Queen Anne — what the skills grant
Totalled from Queen Anne's own skill descriptions. Squad buffs apply to the hero's own squad; legion buffs apply to the whole legion — they stack differently in game, so they are counted separately.
Skill damage. Damage these skills deal when they land — listed, not totalled, because each is a separate hit: skill 2 — +224%, skill 5 — +354%, skill 8 — +400%.
About Queen Anne
Queen Anne is a Cavalry / Archer / Footmen hero in Rise of Castles. On ROCMeta, Queen Anne appears in 5 ranked combos spanning Cavalry, Archer, and Footmen lineups. Queen Anne's highest-ranked appearance is Warden · Queen Anne · Lilith, which currently sits at Archer #296.
Across Queen Anne's skills, the hero's own squad gains +50% Resistance and +40% Might. The wider legion gains +30% Resistance.
Queen Anne's strongest recorded skill hits for 400% damage.
Queen Anne is most often ranked alongside William Wallace, War Lord, and Mary Tudor — the heroes that share the most ranked combos with Queen Anne. The full list of partners is further down the page.
Why Queen Anne ranks where it does
Queen Anne is built around burst damage — stronger there than 78% of the roster.
Pairs best with Al-Hawra, Cyrus and El Cid. Al-Hawra's Desert Phantom supplies the trigger-rate boosts; Queen Anne's Slaughter feeds on them. Queen Anne supplies the combat-skill casts; Al-Hawra's Desert Phantom feeds on them. No lineup around this pair clears the era and composition gates.
Read from Queen Anne's eight skills and compared against every other published hero — not an editorial opinion.
Most often ranked with Queen Anne
Counted from the published lists: the partners who appear beside Queen Anne in the most ranked lineups.
Proven synergies
A different question from the grid above: not who Queen Anne is listed with, but whose kit the skill text says Queen Anne actually feeds — or feeds on. Each claim names the effect and, wherever the card records one, the skill producing it, so you can check it against the cards further down. Some of these pairs share no ranked lineup at all; each one says why.
Al-Hawra
Not yet listedAl-Hawra's Desert Phantom supplies the trigger-rate boosts; Queen Anne's Slaughter feeds on them. Queen Anne supplies the combat-skill casts; Al-Hawra's Desert Phantom feeds on them. No lineup around this pair clears the era and composition gates.
Cyrus
Not yet listedCyrus's Tolerance supplies the trigger-rate boosts; Queen Anne's Slaughter feeds on them. Queen Anne supplies the combat-skill casts; Cyrus's Strategy to Victory feeds on them. No lineup around this pair clears the era and composition gates.
Roland
Not yet listedQueen Anne supplies the combat-skill casts; Roland's Paladins feeds on them. Roland's Song of Roland supplies the trigger-rate boosts; Queen Anne's Slaughter feeds on them. No lineup around this pair clears the era and composition gates.
Warden
1 shared lineupWarden's Aspect of the Eagle supplies the trigger-rate boosts; Queen Anne's Slaughter feeds on them.
War Lord
1 shared lineupWar Lord's War God Descends supplies the trigger-rate boosts; Queen Anne's Slaughter feeds on them.
Genghis Khan
1 shared lineupQueen Anne supplies the combat-skill casts; Genghis Khan's Fortune's Favor feeds on them.
Best Cavalry combos with Queen Anne
Queen Anne appears in 2 ranked Cavalry combos.
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B War Lord · Queen Anne · Mary Tudor Starter Beats 0 of 8 reference lineups 75.60/100 out of 100 War Lord (S03), Queen Anne (S00) and Mary Tudor (S00) score 75.60 out of 100 together, and each of the three has a job.
War Lord is the multiplier, raising what the other two put out rather than adding a number of its own: carries 45% of damage amplification across its kit, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Queen Anne is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Slaughter applies Suppress on a 30% roll, and sits in the middle, where the support reaches both the front and the back. Mary Tudor is the win condition, bringing 72% of the lineup's expected damage: Reign of Sorrow puts 368% into 2 enemy squads on a 50% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because War Lord’s War God Descends produces trigger-rate boosts, the exact trigger Mary Tudor’s Reign of Sorrow and Queen Anne’s Slaughter both wait on; War Lord’s War God Descends produces prep-skips, the exact trigger Mary Tudor waits on; Queen Anne’s Slaughter applies Suppress and takes a squad out of the fight, so Mary Tudor swings into a line that cannot answer. What you give up: Mary Tudor (S00) is the era weak point -- the enemy will aim at the oldest squad; raw damage reaches only about 7% of the hardest-hitting trio in the roster. Budget note: every hero in this lineup can be completed without spending.
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B Queen Anne · Heroine of Courage · William Wallace developer pick Starter Beats 0 of 8 reference lineups 45.07/100 out of 100 Queen Anne (S00), Heroine of Courage (S00) and William Wallace (S00) score 45.07 out of 100 together, and each of the three has a job.
Queen Anne is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Slaughter applies Suppress on a 30% roll, and takes the front as the sturdiest of the three. Heroine of Courage is the multiplier, raising what the other two put out rather than adding a number of its own: carries 29% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. William Wallace is the flex piece -- modest alone, but covering what the other two leave open: Eye of the Storm puts 667% into one enemy squad on a 50% roll, and stays in the back, out of the enemy's easy reach, and those range-4 skills lose nothing for it. The lineup works because Queen Anne’s Slaughter applies Suppress and takes a squad out of the fight, so William Wallace swings into a line that cannot answer; Heroine of Courage raises William Wallace’s output directly rather than adding a number of its own. What you give up: no hero here feeds another one's trigger; Queen Anne holds the front, but nothing here heals. Budget note: every hero in this lineup can be completed without spending. This is one of the lineups recommended in-game by the developers -- the score above is what that classic core is still worth against the current roster.
Best Archer combos with Queen Anne
Queen Anne appears in 1 ranked Archer combo.
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B Warden · Queen Anne · Lilith Mid progression Beats 0 of 8 reference lineups 80.21/100 out of 100 Warden (X06), Queen Anne (S00) and Lilith (X09) score 80.21 out of 100 together, and each of the three has a job.
Warden is the multiplier, raising what the other two put out rather than adding a number of its own: carries 65% of damage amplification across its kit, and takes the front as the one built to survive the opening exchange. Queen Anne is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Slaughter applies Suppress on a 30% roll, and sits in the middle, where the support reaches both the front and the back. Lilith adds a second source of control, so the lock rarely has an off round: Infatuated Shadow applies Confuse on a 50% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Warden’s Aspect of the Eagle produces trigger-rate boosts, the exact trigger Lilith’s Poison Needle and Queen Anne’s Slaughter both wait on; Queen Anne produces control effects, the exact trigger Lilith’s Pandora's Box waits on; Queen Anne’s Slaughter applies Suppress and takes a squad out of the fight, so Lilith swings into a line that cannot answer. What you give up: Queen Anne (S00) is the era weak point -- the enemy will aim at the oldest squad; raw damage reaches only about 16% of the hardest-hitting trio in the roster. Budget note: every hero in this lineup can be completed without spending.
Best Footmen combos with Queen Anne
Queen Anne appears in 2 ranked Footmen combos.
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B Genghis Khan · Bleeding Steed · Queen Anne Starter Beats 3 of 8 reference lineups 65.17/100 out of 100 Genghis Khan (S01), Bleeding Steed (S03) and Queen Anne (S00) score 65.17 out of 100 together, and each of the three has a job.
Genghis Khan is the win condition, bringing 58% of the lineup's expected damage: Hunting Wolf puts 213% into all enemy squads on a 50% roll, and takes the front as the sturdiest of the three. Bleeding Steed is the multiplier, raising what the other two put out rather than adding a number of its own: carries 80% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. Queen Anne is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Slaughter applies Suppress on a 30% roll, and stays in the back, where the range-3 skills still touch the enemy front line. The lineup works because Bleeding Steed produces combat-skill casts, the exact trigger Genghis Khan’s Fortune's Favor waits on; Bleeding Steed’s Stampeding Harras applies Confuse and takes a squad out of the fight for 2 rounds, so Genghis Khan swings into a line that cannot answer; Bleeding Steed raises Genghis Khan’s output directly rather than adding a number of its own. What you give up: the trigger chain is thin — the three lean on one link rather than several; Queen Anne (S00) is the era weak point -- the enemy will aim at the oldest squad. Budget note: every hero in this lineup can be completed without spending.
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B Demon Spear · Queen Anne · William Wallace developer pick Starter Beats 0 of 8 reference lineups 55.34/100 out of 100 Demon Spear (S00), Queen Anne (S00) and William Wallace (S00) score 55.34 out of 100 together, and each of the three has a job.
Demon Spear is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Tamashi kari applies Silence for 1 round on a 85% roll, and takes the front because those range-2 skills only connect from there. Queen Anne adds a second source of control, so the lock rarely has an off round: Slaughter applies Suppress on a 30% roll, and sits in the middle, where the support reaches both the front and the back. William Wallace is the win condition, bringing 46% of the lineup's expected damage: Eye of the Storm puts 667% into one enemy squad on a 50% roll, and stays in the back, out of the enemy's easy reach, and those range-4 skills lose nothing for it. The lineup works because Demon Spear’s Tamashi kari applies Silence and takes a squad out of the fight for 1 round, so William Wallace swings into a line that cannot answer. What you give up: no hero here feeds another one's trigger; William Wallace (S00) is the era weak point -- the enemy will aim at the oldest squad. Budget note: every hero in this lineup can be completed without spending. This is one of the lineups recommended in-game by the developers -- the score above is what that classic core is still worth against the current roster.
Queen Anne — skills
All 8 recorded skills for Queen Anne, straight from the hero's game card.
1 Dictator
The soldier amount cap of the hero's squad is increased by 23,100.
2 Sword Dance
50% chance to deal 224% damage to multiple enemy targets.
3 Legion Defensive Formation IV
Hero's squad has +30% resistance.
4 Legion Offensive Formation IV
Hero's squad has +30% might.
5 Blade Shadow
1 turns prep. 50% chance to deal 354% damage to 2 enemy squads within range.
6 Defense Awaker
Hero's squad has +10% Might, +20% Resistance, and 250% bonus to the skill "Dictator".
7 Defend
Hero's formation has +30% resistance.
8 Slaughter
30% chance to deal 400% damage to 1 enemy squad within range, and suppress them, unable to move for 1 turns.
Which Queen Anne lineups can you field?
Select the heroes you own and the generator returns every ranked Queen Anne lineup you can field today, the ones you are one hero short of, and the single unlock that opens the most.
Open the Combo Generator


