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Roland · Louis IX · Thorvi

Cavalry #8
Roland Rise of Castles heroRoland
Louis IX Rise of Castles heroLouis IX
Thorvi Rise of Castles heroThorvi

Louis IX — what the skills grant

Totalled from Louis IX's own skill descriptions. Squad buffs apply to the hero's own squad; legion buffs apply to the whole legion — they stack differently in game, so they are counted separately.

Damage
+15% hero's squad
Damage Taken
-40% friendly squads
Resistance
+65% hero's squad
Might
+65% hero's squad
+40% hero's legion
Healing
-70% friendly squads

Skill damage. Damage these skills deal when they land — listed, not totalled, because each is a separate hit: skill 5 — +330%, skill 8 — +420%.

About Louis IX

Louis IX is a Cavalry hero in Rise of Castles. On ROCMeta, Louis IX appears in 32 ranked combos spanning Cavalry and Mixed lineups. Louis IX's highest-ranked appearance is Roland · Louis IX · Thorvi, which currently sits at Cavalry #8.

Across Louis IX's skills, the hero's own squad gains +15% Damage, +65% Resistance, and +65% Might. The wider legion gains +40% Might.

Louis IX's strongest recorded skill hits for 420% damage.

Louis IX is most often ranked alongside Roland, Thorvi, and Saladin — the heroes that share the most ranked combos with Louis IX. The full list of partners is further down the page.

Why Louis IX ranks where it does

Louis IX is built around damage reduction — stronger there than 88% of the roster.

Pairs best with Al-Hawra, Cyrus and El Cid. Al-Hawra's Desert Phantom supplies the trigger-rate boosts; Louis IX's Royal Codes feeds on them. Louis IX supplies the combat-skill casts; Al-Hawra's Desert Phantom feeds on them. Their strongest lineup together (Thorvi completing it) scores 81.77, below the last ranked seat in its tier (83.96).

Adds little alongside Tarantula, William the Conqueror and William Wallace. both are carrys — the second adds little the first does not

Read from Louis IX's eight skills and compared against every other published hero — not an editorial opinion.

Most often ranked with Louis IX

Counted from the published lists: the partners who appear beside Louis IX in the most ranked lineups.

Proven synergies

A different question from the grid above: not who Louis IX is listed with, but whose kit the skill text says Louis IX actually feeds — or feeds on. Each claim names the effect and, wherever the card records one, the skill producing it, so you can check it against the cards further down. Some of these pairs share no ranked lineup at all; each one says why.

Roland portrait

Roland

8 shared lineups

Louis IX supplies the combat-skill casts; Roland's Paladins feeds on them. Roland's Paladins supplies the prep-skips; Louis IX feeds on them. Roland's Song of Roland supplies the trigger-rate boosts; Louis IX's Royal Codes feeds on them.

Saladin portrait

Saladin

7 shared lineups

Saladin's Whirlwind Slash supplies the prep-skips; Louis IX feeds on them. Saladin's Whirlwind Slash supplies the trigger-rate boosts; Louis IX's Royal Codes feeds on them.

Cyrus portrait

Cyrus

6 shared lineups

Cyrus's Tolerance supplies the trigger-rate boosts; Louis IX's Royal Codes feeds on them. Louis IX supplies the combat-skill casts; Cyrus's Strategy to Victory feeds on them.

Lancelot portrait

Lancelot

5 shared lineups

Lancelot's Dedication supplies the prep-skips; Louis IX feeds on them. Louis IX supplies the combat-skill casts; Lancelot's Dedication feeds on them.

Jeanne d'Arc portrait

Jeanne d'Arc

3 shared lineups

Jeanne d'Arc's Siege of Orleans supplies the prep-skips; Louis IX feeds on them. Louis IX supplies the combat-skill casts; Jeanne d'Arc's Siege of Orleans feeds on them.

Al-Hawra portrait

Al-Hawra

Not yet listed

Al-Hawra's Desert Phantom supplies the trigger-rate boosts; Louis IX's Royal Codes feeds on them. Louis IX supplies the combat-skill casts; Al-Hawra's Desert Phantom feeds on them. Their strongest lineup together (Thorvi completing it) scores 81.77, below the last ranked seat in its tier (83.96).

Best Cavalry combos with Louis IX

Louis IX appears in 31 ranked Cavalry combos — showing the top 24.

  1. 8 Roland, front rowLouis IX, middle rowThorvi, back row Roland · Louis IX · Thorvi Current meta Beats 21 of 29 in battle 90.61/100 out of 100
    Roland (X18), Louis IX (X19) and Thorvi (X29) score 90.61 out of 100 together, and each of the three has a job.

    Roland is the multiplier, raising what the other two put out rather than adding a number of its own: carries 42% of damage amplification across its kit, and takes the front, able to both absorb the opening rounds and heal through them. Louis IX is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Miraculous Rainfall applies Silence for 2 rounds on a 55% roll, and sits in the middle, where the support reaches both the front and the back. Thorvi is the win condition, bringing 89% of the lineup's expected damage: Thunderlance Thrust puts 450% into one enemy squad on a 70% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Roland’s Song of Roland produces trigger-rate boosts, the exact trigger Louis IX’s Royal Codes and Thorvi’s Thunderlance Thrust both wait on; Louis IX produces combat-skill casts, the exact trigger Roland’s Paladins waits on; Louis IX’s Miraculous Rainfall applies Silence and takes a squad out of the fight for 2 rounds, so Thorvi swings into a line that cannot answer. What you give up: raw damage reaches only about 44% of the hardest-hitting trio in the roster; a focused finisher and spread pressure both present. Budget note: every hero in this lineup can be completed without spending.

  2. 14 Cyrus, front rowLouis IX, middle rowThorvi, back row Cyrus · Louis IX · Thorvi Current meta Beats 17 of 29 in battle 89.25/100 out of 100
    Cyrus (SP · paid), Louis IX (X19) and Thorvi (X29) score 89.25 out of 100 together, and each of the three has a job.

    Cyrus is the multiplier, raising what the other two put out rather than adding a number of its own: carries 54% of damage amplification across its kit, and takes the front as the one built to survive the opening exchange. Louis IX is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Miraculous Rainfall applies Silence for 2 rounds on a 55% roll, and sits in the middle, where the support reaches both the front and the back. Thorvi is the win condition, bringing 84% of the lineup's expected damage: Thunderlance Thrust puts 450% into one enemy squad on a 70% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Cyrus’s Tolerance produces trigger-rate boosts, the exact trigger Louis IX’s Royal Codes and Thorvi’s Thunderlance Thrust both wait on; Louis IX produces combat-skill casts, the exact trigger Cyrus’s Strategy to Victory waits on; Louis IX’s Miraculous Rainfall applies Silence and takes a squad out of the fight for 2 rounds, so Thorvi swings into a line that cannot answer. What you give up: the damage runs off different engines, so the three do not compound; raw damage reaches only about 47% of the hardest-hitting trio in the roster.

  3. 19 Louis IX, front rowSaladin, middle rowThorvi, back row Louis IX · Saladin · Thorvi Current meta Beats 11 of 29 in battle 90.43/100 out of 100
    Louis IX (X19), Saladin (SP · paid) and Thorvi (X29) score 90.43 out of 100 together, and each of the three has a job.

    Louis IX is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Miraculous Rainfall applies Silence for 2 rounds on a 55% roll, and takes the front as the one built to survive the opening exchange. Saladin is the saboteur, stripping the enemy's stats before the blows land: raises what enemies take by 338% across its kit, and sits in the middle, where the support reaches both the front and the back. Thorvi is the win condition, bringing 83% of the lineup's expected damage: Thunderlance Thrust puts 450% into one enemy squad on a 70% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Saladin’s Whirlwind Slash produces trigger-rate boosts, the exact trigger Louis IX’s Royal Codes and Thorvi’s Thunderlance Thrust both wait on; Saladin’s Whirlwind Slash produces prep-skips, the exact trigger Louis IX waits on; Louis IX’s Miraculous Rainfall applies Silence and takes a squad out of the fight for 2 rounds, so Thorvi swings into a line that cannot answer. What you give up: the damage runs off different engines, so the three do not compound; Louis IX holds the front, but nothing here heals.

  4. 28 Louis IX, front rowSaladin, middle rowOliver, back row Louis IX · Saladin · Oliver Current meta Beats 3 of 29 in battle 88.46/100 out of 100
    Louis IX (X19), Saladin (SP · paid) and Oliver (X24) score 88.46 out of 100 together, and each of the three has a job.

    Louis IX is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Miraculous Rainfall applies Silence for 2 rounds on a 55% roll, and takes the front as the one built to survive the opening exchange. Saladin is the saboteur, stripping the enemy's stats before the blows land: raises what enemies take by 338% across its kit, and sits in the middle, where the support reaches both the front and the back. Oliver is the saboteur, stripping the enemy's stats before the blows land: strips 366% of enemy Might, Resistance and damage across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Saladin’s Whirlwind Slash produces trigger-rate boosts, the exact trigger Louis IX’s Royal Codes and Oliver’s Paladin's Resilience both wait on; Saladin’s Whirlwind Slash produces prep-skips, the exact trigger Louis IX waits on; Louis IX’s Miraculous Rainfall applies Silence and takes a squad out of the fight for 2 rounds, so Oliver swings into a line that cannot answer. What you give up: the damage runs off different engines, so the three do not compound; raw damage reaches only about 37% of the hardest-hitting trio in the roster.

  5. 42 Roland, front rowLouis IX, middle rowAttila, back row Roland · Louis IX · Attila Current meta Beats 8 of 8 reference lineups 88.06/100 out of 100
    Roland (X18), Louis IX (X19) and Attila (X27 · paid) score 88.06 out of 100 together, and each of the three has a job.

    Roland is the multiplier, raising what the other two put out rather than adding a number of its own: carries 42% of damage amplification across its kit, and takes the front, able to both absorb the opening rounds and heal through them. Louis IX is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Miraculous Rainfall applies Silence for 2 rounds on a 55% roll, and sits in the middle, where the support reaches both the front and the back. Attila is the win condition, bringing 72% of the lineup's expected damage: Civilization Trample puts 750% into all enemy squads on a 65% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Roland’s Song of Roland produces trigger-rate boosts, the exact trigger Attila’s Iron Calvary Surge and Louis IX’s Royal Codes both wait on; Roland’s Paladins produces prep-skips, the exact trigger Attila waits on; Louis IX produces combat-skill casts, the exact trigger Roland’s Paladins waits on. What you give up: raw damage reaches only about 17% of the hardest-hitting trio in the roster; a current-era lineup with no legacy weak point.

  6. 43 Cyrus, front rowZhao Yun, middle rowLouis IX, back row Cyrus · Zhao Yun · Louis IX Current meta Beats 8 of 8 reference lineups 83.29/100 out of 100
    Cyrus (SP · paid), Zhao Yun (X26) and Louis IX (X19) score 83.29 out of 100 together, and each of the three has a job.

    Cyrus is the multiplier, raising what the other two put out rather than adding a number of its own: carries 54% of damage amplification across its kit, and takes the front as the one built to survive the opening exchange. Zhao Yun is the win condition, bringing 80% of the lineup's expected damage: Dragon Battles in the Wild puts 300% x2 into all enemy squads every time it fires, and sits in the middle, where the support reaches both the front and the back. Louis IX is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Miraculous Rainfall applies Silence for 2 rounds on a 55% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Cyrus’s Tolerance produces trigger-rate boosts, the exact trigger Louis IX’s Royal Codes waits on; Zhao Yun produces combat-skill casts, the exact trigger Cyrus’s Strategy to Victory waits on; Louis IX’s Miraculous Rainfall applies Silence and takes a squad out of the fight for 2 rounds, so Zhao Yun swings into a line that cannot answer. What you give up: little here disrupts the enemy plan, so the fight is decided on raw output; raw damage reaches only about 27% of the hardest-hitting trio in the roster.

  7. 56 Roland, front rowLouis IX, middle rowTura Cartel, back row Roland · Louis IX · Tura Cartel Current meta Beats 7 of 8 reference lineups 86.75/100 out of 100
    Roland (X18), Louis IX (X19) and Tura Cartel (X21) score 86.75 out of 100 together, and each of the three has a job.

    Roland is the multiplier, raising what the other two put out rather than adding a number of its own: carries 42% of damage amplification across its kit, and takes the front, able to both absorb the opening rounds and heal through them. Louis IX is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Miraculous Rainfall applies Silence for 2 rounds on a 55% roll, and sits in the middle, where the support reaches both the front and the back. Tura Cartel is the win condition, bringing 71% of the lineup's expected damage: Serpent's Fang puts 476% x4 into one enemy squad on a 60% roll, and stays in the back, out of the enemy's easy reach, and those range-4 skills lose nothing for it. The lineup works because Roland’s Song of Roland produces trigger-rate boosts, the exact trigger Louis IX’s Royal Codes and Tura Cartel’s Serpent's Fang both wait on; Roland’s Paladins produces prep-skips, the exact trigger Tura Cartel waits on; Louis IX produces combat-skill casts, the exact trigger Roland’s Paladins waits on. What you give up: raw damage reaches only about 17% of the hardest-hitting trio in the roster; little here disrupts the enemy plan, so the fight is decided on raw output. Budget note: every hero in this lineup can be completed without spending.

  8. 57 Roland, front rowZhao Yun, middle rowLouis IX, back row Roland · Zhao Yun · Louis IX Current meta Beats 7 of 8 reference lineups 83.45/100 out of 100
    Roland (X18), Zhao Yun (X26) and Louis IX (X19) score 83.45 out of 100 together, and each of the three has a job.

    Roland is the multiplier, raising what the other two put out rather than adding a number of its own: carries 42% of damage amplification across its kit, and takes the front, able to both absorb the opening rounds and heal through them. Zhao Yun is the win condition, bringing 87% of the lineup's expected damage: Dragon Battles in the Wild puts 300% x2 into all enemy squads every time it fires, and sits in the middle, where the support reaches both the front and the back. Louis IX is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Miraculous Rainfall applies Silence for 2 rounds on a 55% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Roland’s Song of Roland produces trigger-rate boosts, the exact trigger Louis IX’s Royal Codes waits on; Roland’s Paladins produces prep-skips, the exact trigger Louis IX waits on; Zhao Yun produces combat-skill casts, the exact trigger Roland’s Paladins waits on. What you give up: little here disrupts the enemy plan, so the fight is decided on raw output; the damage runs off different engines, so the three do not compound. Budget note: every hero in this lineup can be completed without spending.

  9. 62 Tura Cartel, front rowJeanne d'Arc, middle rowLouis IX, back row Tura Cartel · Jeanne d'Arc · Louis IX Current meta Beats 7 of 8 reference lineups 82.68/100 out of 100
    Tura Cartel (X21), Jeanne d'Arc (SP · paid) and Louis IX (X19) score 82.68 out of 100 together, and each of the three has a job.

    Tura Cartel is the win condition, bringing 63% of the lineup's expected damage: Serpent's Fang puts 476% x4 into one enemy squad on a 60% roll, and takes the front as the sturdiest of the three. Jeanne d'Arc is the multiplier, raising what the other two put out rather than adding a number of its own: carries 20% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. Louis IX is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Miraculous Rainfall applies Silence for 2 rounds on a 55% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Jeanne d'Arc’s Siege of Orleans produces prep-skips, the exact trigger Louis IX and Tura Cartel both wait on; Tura Cartel produces combat-skill casts, the exact trigger Jeanne d'Arc’s Siege of Orleans waits on; Louis IX’s Miraculous Rainfall applies Silence and takes a squad out of the fight for 2 rounds, so Tura Cartel swings into a line that cannot answer. What you give up: Jeanne d'Arc (SP) is the era weak point -- the enemy will aim at the oldest squad; raw damage reaches only about 19% of the hardest-hitting trio in the roster.

  10. 78 Roland, front rowLouis IX, middle rowLancelot, back row Roland · Louis IX · Lancelot Current meta Beats 6 of 8 reference lineups 82.92/100 out of 100
    Roland (X18), Louis IX (X19) and Lancelot (X20 · paid) score 82.92 out of 100 together, and each of the three has a job.

    Roland is the multiplier, raising what the other two put out rather than adding a number of its own: carries 42% of damage amplification across its kit, and takes the front, able to both absorb the opening rounds and heal through them. Louis IX is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Miraculous Rainfall applies Silence for 2 rounds on a 55% roll, and sits in the middle, where the support reaches both the front and the back. Lancelot is the win condition, bringing 70% of the lineup's expected damage: Immortal puts 356% into all enemy squads on a 50% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Lancelot’s Dedication produces prep-skips, the exact trigger Louis IX and Roland both wait on; Roland’s Song of Roland produces trigger-rate boosts, the exact trigger Lancelot’s Immortal and Louis IX’s Royal Codes both wait on; Roland’s Paladins produces prep-skips, the exact trigger Lancelot waits on. What you give up: raw damage reaches only about 16% of the hardest-hitting trio in the roster; the damage runs off different engines, so the three do not compound.

  11. 80 Attila, front rowJeanne d'Arc, middle rowLouis IX, back row Attila · Jeanne d'Arc · Louis IX Current meta Beats 6 of 8 reference lineups 83.92/100 out of 100
    Attila (X27 · paid), Jeanne d'Arc (SP · paid) and Louis IX (X19) score 83.92 out of 100 together, and each of the three has a job.

    Attila is the win condition, bringing 64% of the lineup's expected damage: Civilization Trample puts 750% into all enemy squads on a 65% roll, and takes the front, able to both absorb the opening rounds and heal through them. Jeanne d'Arc is the multiplier, raising what the other two put out rather than adding a number of its own: carries 20% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. Louis IX is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Miraculous Rainfall applies Silence for 2 rounds on a 55% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Jeanne d'Arc’s Siege of Orleans produces prep-skips, the exact trigger Attila and Louis IX both wait on; Attila produces combat-skill casts, the exact trigger Jeanne d'Arc’s Siege of Orleans waits on; Louis IX’s Miraculous Rainfall applies Silence and takes a squad out of the fight for 2 rounds, so Attila swings into a line that cannot answer. What you give up: Jeanne d'Arc (SP) is the era weak point -- the enemy will aim at the oldest squad; raw damage reaches only about 19% of the hardest-hitting trio in the roster.

  12. 83 Roland, front rowLouis IX, middle rowOliver, back row Roland · Louis IX · Oliver Current meta Beats 6 of 8 reference lineups 86.56/100 out of 100
    Roland (X18), Louis IX (X19) and Oliver (X24) score 86.56 out of 100 together, and each of the three has a job.

    Roland is the multiplier, raising what the other two put out rather than adding a number of its own: carries 42% of damage amplification across its kit, and takes the front, able to both absorb the opening rounds and heal through them. Louis IX is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Miraculous Rainfall applies Silence for 2 rounds on a 55% roll, and sits in the middle, where the support reaches both the front and the back. Oliver is the saboteur, stripping the enemy's stats before the blows land: strips 366% of enemy Might, Resistance and damage across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Roland’s Song of Roland produces trigger-rate boosts, the exact trigger Louis IX’s Royal Codes and Oliver’s Paladin's Resilience both wait on; Louis IX produces combat-skill casts, the exact trigger Roland’s Paladins waits on; Louis IX’s Miraculous Rainfall applies Silence and takes a squad out of the fight for 2 rounds, so Oliver swings into a line that cannot answer. What you give up: the damage runs off different engines, so the three do not compound; raw damage reaches only about 34% of the hardest-hitting trio in the roster. Budget note: every hero in this lineup can be completed without spending.

  13. 84 Roland, front rowThorven, middle rowLouis IX, back row Roland · Thorven · Louis IX Current meta Beats 6 of 8 reference lineups 84.17/100 out of 100
    Roland (X18), Thorven (X29) and Louis IX (X19) score 84.17 out of 100 together, and each of the three has a job.

    Roland is the multiplier, raising what the other two put out rather than adding a number of its own: carries 42% of damage amplification across its kit, and takes the front, able to both absorb the opening rounds and heal through them. Thorven is the second amplifier -- with two heroes raising the output, the carry hits far above its own numbers: carries 618% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. Louis IX is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Miraculous Rainfall applies Silence for 2 rounds on a 55% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Roland’s Song of Roland produces trigger-rate boosts, the exact trigger Louis IX’s Royal Codes waits on; Roland’s Paladins produces prep-skips, the exact trigger Louis IX waits on; Thorven produces combat-skill casts, the exact trigger Roland’s Paladins waits on. What you give up: raw damage reaches only about 5% of the hardest-hitting trio in the roster; a focused finisher and spread pressure both present. Budget note: every hero in this lineup can be completed without spending.

  14. 92 Zhao Yun, front rowLouis IX, middle rowSaladin, back row Zhao Yun · Louis IX · Saladin Current meta Beats 5 of 8 reference lineups 87.16/100 out of 100
    Zhao Yun (X26), Louis IX (X19) and Saladin (SP · paid) score 87.16 out of 100 together, and each of the three has a job.

    Zhao Yun is the win condition, bringing 80% of the lineup's expected damage: Dragon Battles in the Wild puts 300% x2 into all enemy squads every time it fires, and takes the front as the one built to survive the opening exchange. Louis IX is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Miraculous Rainfall applies Silence for 2 rounds on a 55% roll, and sits in the middle, where the support reaches both the front and the back. Saladin is the saboteur, stripping the enemy's stats before the blows land: raises what enemies take by 338% across its kit, and stays in the back, where the range-3 skills still touch the enemy front line. The lineup works because Saladin’s Whirlwind Slash produces trigger-rate boosts, the exact trigger Louis IX’s Royal Codes waits on; Saladin’s Whirlwind Slash produces prep-skips, the exact trigger Louis IX waits on; Louis IX’s Miraculous Rainfall applies Silence and takes a squad out of the fight for 2 rounds, so Zhao Yun swings into a line that cannot answer. What you give up: the damage runs off different engines, so the three do not compound; raw damage reaches only about 27% of the hardest-hitting trio in the roster.

  15. 98 Don Quixote, front rowRoland, middle rowLouis IX, back row Don Quixote · Roland · Louis IX Current meta Beats 5 of 8 reference lineups 82.63/100 out of 100
    Don Quixote (X22), Roland (X18) and Louis IX (X19) score 82.63 out of 100 together, and each of the three has a job.

    Don Quixote is the win condition, bringing 77% of the lineup's expected damage: Parry puts 530% into 3 enemy squads on a 65% roll, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Roland is the multiplier, raising what the other two put out rather than adding a number of its own: carries 42% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. Louis IX is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Miraculous Rainfall applies Silence for 2 rounds on a 55% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Roland’s Song of Roland produces trigger-rate boosts, the exact trigger Don Quixote’s Parry and Louis IX’s Royal Codes both wait on; Roland’s Paladins produces prep-skips, the exact trigger Louis IX waits on; Louis IX produces combat-skill casts, the exact trigger Roland’s Paladins waits on. What you give up: little here disrupts the enemy plan, so the fight is decided on raw output; the damage runs off different engines, so the three do not compound. Budget note: every hero in this lineup can be completed without spending.

  16. 101 Lancelot, front rowThorven, middle rowLouis IX, back row Lancelot · Thorven · Louis IX Current meta Beats 5 of 8 reference lineups 84.19/100 out of 100
    Lancelot (X20 · paid), Thorven (X29) and Louis IX (X19) score 84.19 out of 100 together, and each of the three has a job.

    Lancelot is the win condition, bringing 70% of the lineup's expected damage: Immortal puts 356% into all enemy squads on a 50% roll, and takes the front, able to both absorb the opening rounds and heal through them. Thorven is the multiplier, raising what the other two put out rather than adding a number of its own: carries 618% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. Louis IX is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Miraculous Rainfall applies Silence for 2 rounds on a 55% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Lancelot’s Dedication produces prep-skips, the exact trigger Louis IX waits on; Thorven produces combat-skill casts, the exact trigger Lancelot’s Dedication waits on; Lancelot produces combat-skill casts, the exact trigger Thorven’s Spiral Edge waits on. What you give up: raw damage reaches only about 16% of the hardest-hitting trio in the roster; the damage runs off different engines, so the three do not compound.

  17. 125 Louis IX, front rowSaladin, middle rowLancelot, back row Louis IX · Saladin · Lancelot Current meta Beats 4 of 8 reference lineups 85.27/100 out of 100
    Louis IX (X19), Saladin (SP · paid) and Lancelot (X20 · paid) score 85.27 out of 100 together, and each of the three has a job.

    Louis IX is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Miraculous Rainfall applies Silence for 2 rounds on a 55% roll, and takes the front as the one built to survive the opening exchange. Saladin is the saboteur, stripping the enemy's stats before the blows land: raises what enemies take by 338% across its kit, and sits in the middle, where the support reaches both the front and the back. Lancelot is the win condition, bringing 59% of the lineup's expected damage: Immortal puts 356% into all enemy squads on a 50% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Saladin’s Whirlwind Slash produces trigger-rate boosts, the exact trigger Lancelot’s Immortal and Louis IX’s Royal Codes both wait on; Saladin’s Whirlwind Slash produces prep-skips, the exact trigger Lancelot and Louis IX both wait on; Lancelot’s Dedication produces prep-skips, the exact trigger Saladin waits on. What you give up: raw damage reaches only about 19% of the hardest-hitting trio in the roster; the damage runs off different engines, so the three do not compound.

  18. 126 Lancelot, front rowThorvi, middle rowLouis IX, back row Lancelot · Thorvi · Louis IX Current meta Beats 4 of 8 reference lineups 87.74/100 out of 100
    Lancelot (X20 · paid), Thorvi (X29) and Louis IX (X19) score 87.74 out of 100 together, and each of the three has a job.

    Lancelot brings a second damage line worth 20% of the expected output, so no single silence stops the plan: Immortal puts 356% into all enemy squads on a 50% roll, and takes the front, able to both absorb the opening rounds and heal through them. Thorvi is the win condition, bringing 71% of the lineup's expected damage: Thunderlance Thrust puts 450% into one enemy squad on a 70% roll, and sits in the middle, where the support reaches both the front and the back. Louis IX is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Miraculous Rainfall applies Silence for 2 rounds on a 55% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Lancelot’s Dedication produces prep-skips, the exact trigger Louis IX waits on; Thorvi produces combat-skill casts, the exact trigger Lancelot’s Dedication waits on; Lancelot’s Immortal applies Suppress and takes a squad out of the fight, so Thorvi swings into a line that cannot answer. What you give up: the damage runs off different engines, so the three do not compound; raw damage reaches only about 56% of the hardest-hitting trio in the roster.

  19. 135 Cyrus, front rowLouis IX, middle rowOliver, back row Cyrus · Louis IX · Oliver Current meta Beats 3 of 8 reference lineups 87.86/100 out of 100
    Cyrus (SP · paid), Louis IX (X19) and Oliver (X24) score 87.86 out of 100 together, and each of the three has a job.

    Cyrus is the multiplier, raising what the other two put out rather than adding a number of its own: carries 54% of damage amplification across its kit, and takes the front as the one built to survive the opening exchange. Louis IX is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Miraculous Rainfall applies Silence for 2 rounds on a 55% roll, and sits in the middle, where the support reaches both the front and the back. Oliver is the saboteur, stripping the enemy's stats before the blows land: strips 366% of enemy Might, Resistance and damage across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Cyrus’s Tolerance produces trigger-rate boosts, the exact trigger Louis IX’s Royal Codes and Oliver’s Paladin's Resilience both wait on; Louis IX produces combat-skill casts, the exact trigger Cyrus’s Strategy to Victory waits on; Louis IX’s Miraculous Rainfall applies Silence and takes a squad out of the fight for 2 rounds, so Oliver swings into a line that cannot answer. What you give up: raw damage reaches only about 37% of the hardest-hitting trio in the roster; the damage runs off different engines, so the three do not compound.

  20. 152 Lancelot, front rowOliver, middle rowLouis IX, back row Lancelot · Oliver · Louis IX Current meta Beats 3 of 8 reference lineups 84.17/100 out of 100
    Lancelot (X20 · paid), Oliver (X24) and Louis IX (X19) score 84.17 out of 100 together, and each of the three has a job.

    Lancelot brings a second damage line worth 25% of the expected output, so no single silence stops the plan: Immortal puts 356% into all enemy squads on a 50% roll, and takes the front, able to both absorb the opening rounds and heal through them. Oliver is the saboteur, stripping the enemy's stats before the blows land: strips 366% of enemy Might, Resistance and damage across its kit, and sits in the middle, where the support reaches both the front and the back. Louis IX is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Miraculous Rainfall applies Silence for 2 rounds on a 55% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Lancelot’s Dedication produces prep-skips, the exact trigger Louis IX waits on; Oliver produces combat-skill casts, the exact trigger Lancelot’s Dedication waits on; Lancelot’s Immortal applies Suppress and takes a squad out of the fight, so Oliver swings into a line that cannot answer. What you give up: the damage runs off different engines, so the three do not compound; raw damage reaches only about 45% of the hardest-hitting trio in the roster.

  21. 154 Attila, front rowSaladin, middle rowLouis IX, back row Attila · Saladin · Louis IX Current meta Beats 3 of 8 reference lineups 86.60/100 out of 100
    Attila (X27 · paid), Saladin (SP · paid) and Louis IX (X19) score 86.60 out of 100 together, and each of the three has a job.

    Attila is the win condition, bringing 61% of the lineup's expected damage: Civilization Trample puts 750% into all enemy squads on a 65% roll, and takes the front, able to both absorb the opening rounds and heal through them. Saladin is the saboteur, stripping the enemy's stats before the blows land: raises what enemies take by 338% across its kit, and sits in the middle, where the support reaches both the front and the back. Louis IX is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Miraculous Rainfall applies Silence for 2 rounds on a 55% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Saladin’s Whirlwind Slash produces trigger-rate boosts, the exact trigger Attila’s Iron Calvary Surge and Louis IX’s Royal Codes both wait on; Saladin’s Whirlwind Slash produces prep-skips, the exact trigger Attila and Louis IX both wait on; Louis IX’s Miraculous Rainfall applies Silence and takes a squad out of the fight for 2 rounds, so Attila swings into a line that cannot answer. What you give up: raw damage reaches only about 20% of the hardest-hitting trio in the roster; the damage runs off different engines, so the three do not compound.

  22. 163 Thorvi, front rowJeanne d'Arc, middle rowLouis IX, back row Thorvi · Jeanne d'Arc · Louis IX Current meta Beats 3 of 8 reference lineups 83.18/100 out of 100
    Thorvi (X29), Jeanne d'Arc (SP · paid) and Louis IX (X19) score 83.18 out of 100 together, and each of the three has a job.

    Thorvi is the win condition, bringing 85% of the lineup's expected damage: Thunderlance Thrust puts 450% into one enemy squad on a 70% roll, and takes the front as the one built to survive the opening exchange. Jeanne d'Arc is the multiplier, raising what the other two put out rather than adding a number of its own: carries 20% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. Louis IX is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Miraculous Rainfall applies Silence for 2 rounds on a 55% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Jeanne d'Arc’s Siege of Orleans produces prep-skips, the exact trigger Louis IX waits on; Thorvi produces combat-skill casts, the exact trigger Jeanne d'Arc’s Siege of Orleans waits on; Louis IX’s Miraculous Rainfall applies Silence and takes a squad out of the fight for 2 rounds, so Thorvi swings into a line that cannot answer. What you give up: Jeanne d'Arc (SP) is the era weak point -- the enemy will aim at the oldest squad; the trigger chain is thin — the three lean on one link rather than several.

  23. 171 Attila, front rowCyrus, middle rowLouis IX, back row Attila · Cyrus · Louis IX Current meta Beats 2 of 8 reference lineups 85.05/100 out of 100
    Attila (X27 · paid), Cyrus (SP · paid) and Louis IX (X19) score 85.05 out of 100 together, and each of the three has a job.

    Attila is the win condition, bringing 61% of the lineup's expected damage: Civilization Trample puts 750% into all enemy squads on a 65% roll, and takes the front, able to both absorb the opening rounds and heal through them. Cyrus is the multiplier, raising what the other two put out rather than adding a number of its own: carries 54% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. Louis IX is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Miraculous Rainfall applies Silence for 2 rounds on a 55% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Cyrus’s Tolerance produces trigger-rate boosts, the exact trigger Attila’s Iron Calvary Surge and Louis IX’s Royal Codes both wait on; Attila produces combat-skill casts, the exact trigger Cyrus’s Strategy to Victory waits on; Louis IX’s Miraculous Rainfall applies Silence and takes a squad out of the fight for 2 rounds, so Attila swings into a line that cannot answer. What you give up: raw damage reaches only about 20% of the hardest-hitting trio in the roster; the damage runs off different engines, so the three do not compound.

  24. 178 Thorven, front rowDon Quixote, middle rowLouis IX, back row Thorven · Don Quixote · Louis IX Current meta Beats 2 of 8 reference lineups 84.08/100 out of 100
    Thorven (X29), Don Quixote (X22) and Louis IX (X19) score 84.08 out of 100 together, and each of the three has a job.

    Thorven is the multiplier, raising what the other two put out rather than adding a number of its own: carries 618% of damage amplification across its kit, and takes the front to pull enemy attacks inward -- exactly where that belongs. Don Quixote is the win condition, bringing 77% of the lineup's expected damage: Parry puts 530% into 3 enemy squads on a 65% roll, and sits in the middle, where the support reaches both the front and the back. Louis IX is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Miraculous Rainfall applies Silence for 2 rounds on a 55% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Thorven’s Spiral Edge produces draws_fire, the exact trigger Don Quixote’s Fight or Die waits on; Louis IX produces combat-skill casts, the exact trigger Thorven’s Spiral Edge waits on; Thorven’s Spiral Edge applies Taunt and takes a squad out of the fight, so Don Quixote swings into a line that cannot answer. What you give up: the damage runs off different engines, so the three do not compound; raw damage reaches only about 20% of the hardest-hitting trio in the roster. Budget note: every hero in this lineup can be completed without spending.

See the full Cavalry rankings →

Best Mixed combos with Louis IX

Louis IX appears in 1 ranked Mixed combo.

  1. 180 Louis IX, front rowHannibal, middle rowThorvi, back row Louis IX · Hannibal · Thorvi Current meta Beats 1 of 8 reference lineups 85.41/100 out of 100
    Louis IX (cavalry · X19), Hannibal (footmen · X28 · paid) and Thorvi (cavalry · X29) score 85.41 out of 100 together, and each of the three has a job.

    Louis IX is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Miraculous Rainfall applies Silence for 2 rounds on a 55% roll, and takes the front as the sturdiest of the three. Hannibal adds a second source of control, so the lock rarely has an off round: Rear Escort applies Disarm, and sits in the middle, the deepest row those range-2 skills still fire from. Thorvi is the win condition, bringing 89% of the lineup's expected damage: Thunderlance Thrust puts 450% into one enemy squad on a 70% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Hannibal’s Dual Strike produces extra basic attacks, the exact trigger Thorvi waits on; Thorvi produces follow-up attacks, the exact trigger Hannibal’s Dual Strike waits on; Louis IX’s Miraculous Rainfall applies Silence and takes a squad out of the fight for 2 rounds, so Thorvi swings into a line that cannot answer. What you give up: Louis IX holds the front, but nothing here heals; Louis IX, Hannibal, Thorvi only reaches its own squad, not the whole team.

See the full Mixed rankings →

Louis IX — skills

All 8 recorded skills for Louis IX, straight from the hero's game card.

1

Dictator

Leadership Skill · Hero's Squad

The soldier amount cap of the hero's squad is increased by 23,100.

2

Miraculous Rainfall

Combat Skill · 3 random friendly squads within effective range · Range 3 · Cavalry

55% chance to apply the Sober status to 2 random squad(s) of yours, making the recipient immune to Silenced/Disarmed/Suppressed/Confused status, deal 40% more damage, and take -40% less damage , lasting 2 round(s).

3

Cavalry Defensive Formation II

Leadership Skill · Hero's Squad

Cavalry in the hero's squad has 50% more Resistance.

4

Cavalry Offensive Formation II

Leadership Skill · Hero's Squad

Cavalry in the hero's squad has 50% more Might.

5

Royal Codes

Combat Skill · 2 random enemy squads within effective range · Range 5 · Cavalry

50% chance to deal 330% Skill Damage to 2 random enemy squad(s) within the valid range, and apply the following effect based on the position of the target: when the target is in the front row, the healing effect it receives drops by -70% for 2 round(s); when the target is in the mid-row, it will be Suppressed , not being able to take actions for 2 round(s); when the target is in the back row, it deals -40% damage for 2 round(s).

6

Cavalry Awakened

Leadership Skill · Hero's Squad

Hero's squad gains 15% Cavalry Might and Resistance, 15% increased cavalry damage, 250% bonus to the skill "Dictator".

7

Discipline - Cavalry

Leadership Skill · Hero's Legion

Cavalry's Might in the hero's legion is increased by 40%.

8

Army Breaker

Combat Skill · 1 random enemy squad within effective range · Range 5 · Cavalry

1 round of prep ; 60% chance to deal 420% Skill Damage to 1 random enemy squad(s) within the valid range, with 30% chance to cast the skill 1 more time(s) toward the same target. The chance will be increased by 15% every time the skill is cast.

Which Louis IX lineups can you field?

Select the heroes you own and the generator returns every ranked Louis IX lineup you can field today, the ones you are one hero short of, and the single unlock that opens the most.

Open the Combo Generator