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Roland · Nicolas Flamel · Thorvi

Mixed #17
Roland Rise of Castles heroRoland
Nicolas Flamel Rise of Castles heroNicolas Flamel
Thorvi Rise of Castles heroThorvi

Nicolas Flamel — what the skills grant

Totalled from Nicolas Flamel's own skill descriptions. Squad buffs apply to the hero's own squad; legion buffs apply to the whole legion — they stack differently in game, so they are counted separately.

Damage Taken
+50% enemy squads
Resistance
+65% hero's squad
Might
+65% hero's squad
+40% hero's legion
Healing
-70% enemy squads
Damage
+15% hero's squad

Skill damage. Damage these skills deal when they land — listed, not totalled, because each is a separate hit: skill 2 — +356%, skill 5 — +247%, skill 8 — +220% x3 (+660% total).

About Nicolas Flamel

Nicolas Flamel is an Archer hero in Rise of Castles. On ROCMeta, Nicolas Flamel appears in 57 ranked combos spanning Archer and Mixed lineups. Nicolas Flamel's highest-ranked appearance is Roland · Nicolas Flamel · Thorvi, which currently sits at Mixed #17.

Across Nicolas Flamel's skills, the hero's own squad gains +65% Resistance, +65% Might, and +15% Damage. The wider legion gains +40% Might.

Nicolas Flamel's strongest recorded skill hits for 356% damage.

Nicolas Flamel is most often ranked alongside Helsingen, Oliver, and Seraphina — the heroes that share the most ranked combos with Nicolas Flamel. The full list of partners is further down the page.

Why Nicolas Flamel ranks where it does

Nicolas Flamel is built around burst damage and enemy debuffs — stronger there than 90% of the roster.

Pairs best with Al-Hawra, Alexander and Arslan. Al-Hawra's Desert Phantom supplies the trigger-rate boosts; Nicolas Flamel's Shadow of Star feeds on them. Nicolas Flamel supplies the combat-skill casts; Al-Hawra's Desert Phantom feeds on them.

Adds little alongside Avalanche, Belisarius and Boudica. both are carrys — the second adds little the first does not

Read from Nicolas Flamel's eight skills and compared against every other published hero — not an editorial opinion.

Most often ranked with Nicolas Flamel

Counted from the published lists: the partners who appear beside Nicolas Flamel in the most ranked lineups.

Proven synergies

A different question from the grid above: not who Nicolas Flamel is listed with, but whose kit the skill text says Nicolas Flamel actually feeds — or feeds on. Each claim names the effect and, wherever the card records one, the skill producing it, so you can check it against the cards further down. Some of these pairs share no ranked lineup at all; each one says why.

Frederick I portrait

Frederick I

10 shared lineups

Frederick I's Eagle on Fire supplies the burns; Nicolas Flamel's Eternal Flame feeds on them. Nicolas Flamel supplies the combat-skill casts; Frederick I's Frenzy War feeds on them. Nicolas Flamel's Alchemical Trick supplies the burns; Frederick I's Frenzy War feeds on them.

Helsingen portrait

Helsingen

13 shared lineups

Helsingen's Nightshadow Scorching Arrow supplies the burns; Nicolas Flamel's Eternal Flame feeds on them. Nicolas Flamel's Alchemical Trick supplies the burns; Helsingen's Nightshadow Scorching Arrow feeds on them.

Seraphina portrait

Seraphina

11 shared lineups

Nicolas Flamel's Alchemical Trick supplies the burns; Seraphina's Crimson Tide Fire Rain feeds on them. Seraphina's Crimson Tide Fire Rain supplies the burns; Nicolas Flamel's Eternal Flame feeds on them.

Al-Hawra portrait

Al-Hawra

2 shared lineups

Al-Hawra's Desert Phantom supplies the trigger-rate boosts; Nicolas Flamel's Shadow of Star feeds on them. Nicolas Flamel supplies the combat-skill casts; Al-Hawra's Desert Phantom feeds on them.

Cyrus portrait

Cyrus

2 shared lineups

Cyrus's Tolerance supplies the trigger-rate boosts; Nicolas Flamel's Shadow of Star feeds on them. Nicolas Flamel supplies the combat-skill casts; Cyrus's Strategy to Victory feeds on them.

Roland portrait

Roland

2 shared lineups

Nicolas Flamel supplies the combat-skill casts; Roland's Paladins feeds on them. Roland's Song of Roland supplies the trigger-rate boosts; Nicolas Flamel's Shadow of Star feeds on them.

Best Archer combos with Nicolas Flamel

Nicolas Flamel appears in 53 ranked Archer combos — showing the top 24.

  1. 30 Helsingen, front rowRamses II, middle rowNicolas Flamel, back row Helsingen · Ramses II · Nicolas Flamel Current meta Beats 0 of 29 in battle 86.54/100 out of 100
    Helsingen (X28), Ramses II (SP · paid) and Nicolas Flamel (X18) score 86.54 out of 100 together, and each of the three has a job.

    Helsingen is the saboteur, stripping the enemy's stats before the blows land: strips 10% of enemy Might, Resistance and damage across its kit, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Ramses II is the lifeline: that healing decides whether this lineup is still standing in round five — carries 238% of recovery across its kit, and sits in the middle, where the support reaches both the front and the back. Nicolas Flamel is the win condition, bringing 66% of the lineup's expected damage: Shadow of Star puts 220% x3 into one enemy squad on a 55% roll, and stays in the back, out of the enemy's easy reach, and those range-4 skills lose nothing for it. The lineup works because Helsingen’s Nightshadow Scorching Arrow produces burns, the exact trigger Nicolas Flamel’s Eternal Flame waits on; Nicolas Flamel’s Alchemical Trick produces burns, the exact trigger Helsingen’s Nightshadow Scorching Arrow waits on; Ramses II raises Nicolas Flamel’s output directly rather than adding a number of its own. What you give up: the damage runs off different engines, so the three do not compound; raw damage reaches only about 27% of the hardest-hitting trio in the roster.

  2. 71 Seraphina, front rowRobin Hood, middle rowNicolas Flamel, back row Seraphina · Robin Hood · Nicolas Flamel Current meta Beats 6 of 8 reference lineups 82.21/100 out of 100
    Seraphina (X28), Robin Hood (X21) and Nicolas Flamel (X18) score 82.21 out of 100 together, and each of the three has a job.

    Seraphina is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Crimson Tide Fire Rain applies Silence on a 70% roll, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Robin Hood is the saboteur, stripping the enemy's stats before the blows land: strips 562% of enemy Might, Resistance and damage across its kit, and sits in the middle, where the support reaches both the front and the back. Nicolas Flamel is the win condition, bringing 47% of the lineup's expected damage: Shadow of Star puts 220% x3 into one enemy squad on a 55% roll, and stays in the back, out of the enemy's easy reach, and those range-4 skills lose nothing for it. The lineup works because Seraphina’s Crimson Tide Fire Rain produces burns, the exact trigger Nicolas Flamel’s Eternal Flame waits on; Nicolas Flamel’s Alchemical Trick produces burns, the exact trigger Seraphina’s Crimson Tide Fire Rain waits on; Seraphina’s Crimson Tide Fire Rain applies Silence and takes a squad out of the fight, so Nicolas Flamel swings into a line that cannot answer. What you give up: no one hero clearly carries, so the damage is easier to interrupt; the damage runs off different engines, so the three do not compound. Budget note: every hero in this lineup can be completed without spending.

  3. 73 Penthesilea, front rowNicolas Flamel, middle rowOliver, back row Penthesilea · Nicolas Flamel · Oliver Current meta Beats 6 of 8 reference lineups 83.42/100 out of 100
    Penthesilea (SP · paid), Nicolas Flamel (X18) and Oliver (X24) score 83.42 out of 100 together, and each of the three has a job.

    Penthesilea is the multiplier, raising what the other two put out rather than adding a number of its own: carries 106% of damage amplification across its kit, and takes the front as the sturdiest of the three. Nicolas Flamel brings a second damage line worth 23% of the expected output, so no single silence stops the plan: Shadow of Star puts 220% x3 into one enemy squad on a 55% roll, and sits in the middle, where the support reaches both the front and the back. Oliver is the saboteur, stripping the enemy's stats before the blows land: strips 366% of enemy Might, Resistance and damage across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Penthesilea’s Twin Fates produces extra basic attacks, the exact trigger Oliver waits on; Penthesilea’s Hunting Domain applies Disarm and takes a squad out of the fight, so Oliver swings into a line that cannot answer; Penthesilea raises Oliver’s output directly rather than adding a number of its own. What you give up: the damage runs off different engines, so the three do not compound; the trigger chain is thin — the three lean on one link rather than several.

  4. 84 Penthesilea, front rowNicolas Flamel, middle rowSeraphina, back row Penthesilea · Nicolas Flamel · Seraphina Current meta Beats 5 of 8 reference lineups 82.09/100 out of 100
    Penthesilea (SP · paid), Nicolas Flamel (X18) and Seraphina (X28) score 82.09 out of 100 together, and each of the three has a job.

    Penthesilea is the multiplier, raising what the other two put out rather than adding a number of its own: carries 106% of damage amplification across its kit, and takes the front as the sturdiest of the three. Nicolas Flamel is the win condition, bringing 64% of the lineup's expected damage: Shadow of Star puts 220% x3 into one enemy squad on a 55% roll, and sits in the middle, where the support reaches both the front and the back. Seraphina is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Crimson Tide Fire Rain applies Silence on a 70% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Seraphina’s Crimson Tide Fire Rain produces burns, the exact trigger Nicolas Flamel’s Eternal Flame waits on; Nicolas Flamel’s Alchemical Trick produces burns, the exact trigger Seraphina’s Crimson Tide Fire Rain waits on; Penthesilea’s Hunting Domain applies Disarm and takes a squad out of the fight, so Nicolas Flamel swings into a line that cannot answer. What you give up: the damage runs off different engines, so the three do not compound; Penthesilea holds the front, but nothing here heals.

  5. 92 Galahad, front rowNicolas Flamel, middle rowOliver, back row Galahad · Nicolas Flamel · Oliver Current meta Beats 5 of 8 reference lineups 79.61/100 out of 100
    Galahad (X23), Nicolas Flamel (X18) and Oliver (X24) score 79.61 out of 100 together, and each of the three has a job.

    Galahad is the shield: the damage reduction and staying power buy the rounds the plan needs — carries 127% of damage reduction across its kit, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Nicolas Flamel brings a second damage line worth 23% of the expected output, so no single silence stops the plan: Shadow of Star puts 220% x3 into one enemy squad on a 55% roll, and sits in the middle, where the support reaches both the front and the back. Oliver is the saboteur, stripping the enemy's stats before the blows land: strips 366% of enemy Might, Resistance and damage across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Nicolas Flamel’s Shadow of Star applies Disarm and takes a squad out of the fight for 2 rounds, so Oliver swings into a line that cannot answer. What you give up: no hero here feeds another one's trigger; the damage runs off different engines, so the three do not compound. Budget note: every hero in this lineup can be completed without spending.

  6. 96 Helsingen, front rowRobin Hood, middle rowNicolas Flamel, back row Helsingen · Robin Hood · Nicolas Flamel Current meta Beats 4 of 8 reference lineups 82.92/100 out of 100
    Helsingen (X28), Robin Hood (X21) and Nicolas Flamel (X18) score 82.92 out of 100 together, and each of the three has a job.

    Helsingen is the saboteur, stripping the enemy's stats before the blows land: strips 10% of enemy Might, Resistance and damage across its kit, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Robin Hood is the saboteur, stripping the enemy's stats before the blows land: strips 562% of enemy Might, Resistance and damage across its kit, and sits in the middle, where the support reaches both the front and the back. Nicolas Flamel is the win condition, bringing 48% of the lineup's expected damage: Shadow of Star puts 220% x3 into one enemy squad on a 55% roll, and stays in the back, out of the enemy's easy reach, and those range-4 skills lose nothing for it. The lineup works because Helsingen’s Nightshadow Scorching Arrow produces burns, the exact trigger Nicolas Flamel’s Eternal Flame waits on; Nicolas Flamel’s Alchemical Trick produces burns, the exact trigger Helsingen’s Nightshadow Scorching Arrow waits on; Robin Hood raises Nicolas Flamel’s output directly rather than adding a number of its own. What you give up: no one hero clearly carries, so the damage is easier to interrupt; the damage runs off different engines, so the three do not compound. Budget note: every hero in this lineup can be completed without spending.

  7. 102 Penthesilea, front rowHelsingen, middle rowNicolas Flamel, back row Penthesilea · Helsingen · Nicolas Flamel Current meta Beats 4 of 8 reference lineups 82.93/100 out of 100
    Penthesilea (SP · paid), Helsingen (X28) and Nicolas Flamel (X18) score 82.93 out of 100 together, and each of the three has a job.

    Penthesilea is the multiplier, raising what the other two put out rather than adding a number of its own: carries 106% of damage amplification across its kit, and takes the front as the sturdiest of the three. Helsingen is the saboteur, stripping the enemy's stats before the blows land: strips 10% of enemy Might, Resistance and damage across its kit, and sits in the middle, where the support reaches both the front and the back. Nicolas Flamel is the win condition, bringing 65% of the lineup's expected damage: Shadow of Star puts 220% x3 into one enemy squad on a 55% roll, and stays in the back, out of the enemy's easy reach, and those range-4 skills lose nothing for it. The lineup works because Helsingen’s Nightshadow Scorching Arrow produces burns, the exact trigger Nicolas Flamel’s Eternal Flame waits on; Nicolas Flamel’s Alchemical Trick produces burns, the exact trigger Helsingen’s Nightshadow Scorching Arrow waits on; Penthesilea’s Hunting Domain applies Disarm and takes a squad out of the fight, so Nicolas Flamel swings into a line that cannot answer. What you give up: the damage runs off different engines, so the three do not compound; Penthesilea holds the front, but nothing here heals.

  8. 105 Al-Hawra, front rowNicolas Flamel, middle rowOliver, back row Al-Hawra · Nicolas Flamel · Oliver Current meta Beats 4 of 8 reference lineups 86.23/100 out of 100
    Al-Hawra (X01 · paid), Nicolas Flamel (X18) and Oliver (X24) score 86.23 out of 100 together, and each of the three has a job.

    Al-Hawra is the multiplier, raising what the other two put out rather than adding a number of its own: carries 78% of damage amplification across its kit, and takes the front as the one built to survive the opening exchange. Nicolas Flamel brings a second damage line worth 21% of the expected output, so no single silence stops the plan: Shadow of Star puts 220% x3 into one enemy squad on a 55% roll, and sits in the middle, where the support reaches both the front and the back. Oliver is the saboteur, stripping the enemy's stats before the blows land: strips 366% of enemy Might, Resistance and damage across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Al-Hawra’s Desert Phantom produces trigger-rate boosts, the exact trigger Nicolas Flamel’s Shadow of Star and Oliver’s Paladin's Resilience both wait on; Nicolas Flamel produces combat-skill casts, the exact trigger Al-Hawra’s Desert Phantom waits on; Al-Hawra raises Oliver’s output directly rather than adding a number of its own. What you give up: the damage runs off different engines, so the three do not compound; a mid-era lineup anchored by Oliver (X24).

  9. 107 Seraphina, front rowNicolas Flamel, middle rowOliver, back row Seraphina · Nicolas Flamel · Oliver Current meta Beats 4 of 8 reference lineups 84.07/100 out of 100
    Seraphina (X28), Nicolas Flamel (X18) and Oliver (X24) score 84.07 out of 100 together, and each of the three has a job.

    Seraphina is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Crimson Tide Fire Rain applies Silence on a 70% roll, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Nicolas Flamel brings a second damage line worth 21% of the expected output, so no single silence stops the plan: Shadow of Star puts 220% x3 into one enemy squad on a 55% roll, and sits in the middle, where the support reaches both the front and the back. Oliver is the saboteur, stripping the enemy's stats before the blows land: strips 366% of enemy Might, Resistance and damage across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Seraphina’s Crimson Tide Fire Rain produces burns, the exact trigger Nicolas Flamel’s Eternal Flame waits on; Nicolas Flamel’s Alchemical Trick produces burns, the exact trigger Seraphina’s Crimson Tide Fire Rain waits on; Seraphina’s Crimson Tide Fire Rain applies Silence and takes a squad out of the fight, so Oliver swings into a line that cannot answer. What you give up: the damage runs off different engines, so the three do not compound; Seraphina holds the front and Oliver keeps it standing. Budget note: every hero in this lineup can be completed without spending.

  10. 108 Robin Hood, front rowFrederick I, middle rowNicolas Flamel, back row Robin Hood · Frederick I · Nicolas Flamel Current meta Beats 4 of 8 reference lineups 79.44/100 out of 100
    Robin Hood (X21), Frederick I (X16) and Nicolas Flamel (X18) score 79.44 out of 100 together, and each of the three has a job.

    Robin Hood is the saboteur, stripping the enemy's stats before the blows land: strips 562% of enemy Might, Resistance and damage across its kit, and takes the front, able to both absorb the opening rounds and heal through them. Frederick I brings a second damage line worth 34% of the expected output, so no single silence stops the plan: Eagle on Fire puts 365% into 2 enemy squads on a 70% roll, and sits in the middle, where the support reaches both the front and the back. Nicolas Flamel is the win condition, bringing 42% of the lineup's expected damage: Shadow of Star puts 220% x3 into one enemy squad on a 55% roll, and stays in the back, out of the enemy's easy reach, and those range-4 skills lose nothing for it. The lineup works because Nicolas Flamel’s Alchemical Trick produces burns, the exact trigger Frederick I’s Frenzy War waits on; Frederick I’s Eagle on Fire produces burns, the exact trigger Nicolas Flamel’s Eternal Flame waits on; Robin Hood produces combat-skill casts, the exact trigger Frederick I’s Frenzy War waits on. What you give up: no one hero clearly carries, so the damage is easier to interrupt; a current-era lineup with no legacy weak point. Budget note: every hero in this lineup can be completed without spending.

  11. 118 Beowulf, front rowPenthesilea, middle rowNicolas Flamel, back row Beowulf · Penthesilea · Nicolas Flamel Current meta Beats 3 of 8 reference lineups 79.34/100 out of 100
    Beowulf (SP · paid), Penthesilea (SP · paid) and Nicolas Flamel (X18) score 79.34 out of 100 together, and each of the three has a job.

    Beowulf is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Dragon Slayer applies Disarm, and takes the front, able to both absorb the opening rounds and heal through them. Penthesilea is the multiplier, raising what the other two put out rather than adding a number of its own: carries 106% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. Nicolas Flamel is the win condition, bringing 84% of the lineup's expected damage: Shadow of Star puts 220% x3 into one enemy squad on a 55% roll, and stays in the back, out of the enemy's easy reach, and those range-4 skills lose nothing for it. The lineup works because Penthesilea’s Twin Fates produces extra basic attacks, the exact trigger Beowulf waits on; Beowulf’s Dragon Slayer applies Disarm and takes a squad out of the fight, so Nicolas Flamel swings into a line that cannot answer; Beowulf raises Nicolas Flamel’s output directly rather than adding a number of its own. What you give up: the damage runs off different engines, so the three do not compound; the trigger chain is thin — the three lean on one link rather than several.

  12. 123 Galahad, front rowPenthesilea, middle rowNicolas Flamel, back row Galahad · Penthesilea · Nicolas Flamel Current meta Beats 3 of 8 reference lineups 79.24/100 out of 100
    Galahad (X23), Penthesilea (SP · paid) and Nicolas Flamel (X18) score 79.24 out of 100 together, and each of the three has a job.

    Galahad is the shield: the damage reduction and staying power buy the rounds the plan needs — carries 127% of damage reduction across its kit, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Penthesilea is the multiplier, raising what the other two put out rather than adding a number of its own: carries 106% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. Nicolas Flamel is the win condition, bringing 84% of the lineup's expected damage: Shadow of Star puts 220% x3 into one enemy squad on a 55% roll, and stays in the back, out of the enemy's easy reach, and those range-4 skills lose nothing for it. The lineup works because Penthesilea’s Twin Fates produces extra basic attacks, the exact trigger Galahad waits on; Penthesilea’s Hunting Domain applies Disarm and takes a squad out of the fight, so Nicolas Flamel swings into a line that cannot answer; Penthesilea raises Nicolas Flamel’s output directly rather than adding a number of its own. What you give up: the damage runs off different engines, so the three do not compound; a focused finisher and spread pressure both present.

  13. 125 Hector, front rowNicolas Flamel, middle rowOliver, back row Hector · Nicolas Flamel · Oliver Current meta Beats 3 of 8 reference lineups 79.57/100 out of 100
    Hector (X15 · paid), Nicolas Flamel (X18) and Oliver (X24) score 79.57 out of 100 together, and each of the three has a job.

    Hector is the saboteur, stripping the enemy's stats before the blows land: strips 100% of enemy Might, Resistance and damage across its kit, and takes the front, able to both absorb the opening rounds and heal through them. Nicolas Flamel brings a second damage line worth 20% of the expected output, so no single silence stops the plan: Shadow of Star puts 220% x3 into one enemy squad on a 55% roll, and sits in the middle, where the support reaches both the front and the back. Oliver is the saboteur, stripping the enemy's stats before the blows land: strips 366% of enemy Might, Resistance and damage across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Nicolas Flamel’s Shadow of Star applies Disarm and takes a squad out of the fight for 2 rounds, so Oliver swings into a line that cannot answer. What you give up: no hero here feeds another one's trigger; the damage runs off different engines, so the three do not compound.

  14. 127 Helsingen, front rowNicolas Flamel, middle rowOliver, back row Helsingen · Nicolas Flamel · Oliver Current meta Beats 3 of 8 reference lineups 84.67/100 out of 100
    Helsingen (X28), Nicolas Flamel (X18) and Oliver (X24) score 84.67 out of 100 together, and each of the three has a job.

    Helsingen is the saboteur, stripping the enemy's stats before the blows land: strips 10% of enemy Might, Resistance and damage across its kit, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Nicolas Flamel brings a second damage line worth 21% of the expected output, so no single silence stops the plan: Shadow of Star puts 220% x3 into one enemy squad on a 55% roll, and sits in the middle, where the support reaches both the front and the back. Oliver is the saboteur, stripping the enemy's stats before the blows land: strips 366% of enemy Might, Resistance and damage across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Helsingen’s Nightshadow Scorching Arrow produces burns, the exact trigger Nicolas Flamel’s Eternal Flame waits on; Nicolas Flamel’s Alchemical Trick produces burns, the exact trigger Helsingen’s Nightshadow Scorching Arrow waits on; Nicolas Flamel’s Shadow of Star applies Disarm and takes a squad out of the fight for 2 rounds, so Oliver swings into a line that cannot answer. What you give up: the damage runs off different engines, so the three do not compound; Helsingen holds the front and Oliver keeps it standing. Budget note: every hero in this lineup can be completed without spending.

  15. 128 Zhuge Liang, front rowNicolas Flamel, middle rowOliver, back row Zhuge Liang · Nicolas Flamel · Oliver Current meta Beats 3 of 8 reference lineups 84.38/100 out of 100
    Zhuge Liang (X26), Nicolas Flamel (X18) and Oliver (X24) score 84.38 out of 100 together, and each of the three has a job.

    Zhuge Liang is the multiplier, raising what the other two put out rather than adding a number of its own: carries 70% of damage amplification across its kit, and takes the front as the one built to survive the opening exchange. Nicolas Flamel brings a second damage line worth 20% of the expected output, so no single silence stops the plan: Shadow of Star puts 220% x3 into one enemy squad on a 55% roll, and sits in the middle, where the support reaches both the front and the back. Oliver is the saboteur, stripping the enemy's stats before the blows land: strips 366% of enemy Might, Resistance and damage across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Zhuge Liang’s Rapid Crossbow Fire produces extra basic attacks, the exact trigger Oliver waits on; Zhuge Liang raises Oliver’s output directly rather than adding a number of its own. What you give up: the damage runs off different engines, so the three do not compound; the trigger chain is thin — the three lean on one link rather than several. Budget note: every hero in this lineup can be completed without spending.

  16. 130 Penthesilea, front rowFrederick I, middle rowNicolas Flamel, back row Penthesilea · Frederick I · Nicolas Flamel Current meta Beats 3 of 8 reference lineups 81.34/100 out of 100
    Penthesilea (SP · paid), Frederick I (X16) and Nicolas Flamel (X18) score 81.34 out of 100 together, and each of the three has a job.

    Penthesilea is the multiplier, raising what the other two put out rather than adding a number of its own: carries 106% of damage amplification across its kit, and takes the front as the sturdiest of the three. Frederick I brings a second damage line worth 45% of the expected output, so no single silence stops the plan: Eagle on Fire puts 365% into 2 enemy squads on a 70% roll, and sits in the middle, where the support reaches both the front and the back. Nicolas Flamel is the win condition, bringing 54% of the lineup's expected damage: Shadow of Star puts 220% x3 into one enemy squad on a 55% roll, and stays in the back, out of the enemy's easy reach, and those range-4 skills lose nothing for it. The lineup works because Nicolas Flamel’s Alchemical Trick produces burns, the exact trigger Frederick I’s Frenzy War waits on; Frederick I’s Eagle on Fire produces burns, the exact trigger Nicolas Flamel’s Eternal Flame waits on; Nicolas Flamel produces combat-skill casts, the exact trigger Frederick I’s Frenzy War waits on. What you give up: Penthesilea holds the front, but nothing here heals; raw damage reaches only about 32% of the hardest-hitting trio in the roster.

  17. 134 Henry V, front rowNicolas Flamel, middle rowOliver, back row Henry V · Nicolas Flamel · Oliver Current meta Beats 3 of 8 reference lineups 83.76/100 out of 100
    Henry V (X17), Nicolas Flamel (X18) and Oliver (X24) score 83.76 out of 100 together, and each of the three has a job.

    Henry V is the lifeline: that healing decides whether this lineup is still standing in round five — carries 408% of recovery across its kit, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Nicolas Flamel brings a second damage line worth 21% of the expected output, so no single silence stops the plan: Shadow of Star puts 220% x3 into one enemy squad on a 55% roll, and sits in the middle, where the support reaches both the front and the back. Oliver is the saboteur, stripping the enemy's stats before the blows land: strips 366% of enemy Might, Resistance and damage across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Henry V’s Wildfire of Wales produces burns, the exact trigger Nicolas Flamel’s Eternal Flame waits on; Henry V’s Wildfire of Wales applies Silence and takes a squad out of the fight for 2 rounds, so Oliver swings into a line that cannot answer. What you give up: the damage runs off different engines, so the three do not compound; the trigger chain is thin — the three lean on one link rather than several. Budget note: every hero in this lineup can be completed without spending.

  18. 140 Henry V, front rowPenthesilea, middle rowNicolas Flamel, back row Henry V · Penthesilea · Nicolas Flamel Current meta Beats 3 of 8 reference lineups 79.83/100 out of 100
    Henry V (X17), Penthesilea (SP · paid) and Nicolas Flamel (X18) score 79.83 out of 100 together, and each of the three has a job.

    Henry V is the lifeline: that healing decides whether this lineup is still standing in round five — carries 408% of recovery across its kit, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Penthesilea is the multiplier, raising what the other two put out rather than adding a number of its own: carries 106% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. Nicolas Flamel is the win condition, bringing 64% of the lineup's expected damage: Shadow of Star puts 220% x3 into one enemy squad on a 55% roll, and stays in the back, out of the enemy's easy reach, and those range-4 skills lose nothing for it. The lineup works because Henry V’s Wildfire of Wales produces burns, the exact trigger Nicolas Flamel’s Eternal Flame waits on; Henry V’s Wildfire of Wales applies Silence and takes a squad out of the fight for 2 rounds, so Nicolas Flamel swings into a line that cannot answer; Penthesilea raises Nicolas Flamel’s output directly rather than adding a number of its own. What you give up: the trigger chain is thin — the three lean on one link rather than several; the damage runs off different engines, so the three do not compound.

  19. 147 Henry V, front rowSeraphina, middle rowNicolas Flamel, back row Henry V · Seraphina · Nicolas Flamel Current meta Beats 3 of 8 reference lineups 82.10/100 out of 100
    Henry V (X17), Seraphina (X28) and Nicolas Flamel (X18) score 82.10 out of 100 together, and each of the three has a job.

    Henry V is the lifeline: that healing decides whether this lineup is still standing in round five — carries 408% of recovery across its kit, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Seraphina is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Crimson Tide Fire Rain applies Silence on a 70% roll, and sits in the middle, where the support reaches both the front and the back. Nicolas Flamel is the win condition, bringing 48% of the lineup's expected damage: Shadow of Star puts 220% x3 into one enemy squad on a 55% roll, and stays in the back, out of the enemy's easy reach, and those range-4 skills lose nothing for it. The lineup works because Henry V’s Wildfire of Wales produces burns, the exact trigger Nicolas Flamel’s Eternal Flame and Seraphina’s Crimson Tide Fire Rain both wait on; Henry V’s Wildfire of Wales applies Silence and takes a squad out of the fight for 2 rounds, so Nicolas Flamel swings into a line that cannot answer; Seraphina shuts off enemy recovery, so what Nicolas Flamel deals stays dealt. What you give up: no one hero clearly carries, so the damage is easier to interrupt; raw damage reaches only about 37% of the hardest-hitting trio in the roster. Budget note: every hero in this lineup can be completed without spending.

  20. 152 Henry V, front rowHelsingen, middle rowNicolas Flamel, back row Henry V · Helsingen · Nicolas Flamel Current meta Beats 3 of 8 reference lineups 82.80/100 out of 100
    Henry V (X17), Helsingen (X28) and Nicolas Flamel (X18) score 82.80 out of 100 together, and each of the three has a job.

    Henry V is the lifeline: that healing decides whether this lineup is still standing in round five — carries 408% of recovery across its kit, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Helsingen is the saboteur, stripping the enemy's stats before the blows land: strips 10% of enemy Might, Resistance and damage across its kit, and sits in the middle, where the support reaches both the front and the back. Nicolas Flamel is the win condition, bringing 48% of the lineup's expected damage: Shadow of Star puts 220% x3 into one enemy squad on a 55% roll, and stays in the back, out of the enemy's easy reach, and those range-4 skills lose nothing for it. The lineup works because Henry V’s Wildfire of Wales produces burns, the exact trigger Helsingen’s Nightshadow Scorching Arrow and Nicolas Flamel’s Eternal Flame both wait on; Henry V’s Wildfire of Wales applies Silence and takes a squad out of the fight for 2 rounds, so Nicolas Flamel swings into a line that cannot answer. What you give up: no one hero clearly carries, so the damage is easier to interrupt; the damage runs off different engines, so the three do not compound. Budget note: every hero in this lineup can be completed without spending.

  21. 156 Beowulf, front rowNicolas Flamel, middle rowSeraphina, back row Beowulf · Nicolas Flamel · Seraphina Current meta Beats 3 of 8 reference lineups 84.99/100 out of 100
    Beowulf (SP · paid), Nicolas Flamel (X18) and Seraphina (X28) score 84.99 out of 100 together, and each of the three has a job.

    Beowulf is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Dragon Slayer applies Disarm, and takes the front, able to both absorb the opening rounds and heal through them. Nicolas Flamel is the win condition, bringing 58% of the lineup's expected damage: Shadow of Star puts 220% x3 into one enemy squad on a 55% roll, and sits in the middle, where the support reaches both the front and the back. Seraphina adds a second source of control, so the lock rarely has an off round: Crimson Tide Fire Rain applies Silence on a 70% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Seraphina’s Crimson Tide Fire Rain produces burns, the exact trigger Nicolas Flamel’s Eternal Flame waits on; Nicolas Flamel’s Alchemical Trick produces burns, the exact trigger Seraphina’s Crimson Tide Fire Rain waits on; Beowulf’s Dragon Slayer applies Disarm and takes a squad out of the fight, so Nicolas Flamel swings into a line that cannot answer. What you give up: raw damage reaches only about 30% of the hardest-hitting trio in the roster; the damage runs off different engines, so the three do not compound.

  22. 159 Cleopatra VII, front rowHelsingen, middle rowNicolas Flamel, back row Cleopatra VII · Helsingen · Nicolas Flamel Current meta Beats 3 of 8 reference lineups 79.05/100 out of 100
    Cleopatra VII (S03 · paid), Helsingen (X28) and Nicolas Flamel (X18) score 79.05 out of 100 together, and each of the three has a job.

    Cleopatra VII is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Mesmerizing Posture applies Confuse on a 50% roll, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Helsingen is the saboteur, stripping the enemy's stats before the blows land: strips 10% of enemy Might, Resistance and damage across its kit, and sits in the middle, where the support reaches both the front and the back. Nicolas Flamel is the win condition, bringing 55% of the lineup's expected damage: Shadow of Star puts 220% x3 into one enemy squad on a 55% roll, and stays in the back, out of the enemy's easy reach, and those range-4 skills lose nothing for it. The lineup works because Helsingen’s Nightshadow Scorching Arrow produces burns, the exact trigger Nicolas Flamel’s Eternal Flame waits on; Nicolas Flamel’s Alchemical Trick produces burns, the exact trigger Helsingen’s Nightshadow Scorching Arrow waits on; Cleopatra VII’s Mesmerizing Posture applies Confuse and takes a squad out of the fight, so Nicolas Flamel swings into a line that cannot answer. What you give up: a mid-era lineup anchored by Helsingen (X28); raw damage reaches only about 32% of the hardest-hitting trio in the roster.

  23. 165 Zhuge Liang, front rowHelsingen, middle rowNicolas Flamel, back row Zhuge Liang · Helsingen · Nicolas Flamel Current meta Beats 3 of 8 reference lineups 79.24/100 out of 100
    Zhuge Liang (X26), Helsingen (X28) and Nicolas Flamel (X18) score 79.24 out of 100 together, and each of the three has a job.

    Zhuge Liang is the multiplier, raising what the other two put out rather than adding a number of its own: carries 70% of damage amplification across its kit, and takes the front as the one built to survive the opening exchange. Helsingen is the saboteur, stripping the enemy's stats before the blows land: strips 10% of enemy Might, Resistance and damage across its kit, and sits in the middle, where the support reaches both the front and the back. Nicolas Flamel is the win condition, bringing 46% of the lineup's expected damage: Shadow of Star puts 220% x3 into one enemy squad on a 55% roll, and stays in the back, out of the enemy's easy reach, and those range-4 skills lose nothing for it. The lineup works because Helsingen’s Nightshadow Scorching Arrow produces burns, the exact trigger Nicolas Flamel’s Eternal Flame waits on; Nicolas Flamel’s Alchemical Trick produces burns, the exact trigger Helsingen’s Nightshadow Scorching Arrow waits on; Zhuge Liang raises Nicolas Flamel’s output directly rather than adding a number of its own. What you give up: no one hero clearly carries, so the damage is easier to interrupt; the damage runs off different engines, so the three do not compound. Budget note: every hero in this lineup can be completed without spending.

  24. 167 Beowulf, front rowHelsingen, middle rowNicolas Flamel, back row Beowulf · Helsingen · Nicolas Flamel Current meta Beats 3 of 8 reference lineups 85.76/100 out of 100
    Beowulf (SP · paid), Helsingen (X28) and Nicolas Flamel (X18) score 85.76 out of 100 together, and each of the three has a job.

    Beowulf is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Dragon Slayer applies Disarm, and takes the front, able to both absorb the opening rounds and heal through them. Helsingen is the saboteur, stripping the enemy's stats before the blows land: strips 10% of enemy Might, Resistance and damage across its kit, and sits in the middle, where the support reaches both the front and the back. Nicolas Flamel is the win condition, bringing 59% of the lineup's expected damage: Shadow of Star puts 220% x3 into one enemy squad on a 55% roll, and stays in the back, out of the enemy's easy reach, and those range-4 skills lose nothing for it. The lineup works because Helsingen’s Nightshadow Scorching Arrow produces burns, the exact trigger Nicolas Flamel’s Eternal Flame waits on; Nicolas Flamel’s Alchemical Trick produces burns, the exact trigger Helsingen’s Nightshadow Scorching Arrow waits on; Beowulf’s Dragon Slayer applies Disarm and takes a squad out of the fight, so Nicolas Flamel swings into a line that cannot answer. What you give up: raw damage reaches only about 30% of the hardest-hitting trio in the roster; the damage runs off different engines, so the three do not compound.

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Best Mixed combos with Nicolas Flamel

Nicolas Flamel appears in 4 ranked Mixed combos.

  1. 17 Roland, front rowNicolas Flamel, middle rowThorvi, back row Roland · Nicolas Flamel · Thorvi Current meta Beats 13 of 29 in battle 87.82/100 out of 100
    Roland (cavalry · X18), Nicolas Flamel (archer · X18) and Thorvi (cavalry · X29) score 87.82 out of 100 together, and each of the three has a job.

    Roland is the lifeline: that healing decides whether this lineup is still standing in round five — carries 180% of recovery across its kit, and takes the front, able to both absorb the opening rounds and heal through them. Nicolas Flamel is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Shadow of Star applies Disarm for 2 rounds on a 55% roll, and sits in the middle, where the support reaches both the front and the back. Thorvi is the win condition, bringing 82% of the lineup's expected damage: Thunderlance Thrust puts 450% into one enemy squad on a 70% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Roland’s Song of Roland produces trigger-rate boosts, the exact trigger Nicolas Flamel’s Shadow of Star and Thorvi’s Thunderlance Thrust both wait on; Nicolas Flamel produces combat-skill casts, the exact trigger Roland’s Paladins waits on; Nicolas Flamel’s Shadow of Star applies Disarm and takes a squad out of the fight for 2 rounds, so Thorvi swings into a line that cannot answer. What you give up: Roland, Nicolas Flamel, Thorvi only reaches its own squad, not the whole team; raw damage reaches only about 49% of the hardest-hitting trio in the roster. Budget note: every hero in this lineup can be completed without spending.

  2. 136 Roland, front rowNicolas Flamel, middle rowOliver, back row Roland · Nicolas Flamel · Oliver Current meta Beats 2 of 8 reference lineups 84.27/100 out of 100
    Roland (cavalry · X18), Nicolas Flamel (archer · X18) and Oliver (archer · X24) score 84.27 out of 100 together, and each of the three has a job.

    Roland is the lifeline: that healing decides whether this lineup is still standing in round five — carries 180% of recovery across its kit, and takes the front, able to both absorb the opening rounds and heal through them. Nicolas Flamel is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Shadow of Star applies Disarm for 2 rounds on a 55% roll, and sits in the middle, where the support reaches both the front and the back. Oliver is the saboteur, stripping the enemy's stats before the blows land: strips 366% of enemy Might, Resistance and damage across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Roland’s Song of Roland produces trigger-rate boosts, the exact trigger Nicolas Flamel’s Shadow of Star and Oliver’s Paladin's Resilience both wait on; Nicolas Flamel produces combat-skill casts, the exact trigger Roland’s Paladins waits on; Nicolas Flamel’s Shadow of Star applies Disarm and takes a squad out of the fight for 2 rounds, so Oliver swings into a line that cannot answer. What you give up: the damage runs off different engines, so the three do not compound; raw damage reaches only about 38% of the hardest-hitting trio in the roster. Budget note: every hero in this lineup can be completed without spending.

  3. 179 Cyrus, front rowNicolas Flamel, middle rowThorvi, back row Cyrus · Nicolas Flamel · Thorvi Current meta Beats 1 of 8 reference lineups 84.32/100 out of 100
    Cyrus (cavalry · SP · paid), Nicolas Flamel (archer · X18) and Thorvi (cavalry · X29) score 84.32 out of 100 together, and each of the three has a job.

    Cyrus is the multiplier, raising what the other two put out rather than adding a number of its own: carries 54% of damage amplification across its kit, and takes the front as the one built to survive the opening exchange. Nicolas Flamel is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Shadow of Star applies Disarm for 2 rounds on a 55% roll, and sits in the middle, where the support reaches both the front and the back. Thorvi is the win condition, bringing 77% of the lineup's expected damage: Thunderlance Thrust puts 450% into one enemy squad on a 70% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Cyrus’s Tolerance produces trigger-rate boosts, the exact trigger Nicolas Flamel’s Shadow of Star and Thorvi’s Thunderlance Thrust both wait on; Nicolas Flamel produces combat-skill casts, the exact trigger Cyrus’s Strategy to Victory waits on; Nicolas Flamel’s Shadow of Star applies Disarm and takes a squad out of the fight for 2 rounds, so Thorvi swings into a line that cannot answer. What you give up: the damage runs off different engines, so the three do not compound; Cyrus, Nicolas Flamel, Thorvi only reaches its own squad, not the whole team.

  4. 218 Cyrus, front rowNicolas Flamel, middle rowOliver, back row Cyrus · Nicolas Flamel · Oliver Current meta Beats 1 of 8 reference lineups 85.55/100 out of 100
    Cyrus (cavalry · SP · paid), Nicolas Flamel (archer · X18) and Oliver (archer · X24) score 85.55 out of 100 together, and each of the three has a job.

    Cyrus is the multiplier, raising what the other two put out rather than adding a number of its own: carries 54% of damage amplification across its kit, and takes the front as the one built to survive the opening exchange. Nicolas Flamel is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Shadow of Star applies Disarm for 2 rounds on a 55% roll, and sits in the middle, where the support reaches both the front and the back. Oliver is the saboteur, stripping the enemy's stats before the blows land: strips 366% of enemy Might, Resistance and damage across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Cyrus’s Tolerance produces trigger-rate boosts, the exact trigger Nicolas Flamel’s Shadow of Star and Oliver’s Paladin's Resilience both wait on; Nicolas Flamel produces combat-skill casts, the exact trigger Cyrus’s Strategy to Victory waits on; Nicolas Flamel’s Shadow of Star applies Disarm and takes a squad out of the fight for 2 rounds, so Oliver swings into a line that cannot answer. What you give up: raw damage reaches only about 41% of the hardest-hitting trio in the roster; the damage runs off different engines, so the three do not compound.

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Nicolas Flamel — skills

All 8 recorded skills for Nicolas Flamel, straight from the hero's game card.

1

Dictator

Leadership Skill · Hero's Squad

The soldier amount cap of the hero's squad is increased by 23,100.

2

Alchemical Trick

Status Skill · 1 random friendly squad within effective range · Range 0 · Archer

The target for a normal attack will now be 1 random enemy squad(s); deals 356% additional skill damage to the target squad(s) and subjects the squad(s) to a flammable status with 50% more burning damage, lasting 3 round(s).

3

Archer Defensive Formation II

Leadership Skill · Hero's Squad

Archers in the hero's squad have 50% more Resistance.

4

Archer Offensive Formation II

Leadership Skill · Hero's Squad

Archers in the hero's squad have 50% more Might.

5

Eternal Flame

Combat Skill · 2 random enemy squads within effective range · Range 4 · Archer

65% chance to subject 2 squad(s) within the valid range to a burning status, making the target squad(s) take 247% burning damage each round for 2 round(s). If the target is already in a burning status, the heal effect the target enjoys will be reduced by -70%.

6

Archer Awakened

Leadership Skill · Hero's Squad

Archer in Hero's squad has +15% Might and Resistance, and +15% Damage. 250% bonus to the skill "Dictator".

7

Discipline - Archer

Leadership Skill · Hero's Legion

Archer's Might in the hero's legion is increased by 40%.

8

Shadow of Star

Combat Skill · 1 random enemy squad within effective range · Range 4 · Archer

55% chance to deal 220% skill damage to 1 enemy squad(s) within the valid range; the skill will be cast 3 time(s); if it hits all the surviving squads of the enemy. 2 enemy squad(s) will be disarmed, lasting 2 round(s).

Which Nicolas Flamel lineups can you field?

Select the heroes you own and the generator returns every ranked Nicolas Flamel lineup you can field today, the ones you are one hero short of, and the single unlock that opens the most.

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