ROCMeta

My Account Guest
Best comboTop ranked

Black Prince · Jeanne d'Arc · Lionheart

Cavalry #272
Black Prince Rise of Castles heroBlack Prince
Jeanne d'Arc Rise of Castles heroJeanne d'Arc
Lionheart Rise of Castles heroLionheart

Lionheart — what the skills grant

Totalled from Lionheart's own skill descriptions. Squad buffs apply to the hero's own squad; legion buffs apply to the whole legion — they stack differently in game, so they are counted separately.

Damage
+55% hero's squad
Resistance
+65% hero's squad
Might
+65% hero's squad
+70% hero's legion

Skill damage. Damage these skills deal when they land — listed, not totalled, because each is a separate hit: skill 2 — +250%, skill 5 — +288%, skill 5 — +288%, skill 8 — +343%.

About Lionheart

Lionheart is a Cavalry hero in Rise of Castles. On ROCMeta, Lionheart appears in 6 ranked combos in Cavalry lineups. Lionheart's highest-ranked appearance is Black Prince · Jeanne d'Arc · Lionheart, which currently sits at Cavalry #272.

Across Lionheart's skills, the hero's own squad gains +55% Damage, +65% Resistance, and +65% Might. The wider legion gains +70% Might.

Lionheart's strongest recorded skill hits for 343% damage.

Lionheart is most often ranked alongside War Lord, Black Prince, and Jeanne d'Arc — the heroes that share the most ranked combos with Lionheart. The full list of partners is further down the page.

Why Lionheart ranks where it does

Lionheart is built around burst damage — stronger there than 85% of the roster.

Pairs best with Al-Hawra, Belisarius and Boudica. Al-Hawra's Desert Phantom supplies the trigger-rate boosts; Lionheart's Heart of Lion feeds on them. Lionheart supplies the combat-skill casts; Al-Hawra's Desert Phantom feeds on them. No lineup around this pair clears the era and composition gates.

Adds little alongside Alfred, Arslan and Attila. both are carrys — the second adds little the first does not

Read from Lionheart's eight skills and compared against every other published hero — not an editorial opinion.

Most often ranked with Lionheart

Counted from the published lists: the partners who appear beside Lionheart in the most ranked lineups.

Proven synergies

A different question from the grid above: not who Lionheart is listed with, but whose kit the skill text says Lionheart actually feeds — or feeds on. Each claim names the effect and, wherever the card records one, the skill producing it, so you can check it against the cards further down. Some of these pairs share no ranked lineup at all; each one says why.

Al-Hawra portrait

Al-Hawra

Not yet listed

Al-Hawra's Desert Phantom supplies the trigger-rate boosts; Lionheart's Heart of Lion feeds on them. Lionheart supplies the combat-skill casts; Al-Hawra's Desert Phantom feeds on them. No lineup around this pair clears the era and composition gates.

Cyrus portrait

Cyrus

Not yet listed

Cyrus's Tolerance supplies the trigger-rate boosts; Lionheart's Heart of Lion feeds on them. Lionheart supplies the combat-skill casts; Cyrus's Strategy to Victory feeds on them. No lineup around this pair clears the era and composition gates.

Roland portrait

Roland

Not yet listed

Lionheart supplies the combat-skill casts; Roland's Paladins feeds on them. Roland's Song of Roland supplies the trigger-rate boosts; Lionheart's Heart of Lion feeds on them. No lineup around this pair clears the era and composition gates.

War Lord portrait

War Lord

4 shared lineups

War Lord's War God Descends supplies the trigger-rate boosts; Lionheart's Heart of Lion feeds on them.

Jeanne d'Arc portrait

Jeanne d'Arc

1 shared lineup

Lionheart supplies the combat-skill casts; Jeanne d'Arc's Siege of Orleans feeds on them.

Roku Boshuten portrait

Roku Boshuten

1 shared lineup

Lionheart supplies the combat-skill casts; Roku Boshuten's Gokuraku Jodo feeds on them.

Best Cavalry combos with Lionheart

Lionheart appears in 6 ranked Cavalry combos.

  1. 15 Black Prince, front rowJeanne d'Arc, middle rowLionheart, back row Black Prince · Jeanne d'Arc · Lionheart developer pick Mid progression Beats 2 of 8 reference lineups 63.55/100 out of 100
    Black Prince (S01), Jeanne d'Arc (SP · paid) and Lionheart (S01) score 63.55 out of 100 together, and each of the three has a job.

    Black Prince is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Dragon Siege applies Suppress for 2 rounds on a 35% roll, and takes the front as the sturdiest of the three. Jeanne d'Arc is the multiplier, raising what the other two put out rather than adding a number of its own: carries 20% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. Lionheart is the win condition, bringing 60% of the lineup's expected damage: Lionheart's Charge puts 343% into one enemy squad on a 60% roll, and stays in the back, out of the enemy's easy reach, and those range-4 skills lose nothing for it. The lineup works because Black Prince produces combat-skill casts, the exact trigger Jeanne d'Arc’s Siege of Orleans waits on; Black Prince’s Dragon Siege applies Suppress and takes a squad out of the fight for 2 rounds, so Lionheart swings into a line that cannot answer. What you give up: the trigger chain is thin — the three lean on one link rather than several; Lionheart (S01) is the era weak point -- the enemy will aim at the oldest squad. This is one of the lineups recommended in-game by the developers -- the score above is what that classic core is still worth against the current roster.

  2. 5 War Lord, front rowRozen Blade, middle rowLionheart, back row War Lord · Rozen Blade · Lionheart Starter Beats 1 of 8 reference lineups 75.33/100 out of 100
    War Lord (S03), Rozen Blade (S03) and Lionheart (S01) score 75.33 out of 100 together, and each of the three has a job.

    War Lord is the multiplier, raising what the other two put out rather than adding a number of its own: carries 45% of damage amplification across its kit, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Rozen Blade is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Blitz applies Suppress for 1 round on a 30% roll, and sits in the middle, where the support reaches both the front and the back. Lionheart is the win condition, bringing 100% of the lineup's expected damage: Lionheart's Charge puts 343% into one enemy squad on a 60% roll, and stays in the back, out of the enemy's easy reach, and those range-4 skills lose nothing for it. The lineup works because War Lord’s War God Descends produces trigger-rate boosts, the exact trigger Lionheart’s Heart of Lion and Rozen Blade’s Blitz both wait on; Rozen Blade’s Blitz applies Suppress and takes a squad out of the fight for 1 round, so Lionheart swings into a line that cannot answer; War Lord raises Lionheart’s output directly rather than adding a number of its own. What you give up: Lionheart (S01) is the era weak point -- the enemy will aim at the oldest squad; raw damage reaches only about 6% of the hardest-hitting trio in the roster. Budget note: every hero in this lineup can be completed without spending.

  3. 6 War Lord, front rowBlack Prince, middle rowLionheart, back row War Lord · Black Prince · Lionheart Starter Beats 1 of 8 reference lineups 75.57/100 out of 100
    War Lord (S03), Black Prince (S01) and Lionheart (S01) score 75.57 out of 100 together, and each of the three has a job.

    War Lord is the multiplier, raising what the other two put out rather than adding a number of its own: carries 45% of damage amplification across its kit, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Black Prince is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Dragon Siege applies Suppress for 2 rounds on a 35% roll, and sits in the middle, where the support reaches both the front and the back. Lionheart is the win condition, bringing 78% of the lineup's expected damage: Lionheart's Charge puts 343% into one enemy squad on a 60% roll, and stays in the back, out of the enemy's easy reach, and those range-4 skills lose nothing for it. The lineup works because War Lord’s War God Descends produces trigger-rate boosts, the exact trigger Black Prince’s Dragon Siege and Lionheart’s Heart of Lion both wait on; Black Prince’s Dragon Siege applies Suppress and takes a squad out of the fight for 2 rounds, so Lionheart swings into a line that cannot answer; War Lord raises Lionheart’s output directly rather than adding a number of its own. What you give up: Lionheart (S01) is the era weak point -- the enemy will aim at the oldest squad; raw damage reaches only about 7% of the hardest-hitting trio in the roster. Budget note: every hero in this lineup can be completed without spending.

  4. 7 War Lord, front rowRoku Boshuten, middle rowLionheart, back row War Lord · Roku Boshuten · Lionheart Starter Beats 1 of 8 reference lineups 76.21/100 out of 100
    War Lord (S03), Roku Boshuten (S03) and Lionheart (S01) score 76.21 out of 100 together, and each of the three has a job.

    War Lord is the multiplier, raising what the other two put out rather than adding a number of its own: carries 45% of damage amplification across its kit, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Roku Boshuten is the second amplifier -- with two heroes raising the output, the carry hits far above its own numbers: carries 156% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. Lionheart is the win condition, bringing 76% of the lineup's expected damage: Lionheart's Charge puts 343% into one enemy squad on a 60% roll, and stays in the back, out of the enemy's easy reach, and those range-4 skills lose nothing for it. The lineup works because War Lord’s War God Descends produces trigger-rate boosts, the exact trigger Lionheart’s Heart of Lion and Roku Boshuten’s Gou both wait on; Lionheart produces combat-skill casts, the exact trigger Roku Boshuten’s Gokuraku Jodo waits on; Roku Boshuten’s Gokuraku Jodo applies Silence and takes a squad out of the fight for 2 rounds, so Lionheart swings into a line that cannot answer. What you give up: Lionheart (S01) is the era weak point -- the enemy will aim at the oldest squad; raw damage reaches only about 7% of the hardest-hitting trio in the roster. Budget note: every hero in this lineup can be completed without spending.

  5. 8 War Lord, front rowThe Brave, middle rowLionheart, back row War Lord · The Brave · Lionheart Starter Beats 1 of 8 reference lineups 75.28/100 out of 100
    War Lord (S03), The Brave (S04) and Lionheart (S01) score 75.28 out of 100 together, and each of the three has a job.

    War Lord is the multiplier, raising what the other two put out rather than adding a number of its own: carries 45% of damage amplification across its kit, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. The Brave is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Freezing Gaze applies Disarm on a 80% roll, and sits in the middle, where the support reaches both the front and the back. Lionheart is the win condition, bringing 100% of the lineup's expected damage: Lionheart's Charge puts 343% into one enemy squad on a 60% roll, and stays in the back, out of the enemy's easy reach, and those range-4 skills lose nothing for it. The lineup works because War Lord’s War God Descends produces trigger-rate boosts, the exact trigger Lionheart’s Heart of Lion and The Brave’s No Turning Back both wait on; The Brave’s Freezing Gaze applies Disarm and takes a squad out of the fight, so Lionheart swings into a line that cannot answer; War Lord raises Lionheart’s output directly rather than adding a number of its own. What you give up: Lionheart (S01) is the era weak point -- the enemy will aim at the oldest squad; raw damage reaches only about 6% of the hardest-hitting trio in the roster. Budget note: every hero in this lineup can be completed without spending.

  6. 25 Black Prince, front rowConstantine the Great, middle rowLionheart, back row Black Prince · Constantine the Great · Lionheart developer pick Starter Beats 0 of 8 reference lineups 56.86/100 out of 100
    Black Prince (S01), Constantine the Great (S01) and Lionheart (S01) score 56.86 out of 100 together, and each of the three has a job.

    Black Prince is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Dragon Siege applies Suppress for 2 rounds on a 35% roll, and takes the front as the sturdiest of the three. Constantine the Great is the multiplier, raising what the other two put out rather than adding a number of its own: carries 40% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. Lionheart is the win condition, bringing 62% of the lineup's expected damage: Lionheart's Charge puts 343% into one enemy squad on a 60% roll, and stays in the back, out of the enemy's easy reach, and those range-4 skills lose nothing for it. The lineup works because Black Prince’s Dragon Siege applies Suppress and takes a squad out of the fight for 2 rounds, so Lionheart swings into a line that cannot answer; Constantine the Great raises Lionheart’s output directly rather than adding a number of its own. What you give up: no hero here feeds another one's trigger; Black Prince holds the front, but nothing here heals. Budget note: every hero in this lineup can be completed without spending. This is one of the lineups recommended in-game by the developers -- the score above is what that classic core is still worth against the current roster.

See the full Cavalry rankings →

Lionheart — skills

All 8 recorded skills for Lionheart, straight from the hero's game card.

1

Dictator

Leadership Skill · Hero's Squad

The soldier amount cap of the hero's squad is increased by 23,100.

2

Heart of Lion

Combat Skill · 2 random enemy squads within effective range · Range 4 · Cavalry

40% chance to deal 250% damage to 2 random enemy squad(s) within the valid range and make the skill damage of Lionheart increased by 40% for 1 round(s).

3

Cavalry Defensive Formation II

Leadership Skill · Hero's Squad

Cavalry in the hero's squad has 50% more Resistance.

4

Cavalry Offensive Formation II

Leadership Skill · Hero's Squad

Cavalry in the hero's squad has 50% more Might.

5

Sword of the King

Combat Skill · 2 random enemy squads within effective range · Range 5 · Cavalry

1 round(s) of prep. 50% chance to deal 288% damage to 2 random enemy squad(s) within the valid range and 288% more damage to the enemy squad within the lowest resistance.

6

Cavalry Awakened

Leadership Skill · Hero's Squad

Hero's squad gains 15% Cavalry Might and Resistance, 15% increased cavalry damage, 250% increased effect for the skill "Dictator".

7

Commanding Banner

Leadership Skill · Hero's Legion

After using the skill, Hero's formation has 100% bonus marching speed, %70 bonus cavalry might for 20min, 15hr cooldown. When not active, 50% effect is is use during combat.

8

Lionheart's Charge

Combat Skill · 3 random enemy squads within effective range · Range 5 · Cavalry

1 round(s) prep. 60% chance to deal 343% massive damage to 3 enemy squad(s) within the valid range; when prepping, applies the status, "First to Attack", to the Lionheart for 1 round(s).

Which Lionheart lineups can you field?

Select the heroes you own and the generator returns every ranked Lionheart lineup you can field today, the ones you are one hero short of, and the single unlock that opens the most.

Open the Combo Generator