 80.38/100 out of 100 Gustav (X20), Alberich (X18 · paid) and Lagertha (X27) score 80.38 out of 100 together, and each of the three has a job.
Gustav is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Uprising applies Suppress, and takes the front to pull enemy attacks inward -- exactly where that belongs. Alberich is the saboteur, stripping the enemy's stats before the blows land: raises what enemies take by 56% across its kit, and sits in the middle, where the support reaches both the front and the back. Lagertha is the multiplier, raising what the other two put out rather than adding a number of its own: carries 64% of damage amplification across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Gustav’s Aligned Force produces draws_fire, the exact trigger Alberich’s Treasure Holder and Lagertha’s Counterattack Tactics both wait on; Gustav’s Uprising applies Suppress and takes a squad out of the fight, so Lagertha swings into a line that cannot answer; Gustav raises Lagertha’s output directly rather than adding a number of its own. What you give up: no one hero clearly carries, so the damage is easier to interrupt; raw damage reaches only about 23% of the hardest-hitting trio in the roster.
- 170
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B Geraint · Harald III · Lagertha Current meta Beats 2 of 7 reference lineups 82.77/100 out of 100 Geraint (X24), Harald III (X19) and Lagertha (X27) score 82.77 out of 100 together, and each of the three has a job.
Geraint is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Deadly Roar puts 300% into 2 enemy squads on a 70% roll, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Harald III adds a second source of control, so the lock rarely has an off round: Absolute Authority applies Taunt on a 55% roll, and sits in the middle, where the support reaches both the front and the back. Lagertha is the multiplier, raising what the other two put out rather than adding a number of its own: carries 64% of damage amplification across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Geraint’s Undying Will produces draws_fire, the exact trigger Harald III’s Eternal Black Sail and Lagertha’s Counterattack Tactics both wait on. What you give up: a focused finisher and spread pressure both present; raw damage reaches only about 22% of the hardest-hitting trio in the roster. Budget note: every hero in this lineup can be completed without spending.
- 187
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B Harald III · Lagertha · Zhao Yun Current meta Beats 2 of 8 reference lineups 81.24/100 out of 100 Harald III (X19), Lagertha (X27) and Zhao Yun (X26) score 81.24 out of 100 together, and each of the three has a job.
Harald III is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Absolute Authority applies Taunt on a 55% roll, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Lagertha is the multiplier, raising what the other two put out rather than adding a number of its own: carries 64% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. Zhao Yun is the win condition, bringing 75% of the lineup's expected damage: Dragon Battles in the Wild puts 300% x2 into all enemy squads every time it fires, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Harald III’s Absolute Authority produces draws_fire, the exact trigger Lagertha’s Counterattack Tactics waits on; Harald III’s Absolute Authority applies Taunt and takes a squad out of the fight, so Zhao Yun swings into a line that cannot answer; Lagertha raises Zhao Yun’s output directly rather than adding a number of its own. What you give up: a focused finisher and spread pressure both present; the trigger chain is thin — the three lean on one link rather than several. Budget note: every hero in this lineup can be completed without spending.
- 189
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B Gustav · Julian · Lagertha Current meta Beats 2 of 8 reference lineups 79.64/100 out of 100 Gustav (X20), Julian (X25) and Lagertha (X27) score 79.64 out of 100 together, and each of the three has a job.
Gustav is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Uprising applies Suppress, and takes the front to pull enemy attacks inward -- exactly where that belongs. Julian is the saboteur, stripping the enemy's stats before the blows land: strips 34% of enemy Might, Resistance and damage across its kit, and sits in the middle, where the support reaches both the front and the back. Lagertha is the multiplier, raising what the other two put out rather than adding a number of its own: carries 64% of damage amplification across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Gustav’s Aligned Force produces draws_fire, the exact trigger Lagertha’s Counterattack Tactics waits on; Gustav’s Uprising applies Suppress and takes a squad out of the fight, so Lagertha swings into a line that cannot answer; Gustav raises Lagertha’s output directly rather than adding a number of its own. What you give up: damage is spread across the enemy line, with no finisher to focus one squad down; raw damage reaches only about 14% of the hardest-hitting trio in the roster. Budget note: every hero in this lineup can be completed without spending.
- 190
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B Hannibal · Alexander · Lagertha Current meta Beats 2 of 8 reference lineups 79.80/100 out of 100 Hannibal (X28 · paid), Alexander (SP · paid) and Lagertha (X27) score 79.80 out of 100 together, and each of the three has a job.
Hannibal is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Rear Escort applies Disarm, and takes the front to pull enemy attacks inward -- exactly where that belongs. Alexander is the saboteur, stripping the enemy's stats before the blows land: raises what enemies take by 325% across its kit, and sits in the middle, where the support reaches both the front and the back. Lagertha is the multiplier, raising what the other two put out rather than adding a number of its own: carries 64% of damage amplification across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Hannibal’s Rear Escort produces draws_fire, the exact trigger Lagertha’s Counterattack Tactics waits on; Hannibal’s Rear Escort applies Disarm and takes a squad out of the fight, so Alexander swings into a line that cannot answer; Lagertha raises Alexander’s output directly rather than adding a number of its own. What you give up: no damaging skill to aim; no one hero clearly carries, so the damage is easier to interrupt.
- 192
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B Hannibal · Lagertha · Ragnar Current meta Beats 2 of 8 reference lineups 79.19/100 out of 100 Hannibal (X28 · paid), Lagertha (X27) and Ragnar (X12 · paid) score 79.19 out of 100 together, and each of the three has a job.
Hannibal is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Rear Escort applies Disarm, and takes the front to pull enemy attacks inward -- exactly where that belongs. Lagertha is the multiplier, raising what the other two put out rather than adding a number of its own: carries 64% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. Ragnar brings a second damage line worth 37% of the expected output, so no single silence stops the plan: Pillage puts 640% into all enemy squads every time it fires, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Hannibal’s Rear Escort produces draws_fire, the exact trigger Lagertha’s Counterattack Tactics waits on; Hannibal’s Rear Escort applies Disarm and takes a squad out of the fight, so Lagertha swings into a line that cannot answer; Ragnar raises Lagertha’s output directly rather than adding a number of its own. What you give up: damage is spread across the enemy line, with no finisher to focus one squad down; raw damage reaches only about 19% of the hardest-hitting trio in the roster.
Best Mixed combos with Lagertha
Lagertha appears in 4 ranked Mixed combos.
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B Thorven · Lagertha · Thorvi Current meta Beats 3 of 8 reference lineups 85.40/100 out of 100 Thorven (cavalry · X29), Lagertha (footmen · X27) and Thorvi (cavalry · X29) score 85.40 out of 100 together, and each of the three has a job.
Thorven is the multiplier, raising what the other two put out rather than adding a number of its own: carries 618% of damage amplification across its kit, and takes the front to pull enemy attacks inward -- exactly where that belongs. Lagertha is the second amplifier -- with two heroes raising the output, the carry hits far above its own numbers: carries 64% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. Thorvi is the win condition, bringing 87% of the lineup's expected damage: Thunderlance Thrust puts 450% into one enemy squad on a 70% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Thorven’s Spiral Edge produces draws_fire, the exact trigger Lagertha’s Counterattack Tactics waits on; Thorvi produces combat-skill casts, the exact trigger Thorven’s Spiral Edge waits on; Thorven’s Spiral Edge applies Taunt and takes a squad out of the fight, so Thorvi swings into a line that cannot answer. What you give up: damage is spread across the enemy line, with no finisher to focus one squad down; the damage runs off different engines, so the three do not compound. Budget note: every hero in this lineup can be completed without spending.
- 205
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B Lagertha · Hannibal · Thorvi Current meta Beats 1 of 8 reference lineups 86.42/100 out of 100 Lagertha (footmen · X27), Hannibal (footmen · X28 · paid) and Thorvi (cavalry · X29) score 86.42 out of 100 together, and each of the three has a job.
Lagertha is the multiplier, raising what the other two put out rather than adding a number of its own: carries 64% of damage amplification across its kit, and takes the front as the one built to survive the opening exchange. Hannibal is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Rear Escort applies Disarm, and sits in the middle, the deepest row those range-2 skills still fire from. Thorvi is the win condition, bringing 87% of the lineup's expected damage: Thunderlance Thrust puts 450% into one enemy squad on a 70% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Hannibal’s Dual Strike produces extra basic attacks, the exact trigger Thorvi waits on; Thorvi produces follow-up attacks, the exact trigger Hannibal’s Dual Strike waits on; Hannibal’s Rear Escort applies Disarm and takes a squad out of the fight, so Thorvi swings into a line that cannot answer. What you give up: damage is spread across the enemy line, with no finisher to focus one squad down; the damage runs off different engines, so the three do not compound.
- 215
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B Thorven · Saladin · Lagertha Current meta Beats 1 of 8 reference lineups 84.22/100 out of 100 Thorven (cavalry · X29), Saladin (cavalry · SP · paid) and Lagertha (footmen · X27) score 84.22 out of 100 together, and each of the three has a job.
Thorven is the multiplier, raising what the other two put out rather than adding a number of its own: carries 618% of damage amplification across its kit, and takes the front to pull enemy attacks inward -- exactly where that belongs. Saladin is the saboteur, stripping the enemy's stats before the blows land: raises what enemies take by 338% across its kit, and sits in the middle, where the support reaches both the front and the back. Lagertha is the second amplifier -- with two heroes raising the output, the carry hits far above its own numbers: carries 64% of damage amplification across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Thorven’s Spiral Edge produces draws_fire, the exact trigger Lagertha’s Counterattack Tactics waits on; Saladin produces combat-skill casts, the exact trigger Thorven’s Spiral Edge waits on; Thorven’s Spiral Edge applies Taunt and takes a squad out of the fight, so Lagertha swings into a line that cannot answer. What you give up: raw damage reaches only about 9% of the hardest-hitting trio in the roster; attacks converge on the same squads, with no spread pressure across the line.
- 249
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B Lagertha · Hannibal · Saladin Current meta Beats 0 of 8 reference lineups 85.02/100 out of 100 Lagertha (footmen · X27), Hannibal (footmen · X28 · paid) and Saladin (cavalry · SP · paid) score 85.02 out of 100 together, and each of the three has a job.
Lagertha is the multiplier, raising what the other two put out rather than adding a number of its own: carries 64% of damage amplification across its kit, and takes the front as the one built to survive the opening exchange. Hannibal is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Rear Escort applies Disarm, and sits in the middle, the deepest row those range-2 skills still fire from. Saladin is the saboteur, stripping the enemy's stats before the blows land: raises what enemies take by 338% across its kit, and stays in the back, where the range-3 skills still touch the enemy front line. The lineup works because Hannibal’s Dual Strike produces extra basic attacks, the exact trigger Saladin waits on; Saladin produces follow-up attacks, the exact trigger Hannibal’s Dual Strike waits on; Hannibal’s Rear Escort applies Disarm and takes a squad out of the fight, so Lagertha swings into a line that cannot answer. What you give up: raw damage reaches only about 9% of the hardest-hitting trio in the roster; attacks converge on the same squads, with no spread pressure across the line.
Lagertha — skills
All 8 recorded skills for Lagertha, straight from the hero's game card.
1 Dictator
The soldier amount cap of the hero's squad is increased by 23,100.
2 Holy Shield Defend
When the hero is in the Front Row , Damage Received -80%. This Effect decreases by 1/8 each round; When the hero is in the Mid Row, Damage Received -40%, lasting till the battle ends; When the hero is in the Back Row, Damage Received -10%. This Effect stacks by 1 layers each round.
3 Footmen Defensive Formation II
Footmen in the hero's squad has 50% more Resistance.
4 Footmen Offensive Formation II
Footmen in the hero's squad has 50% more Might.
5 Counterattack Tactics
Grants Our Side Front Row Footman squads the Counter Attack state: 80% chance to deal 200% Skill Damage to 2 random Enemy squads when attacked. Each Normal Attack received increases damage taken by 5% and Skill Damage dealt by 10%, Stackable up to 12 layers, lasting till the battle ends.
6 Footmen Awakened
Footmen in Hero's squad has +15% Might and Resistance, and +15% HP. 250% bonus to the skill "Dictator".
7 Defensive Order - Footmen
Footmen is the hero's squad gain +40% Resistance.
8 Will of Unity
Our Side All Footman squads have a 30% chance to clear Self Negative Effects each time they Recover troop power during the first 4 round(s). In the following 4 round(s), each time they Recover troop power, their Skill Damage is Enhanced by 20%, Stackable up to 4 layers, lasting till the battle ends.
Which Lagertha lineups can you field?
Select the heroes you own and the generator returns every ranked Lagertha lineup you can field today, the ones you are one hero short of, and the single unlock that opens the most.
Open the Combo Generator


