William Wallace — what the skills grant
Totalled from William Wallace's own skill descriptions. Squad buffs apply to the hero's own squad; legion buffs apply to the whole legion — they stack differently in game, so they are counted separately.
Skill damage. Damage these skills deal when they land — listed, not totalled, because each is a separate hit: skill 2 — +249%, skill 5 — +130%, skill 8 — +667%.
About William Wallace
William Wallace is a Cavalry / Archer / Footmen hero in Rise of Castles. On ROCMeta, William Wallace appears in 6 ranked combos spanning Cavalry and Footmen lineups. William Wallace's highest-ranked appearance is Demon Spear · Queen Anne · William Wallace, which currently sits at Footmen #348.
Across William Wallace's skills, the hero's own squad gains +40% Resistance and +50% Might. The wider legion gains +30% Might.
William Wallace's strongest recorded skill hits for 667% damage.
William Wallace is most often ranked alongside North's Rage, Yukimura Sanada, and Queen Anne — the heroes that share the most ranked combos with William Wallace. The full list of partners is further down the page.
Why William Wallace ranks where it does
William Wallace is built around burst damage — stronger there than 80% of the roster.
Pairs best with Al-Hawra, Cyrus and El Cid. Al-Hawra's Desert Phantom supplies the trigger-rate boosts; William Wallace's Typhoon feeds on them. William Wallace supplies the combat-skill casts; Al-Hawra's Desert Phantom feeds on them. No lineup around this pair clears the era and composition gates.
Adds little alongside Achilles, Alfred and Arslan. both are carrys — the second adds little the first does not
Read from William Wallace's eight skills and compared against every other published hero — not an editorial opinion.
Most often ranked with William Wallace
Counted from the published lists: the partners who appear beside William Wallace in the most ranked lineups.
Proven synergies
A different question from the grid above: not who William Wallace is listed with, but whose kit the skill text says William Wallace actually feeds — or feeds on. Each claim names the effect and, wherever the card records one, the skill producing it, so you can check it against the cards further down. Some of these pairs share no ranked lineup at all; each one says why.
Al-Hawra
Not yet listedAl-Hawra's Desert Phantom supplies the trigger-rate boosts; William Wallace's Typhoon feeds on them. William Wallace supplies the combat-skill casts; Al-Hawra's Desert Phantom feeds on them. No lineup around this pair clears the era and composition gates.
Cyrus
Not yet listedCyrus's Tolerance supplies the trigger-rate boosts; William Wallace's Typhoon feeds on them. William Wallace supplies the combat-skill casts; Cyrus's Strategy to Victory feeds on them. No lineup around this pair clears the era and composition gates.
Roland
Not yet listedRoland's Song of Roland supplies the trigger-rate boosts; William Wallace's Typhoon feeds on them. William Wallace supplies the combat-skill casts; Roland's Paladins feeds on them. No lineup around this pair clears the era and composition gates.
War Lord
Not yet listedWar Lord's War God Descends supplies the trigger-rate boosts; William Wallace's Typhoon feeds on them. Their strongest lineup together (The Boneless completing it) scores 74.49 — list-worthy, but the selection spent those seats on more varied lineups.
Warden
Not yet listedWarden's Aspect of the Eagle supplies the trigger-rate boosts; William Wallace's Typhoon feeds on them. Their strongest lineup together (Poison Master completing it) scores 78.61, below the last ranked seat in its tier (79.26).
El Cid
Not yet listedEl Cid's Song of El Cid supplies the trigger-rate boosts; William Wallace's Typhoon feeds on them. Their strongest lineup together (Rozen Blade completing it) scores 76.90, below the last ranked seat in its tier (78.97).
Best Cavalry combos with William Wallace
William Wallace appears in 5 ranked Cavalry combos.
- 34
F
M
B North's Rage · Yukimura Sanada · William Wallace developer pick Starter Beats 0 of 8 reference lineups 45.85/100 out of 100 North's Rage (S00), Yukimura Sanada (S00) and William Wallace (S00) score 45.85 out of 100 together, and each of the three has a job.
North's Rage is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — For the North! applies Suppress on a 30% roll, and takes the front because those range-2 skills only connect from there. Yukimura Sanada adds a second source of control, so the lock rarely has an off round: Scarlet Armor applies Silence on a 25% roll, and sits in the middle, the deepest row those range-2 skills still fire from. William Wallace is the flex piece -- modest alone, but covering what the other two leave open: Eye of the Storm puts 667% into one enemy squad on a 50% roll, and stays in the back, out of the enemy's easy reach, and those range-4 skills lose nothing for it. The lineup works because North's Rage’s For the North! applies Suppress and takes a squad out of the fight, so William Wallace swings into a line that cannot answer. What you give up: no hero here feeds another one's trigger; North's Rage holds the front, but nothing here heals. Budget note: every hero in this lineup can be completed without spending. This is one of the lineups recommended in-game by the developers -- the score above is what that classic core is still worth against the current roster.
- 36
F
M
B North's Rage · The Boneless · William Wallace developer pick Starter Beats 0 of 8 reference lineups 48.23/100 out of 100 North's Rage (S00), The Boneless (S00) and William Wallace (S00) score 48.23 out of 100 together, and each of the three has a job.
North's Rage is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — For the North! applies Suppress on a 30% roll, and takes the front because those range-2 skills only connect from there. The Boneless adds a second source of control, so the lock rarely has an off round: Hack and Slash applies Disarm on a 50% roll, and sits in the middle, where the support reaches both the front and the back. William Wallace is the flex piece -- modest alone, but covering what the other two leave open: Eye of the Storm puts 667% into one enemy squad on a 50% roll, and stays in the back, out of the enemy's easy reach, and those range-4 skills lose nothing for it. The lineup works because North's Rage’s For the North! applies Suppress and takes a squad out of the fight, so William Wallace swings into a line that cannot answer. What you give up: no hero here feeds another one's trigger; North's Rage holds the front, but nothing here heals. Budget note: every hero in this lineup can be completed without spending. This is one of the lineups recommended in-game by the developers -- the score above is what that classic core is still worth against the current roster.
- 37
F
M
B Kublai · Yukimura Sanada · William Wallace developer pick Starter Beats 0 of 8 reference lineups 45.16/100 out of 100 Kublai (S00), Yukimura Sanada (S00) and William Wallace (S00) score 45.16 out of 100 together, and each of the three has a job.
Kublai is the flex piece -- modest alone, but covering what the other two leave open: Sentencing puts 357.5% into one enemy squad on a 55% roll, and takes the front because those range-2 skills only connect from there. Yukimura Sanada is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Scarlet Armor applies Silence on a 25% roll, and sits in the middle, the deepest row those range-2 skills still fire from. William Wallace is the flex piece -- modest alone, but covering what the other two leave open: Eye of the Storm puts 667% into one enemy squad on a 50% roll, and stays in the back, out of the enemy's easy reach, and those range-4 skills lose nothing for it. The lineup works because Yukimura Sanada’s Scarlet Armor applies Silence and takes a squad out of the fight, so William Wallace swings into a line that cannot answer. What you give up: no hero here feeds another one's trigger; Kublai holds the front, but nothing here heals. Budget note: every hero in this lineup can be completed without spending. This is one of the lineups recommended in-game by the developers -- the score above is what that classic core is still worth against the current roster.
- 38
F
M
B North's Rage · Rough Rider · William Wallace developer pick Starter Beats 0 of 8 reference lineups 44.70/100 out of 100 North's Rage (S00), Rough Rider (S00) and William Wallace (S00) score 44.70 out of 100 together, and each of the three has a job.
North's Rage is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — For the North! applies Suppress on a 30% roll, and takes the front because those range-2 skills only connect from there. Rough Rider is the flex piece -- modest alone, but covering what the other two leave open: Guerilla Warfae puts 634% into one enemy squad on a 55% roll, and sits in the middle, the deepest row those range-2 skills still fire from. William Wallace is the flex piece -- modest alone, but covering what the other two leave open: Eye of the Storm puts 667% into one enemy squad on a 50% roll, and stays in the back, out of the enemy's easy reach, and those range-4 skills lose nothing for it. The lineup works because North's Rage’s For the North! applies Suppress and takes a squad out of the fight, so William Wallace swings into a line that cannot answer. What you give up: no hero here feeds another one's trigger; North's Rage holds the front, but nothing here heals. Budget note: every hero in this lineup can be completed without spending. This is one of the lineups recommended in-game by the developers -- the score above is what that classic core is still worth against the current roster.
- 39
F
M
B Queen Anne · Heroine of Courage · William Wallace developer pick Starter Beats 0 of 8 reference lineups 45.07/100 out of 100 Queen Anne (S00), Heroine of Courage (S00) and William Wallace (S00) score 45.07 out of 100 together, and each of the three has a job.
Queen Anne is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Slaughter applies Suppress on a 30% roll, and takes the front as the sturdiest of the three. Heroine of Courage is the multiplier, raising what the other two put out rather than adding a number of its own: carries 29% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. William Wallace is the flex piece -- modest alone, but covering what the other two leave open: Eye of the Storm puts 667% into one enemy squad on a 50% roll, and stays in the back, out of the enemy's easy reach, and those range-4 skills lose nothing for it. The lineup works because Queen Anne’s Slaughter applies Suppress and takes a squad out of the fight, so William Wallace swings into a line that cannot answer; Heroine of Courage raises William Wallace’s output directly rather than adding a number of its own. What you give up: no hero here feeds another one's trigger; Queen Anne holds the front, but nothing here heals. Budget note: every hero in this lineup can be completed without spending. This is one of the lineups recommended in-game by the developers -- the score above is what that classic core is still worth against the current roster.
Best Footmen combos with William Wallace
William Wallace appears in 1 ranked Footmen combo.
- 34
F
M
B Demon Spear · Queen Anne · William Wallace developer pick Starter Beats 0 of 8 reference lineups 55.34/100 out of 100 Demon Spear (S00), Queen Anne (S00) and William Wallace (S00) score 55.34 out of 100 together, and each of the three has a job.
Demon Spear is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Tamashi kari applies Silence for 1 round on a 85% roll, and takes the front because those range-2 skills only connect from there. Queen Anne adds a second source of control, so the lock rarely has an off round: Slaughter applies Suppress on a 30% roll, and sits in the middle, where the support reaches both the front and the back. William Wallace is the win condition, bringing 46% of the lineup's expected damage: Eye of the Storm puts 667% into one enemy squad on a 50% roll, and stays in the back, out of the enemy's easy reach, and those range-4 skills lose nothing for it. The lineup works because Demon Spear’s Tamashi kari applies Silence and takes a squad out of the fight for 1 round, so William Wallace swings into a line that cannot answer. What you give up: no hero here feeds another one's trigger; William Wallace (S00) is the era weak point -- the enemy will aim at the oldest squad. Budget note: every hero in this lineup can be completed without spending. This is one of the lineups recommended in-game by the developers -- the score above is what that classic core is still worth against the current roster.
William Wallace — skills
All 8 recorded skills for William Wallace, straight from the hero's game card.
1 Dictator
The soldier amount cap of the hero's squad is increased by 23,100.
2 Typhoon
40% chance to deal 249% damage to 2 enemy targets.
3 Legion Defensive Formation IV
Hero's squad had +30% Resistance.
4 Legion Offensive Formation IV
Hero's squad had +30% Might.
5 Hail
80% chance to deal 130% damage to multiple enemy targets.
6 Attack Awaken
Hero's squad has +20% Might, +10% Resistance, and 250% bonus to the skill "Dictator".
7 Offense
Hero's formation has +30% Might.
8 Eye of the Storm
1 turn prep. 50% chance to deal 667% damage to an enemy squad within range.
Which William Wallace lineups can you field?
Select the heroes you own and the generator returns every ranked William Wallace lineup you can field today, the ones you are one hero short of, and the single unlock that opens the most.
Open the Combo Generator


