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Wind Walker · Alfred · Jane

Cavalry #291
Wind Walker Rise of Castles heroWind Walker
Alfred Rise of Castles heroAlfred
Jane Rise of Castles heroJane

Wind Walker — what the skills grant

Totalled from Wind Walker's own skill descriptions. Squad buffs apply to the hero's own squad; legion buffs apply to the whole legion — they stack differently in game, so they are counted separately.

Troop Power Recovery
+20% hero's squad
Resistance
+170% hero's squad
Might
+70% hero's squad
+40% hero's legion
Combat Speed
+20 hero's squad

Skill damage. Damage these skills deal when they land — listed, not totalled, because each is a separate hit: skill 5 — +331%, skill 5 — +331%, skill 8 — +150%.

About Wind Walker

Wind Walker is a Cavalry hero in Rise of Castles. On ROCMeta, Wind Walker appears in 1 ranked combo in Cavalry lineups. Wind Walker's highest-ranked appearance is Wind Walker · Alfred · Jane, which currently sits at Cavalry #291.

Across Wind Walker's skills, the hero's own squad gains +20% Troop Power Recovery, +170% Resistance, +70% Might, and +20 Combat Speed. The wider legion gains +40% Might.

Wind Walker's strongest recorded skill hits for 331% damage.

Wind Walker is most often ranked alongside Alfred and Jane — the heroes that share the most ranked combos with Wind Walker. The full list of partners is further down the page.

Why Wind Walker ranks where it does

Wind Walker has no single standout axis; the value is in filling gaps rather than leading a lineup.

It comes at a cost to your own side, so Wind Walker wants a partner that heals or absorbs to pay it back.

Pairs best with Al-Hawra, Alberich and Alexander. Al-Hawra's Desert Phantom supplies the trigger-rate boosts; Wind Walker's Kick their !@$%! feeds on them. Wind Walker supplies the combat-skill casts; Al-Hawra's Desert Phantom feeds on them. No lineup around this pair clears the era and composition gates.

Read from Wind Walker's eight skills and compared against every other published hero — not an editorial opinion.

Most often ranked with Wind Walker

Counted from the published lists: the partners who appear beside Wind Walker in the most ranked lineups.

Proven synergies

A different question from the grid above: not who Wind Walker is listed with, but whose kit the skill text says Wind Walker actually feeds — or feeds on. Each claim names the effect and, wherever the card records one, the skill producing it, so you can check it against the cards further down. Some of these pairs share no ranked lineup at all; each one says why.

Roland portrait

Roland

Not yet listed

Roland's Song of Roland supplies the trigger-rate boosts; Wind Walker's Kick their !@$%! feeds on them. Wind Walker supplies the combat-skill casts; Roland's Paladins feeds on them. Wind Walker's Kick their !@$%! supplies the taunts; Roland's Oath of Loyalty feeds on them. No lineup around this pair clears the era and composition gates.

Fortuneteller portrait

Fortuneteller

Not yet listed

Wind Walker supplies the combat-skill casts; Fortuneteller's Soul Sacrifice feeds on them. Wind Walker's Kick their !@$%! supplies the taunts; Fortuneteller's Procrustean feeds on them. Their strongest lineup together (Hellfire completing it) scores 76.69, below the last ranked seat in its tier (78.57).

Harald III portrait

Harald III

Not yet listed

Harald III's Absolute Authority supplies the taunts; Wind Walker's Kick their !@$%! feeds on them. Wind Walker's Kick their !@$%! supplies the taunts; Harald III's Eternal Black Sail feeds on them. No lineup around this pair clears the era and composition gates.

Al-Hawra portrait

Al-Hawra

Not yet listed

Al-Hawra's Desert Phantom supplies the trigger-rate boosts; Wind Walker's Kick their !@$%! feeds on them. Wind Walker supplies the combat-skill casts; Al-Hawra's Desert Phantom feeds on them. No lineup around this pair clears the era and composition gates.

Jeanne d'Arc portrait

Jeanne d'Arc

Not yet listed

Wind Walker supplies the combat-skill casts; Jeanne d'Arc's Siege of Orleans feeds on them. Wind Walker's Kick their !@$%! supplies the taunts; Jeanne d'Arc's Confession of War feeds on them. No lineup around this pair clears the era and composition gates.

King Arthur portrait

King Arthur

Not yet listed

Wind Walker supplies the combat-skill casts; King Arthur's Sword in the Stone feeds on them. Wind Walker's Kick their !@$%! supplies the taunts; King Arthur's Wheel of Fortune feeds on them. No lineup around this pair clears the era and composition gates.

Best Cavalry combos with Wind Walker

Wind Walker appears in 1 ranked Cavalry combo.

  1. 34 Wind Walker, front rowAlfred, middle rowJane, back row Wind Walker · Alfred · Jane developer pick Mid progression Beats 1 of 8 reference lineups 48.55/100 out of 100
    Wind Walker (X01), Alfred (S01) and Jane (S03) score 48.55 out of 100 together, and each of the three has a job.

    Wind Walker is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Kick their !@$%! applies Taunt for 2 rounds on a 50% roll, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Alfred brings a second damage line worth 33% of the expected output, so no single silence stops the plan: Lethal Blade puts 492% into all enemy squads on a 30% roll, and sits in the middle, where the support reaches both the front and the back. Jane is the win condition, bringing 42% of the lineup's expected damage: Light's Judgement puts 334.5% into all enemy squads on a 35% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Wind Walker’s Kick their !@$%! applies Taunt and takes a squad out of the fight for 2 rounds, so Jane swings into a line that cannot answer; Alfred shuts off enemy recovery, so what Jane deals stays dealt. What you give up: no hero here feeds another one's trigger; Jane (S03) is the era weak point -- the enemy will aim at the oldest squad. Budget note: every hero in this lineup can be completed without spending. This is one of the lineups recommended in-game by the developers -- the score above is what that classic core is still worth against the current roster.

See the full Cavalry rankings →

Wind Walker — skills

All 8 recorded skills for Wind Walker, straight from the hero's game card.

1

Dictator

Leadership Skill · Hero's Squad

The soldier amount cap of the hero's squad is increased by 23,100.

2

Quick Take

Status Skill · 1 random friendly squad within effective range · Range 1 · Cavalry

Whenever the squad takes basic attacks, the First-Aid status will be entered, recover troops each turn (20% recovery rate), Lasts 2 turns, the first-aid status can stack 8 times.

3

Cavalry Defensive Formation II

Leadership Skill · Hero's Squad

Cavalry in the hero's squad has 50% more Resistance.

4

Cavalry Offensive Formation II

Leadership Skill · Hero's Squad

Cavalry in the hero's squad has 50% more Might.

5

Come get me!

Combat Skill · 2 random enemy squads within effective range · Range 3 · Cavalry

60% chance to deal 331% damage to 2 enemy squads within range, and deal 331% damage to self squad.

6

Cavalry Awakened

Leadership Skill · Hero's Squad

Hero's squad gains 20% Cavalry Might and Resistance, and 20 Cavalry Combat Speed. 250% bonus to the skill "Dictator".

7

Discipline - Cavalry

Leadership Skill · Hero's Legion

Cavalry's Might in the hero's legion is increased by 40%.

8

Kick their !@$%!

Combat Skill · 2 random enemy squads within effective range · Range 4 · Cavalry

50% chance to taunt 2 random enemy squads within range, lasting 2 turns, and make the squad enter counter-attack status, and return 150% damage when basic attacked, increase 100% resistance, lasts 2 turns.

Which Wind Walker lineups can you field?

Select the heroes you own and the generator returns every ranked Wind Walker lineup you can field today, the ones you are one hero short of, and the single unlock that opens the most.

Open the Combo Generator