Arslan — what the skills grant
Totalled from Arslan's own skill descriptions. Squad buffs apply to the hero's own squad; legion buffs apply to the whole legion — they stack differently in game, so they are counted separately.
Skill damage. Damage these skills deal when they land — listed, not totalled, because each is a separate hit: skill 2 — +250%, skill 8 — +350%, skill 8 — +150%.
About Arslan
Arslan is a Footmen hero in Rise of Castles. On ROCMeta, Arslan appears in 2 ranked combos in Footmen lineups. Arslan's highest-ranked appearance is Arslan · Healer · Scarlet Reaver, which currently sits at Footmen #264.
Across Arslan's skills, the hero's own squad gains +65% Resistance, +95% Might, -25% Damage Taken, and +15% Damage. The wider legion gains +40% Might.
Arslan's strongest recorded skill hits for 350% damage.
Arslan is most often ranked alongside Healer, Scarlet Reaver, and Isabella I — the heroes that share the most ranked combos with Arslan. The full list of partners is further down the page.
Why Arslan ranks where it does
Arslan has no single standout axis; the value is in filling gaps rather than leading a lineup.
Pairs best with Frederick I, Geraint and Gustav. Arslan's Ice and Fire supplies the burns; Frederick I's Frenzy War feeds on them. No lineup around this pair clears the era and composition gates.
Adds little alongside Achilles, Alfred and Ashoka. both are carrys — the second adds little the first does not
Read from Arslan's eight skills and compared against every other published hero — not an editorial opinion.
Most often ranked with Arslan
Counted from the published lists: the partners who appear beside Arslan in the most ranked lineups.
Proven synergies
A different question from the grid above: not who Arslan is listed with, but whose kit the skill text says Arslan actually feeds — or feeds on. Each claim names the effect and, wherever the card records one, the skill producing it, so you can check it against the cards further down. Some of these pairs share no ranked lineup at all; each one says why.
Isabella I
1 shared lineupArslan's Ice and Fire supplies the burns; Isabella I's Everlasting Flame feeds on them.
Wind Walker
Not yet listedWind Walker's Kick their !@$%! supplies the taunts; Arslan's Blade of Ice feeds on them. Their strongest lineup together (Isabella I completing it) scores 73.18, below the last ranked seat in its tier (78.57).
Inquisitor
Not yet listedArslan's Ice and Fire supplies the burns; Inquisitor's Atonement feeds on them. Their strongest lineup together (Isabella I completing it) scores 77.43, below the last ranked seat in its tier (78.57).
Helsingen
Not yet listedArslan's Ice and Fire supplies the burns; Helsingen's Nightshadow Scorching Arrow feeds on them. No lineup around this pair clears the era and composition gates.
Seraphina
Not yet listedArslan's Ice and Fire supplies the burns; Seraphina's Crimson Tide Fire Rain feeds on them. No lineup around this pair clears the era and composition gates.
Harald III
Not yet listedHarald III's Absolute Authority supplies the taunts; Arslan's Blade of Ice feeds on them. No lineup around this pair clears the era and composition gates.
Best Footmen combos with Arslan
Arslan appears in 2 ranked Footmen combos.
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B Arslan · Healer · Scarlet Reaver developer pick Mid progression Beats 3 of 8 reference lineups 64.38/100 out of 100 Arslan (X11), Healer (X10) and Scarlet Reaver (X07) score 64.38 out of 100 together, and each of the three has a job.
Arslan is the win condition, bringing 55% of the lineup's expected damage: Ice and Fire puts 350% into 2 enemy squads every time it fires, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Healer is the multiplier, raising what the other two put out rather than adding a number of its own: carries 20% of damage amplification across its kit, and sits in the middle, the deepest row those range-2 skills still fire from. Scarlet Reaver is the second amplifier -- with two heroes raising the output, the carry hits far above its own numbers: carries 70% of damage amplification across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Scarlet Reaver’s Debilitating Explosions applies Disarm and takes a squad out of the fight, so Arslan swings into a line that cannot answer; Scarlet Reaver raises Arslan’s output directly rather than adding a number of its own. What you give up: no hero here feeds another one's trigger; attacks converge on the same squads, with no spread pressure across the line. Budget note: every hero in this lineup can be completed without spending. This is one of the lineups recommended in-game by the developers -- the score above is what that classic core is still worth against the current roster.
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B Arslan · Isabella I · Pepin Mid progression Beats 0 of 8 reference lineups 79.82/100 out of 100 Arslan (X11), Isabella I (S01) and Pepin (X12) score 79.82 out of 100 together, and each of the three has a job.
Arslan is the win condition, bringing 67% of the lineup's expected damage: Ice and Fire puts 350% into 2 enemy squads every time it fires, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Isabella I is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Queen of the Storm applies Suppress on a 70% roll, and sits in the middle, where the support reaches both the front and the back. Pepin is the saboteur, stripping the enemy's stats before the blows land: strips 169% of enemy Might, Resistance and damage across its kit, and stays in the back, out of the enemy's easy reach, and those range-4 skills lose nothing for it. The lineup works because Arslan’s Ice and Fire produces burns, the exact trigger Isabella I’s Everlasting Flame waits on; Isabella I produces combat-skill casts, the exact trigger Pepin’s Power of Staff waits on; Isabella I’s Queen of the Storm applies Suppress and takes a squad out of the fight, so Arslan swings into a line that cannot answer. What you give up: a mid-era lineup anchored by Pepin (X12); raw damage reaches only about 23% of the hardest-hitting trio in the roster. Budget note: every hero in this lineup can be completed without spending.
Arslan — skills
All 8 recorded skills for Arslan, straight from the hero's game card.
1 Dictator
The soldier amount cap of the hero's squad is increased by 23,100.
2 Blade of Ice
When taking damage, the Hero's squad deal 250% damage to a random enemy squad.
3 Footmen Defensive Formation II
Footmen in the hero's squad has 50% more Resistance.
4 Footmen Offensive Formation II
Footmen in the hero's squad has 50% more Might.
5 Blade of Fire
Damage to the Hero's squad -25%. When taking damage, the hero's squad gains 30% Might, effective until the end of the battle (can be stacked to up to 10 layers).
6 Footmen Awakened
For the hero's squad, Footmen's Might and Resistance increase by 15%, Footmen's Damage increases by 15%, 250% bonus effect for the "Dictator" skill.
7 Discipline - Footmen
Footmen's Might in the hero's legion is increased by 40%.
8 Ice and Fire
Each round, makes 1-2 random enemy squads enter the burning state (damage rate: 150%, lasting one round). when the hero's squad takes actions, deal an additional 350% damage to enemy squads in burning state.
Which Arslan lineups can you field?
Select the heroes you own and the generator returns every ranked Arslan lineup you can field today, the ones you are one hero short of, and the single unlock that opens the most.
Open the Combo Generator

