Constantine the Great — what the skills grant
Totalled from Constantine the Great's own skill descriptions. Squad buffs apply to the hero's own squad; legion buffs apply to the whole legion — they stack differently in game, so they are counted separately.
Skill damage. Damage these skills deal when they land — listed, not totalled, because each is a separate hit: skill 2 — +330%, skill 5 — +203%, skill 8 — +304%.
About Constantine the Great
Constantine the Great is a Cavalry hero in Rise of Castles. On ROCMeta, Constantine the Great appears in 1 ranked combo in Cavalry lineups. Constantine the Great's highest-ranked appearance is Black Prince · Constantine the Great · Lionheart, which currently sits at Cavalry #347.
Across Constantine the Great's skills, the hero's own squad gains +65% Resistance, +65% Might, and +100 Combat Speed. The wider legion gains +40% Might.
Constantine the Great's strongest recorded skill hits for 330% damage.
Constantine the Great is most often ranked alongside Black Prince and Lionheart — the heroes that share the most ranked combos with Constantine the Great. The full list of partners is further down the page.
Why Constantine the Great ranks where it does
Constantine the Great is built around team buffs and burst damage — stronger there than 87% of the roster.
Pairs best with Al-Hawra, Cyrus and El Cid. Al-Hawra's Desert Phantom supplies the trigger-rate boosts; Constantine the Great's Trampled as Grass feeds on them. Constantine the Great supplies the combat-skill casts; Al-Hawra's Desert Phantom feeds on them. No lineup around this pair clears the era and composition gates.
Read from Constantine the Great's eight skills and compared against every other published hero — not an editorial opinion.
Most often ranked with Constantine the Great
Counted from the published lists: the partners who appear beside Constantine the Great in the most ranked lineups.
Proven synergies
A different question from the grid above: not who Constantine the Great is listed with, but whose kit the skill text says Constantine the Great actually feeds — or feeds on. Each claim names the effect and, wherever the card records one, the skill producing it, so you can check it against the cards further down. Some of these pairs share no ranked lineup at all; each one says why.
Al-Hawra
Not yet listedAl-Hawra's Desert Phantom supplies the trigger-rate boosts; Constantine the Great's Trampled as Grass feeds on them. Constantine the Great supplies the combat-skill casts; Al-Hawra's Desert Phantom feeds on them. No lineup around this pair clears the era and composition gates.
Cyrus
Not yet listedConstantine the Great supplies the combat-skill casts; Cyrus's Strategy to Victory feeds on them. Cyrus's Tolerance supplies the trigger-rate boosts; Constantine the Great's Trampled as Grass feeds on them. No lineup around this pair clears the era and composition gates.
Roland
Not yet listedConstantine the Great supplies the combat-skill casts; Roland's Paladins feeds on them. Roland's Song of Roland supplies the trigger-rate boosts; Constantine the Great's Trampled as Grass feeds on them. No lineup around this pair clears the era and composition gates.
El Cid
Not yet listedEl Cid's Song of El Cid supplies the trigger-rate boosts; Constantine the Great's Trampled as Grass feeds on them. Their strongest lineup together (Rozen Blade completing it) scores 79.67 — list-worthy, but the selection spent those seats on more varied lineups.
Warden
Not yet listedWarden's Aspect of the Eagle supplies the trigger-rate boosts; Constantine the Great's Trampled as Grass feeds on them. Their strongest lineup together (Jade Eagle completing it) scores 75.00, below the last ranked seat in its tier (78.57).
War Lord
Not yet listedWar Lord's War God Descends supplies the trigger-rate boosts; Constantine the Great's Trampled as Grass feeds on them. Their strongest lineup together (El Cid completing it) scores 75.53, below the last ranked seat in its tier (78.97).
Best Cavalry combos with Constantine the Great
Constantine the Great appears in 1 ranked Cavalry combo.
- 25
F
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B Black Prince · Constantine the Great · Lionheart developer pick Starter Beats 0 of 8 reference lineups 56.86/100 out of 100 Black Prince (S01), Constantine the Great (S01) and Lionheart (S01) score 56.86 out of 100 together, and each of the three has a job.
Black Prince is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Dragon Siege applies Suppress for 2 rounds on a 35% roll, and takes the front as the sturdiest of the three. Constantine the Great is the multiplier, raising what the other two put out rather than adding a number of its own: carries 40% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. Lionheart is the win condition, bringing 62% of the lineup's expected damage: Lionheart's Charge puts 343% into one enemy squad on a 60% roll, and stays in the back, out of the enemy's easy reach, and those range-4 skills lose nothing for it. The lineup works because Black Prince’s Dragon Siege applies Suppress and takes a squad out of the fight for 2 rounds, so Lionheart swings into a line that cannot answer; Constantine the Great raises Lionheart’s output directly rather than adding a number of its own. What you give up: no hero here feeds another one's trigger; Black Prince holds the front, but nothing here heals. Budget note: every hero in this lineup can be completed without spending. This is one of the lineups recommended in-game by the developers -- the score above is what that classic core is still worth against the current roster.
Constantine the Great — skills
All 8 recorded skills for Constantine the Great, straight from the hero's game card.
1 Dictator
The soldier amount cap of the hero's squad is increased by 23,100.
2 Sword of Damocles
1 round(s) of prep. 45% chance to deal 330% damage to 2 random enemy squad(s) within the valid range.
3 Cavalry Defensive Formation II
Cavalry in the hero's squad has 50% more Resistance.
4 Cavalry Offensive Formation II
Cavalry in the hero's squad has 50% more Might.
5 Trampled as Grass
40% chance to deal 203% damage to 2 random enemy squad(s) within the valid range and make the skill damage of your back-row squad increased by 50% for 1 round(s)
6 Cavalry Awakened
Hero's squad gains 15% Cavalry Might and Resistance, and 100 Cavalry Combat Speed. 250% bonus to the skill "Dictator".
7 Discipline - Cavalry
Cavalry's Might in the hero's legion is increased by 40%.
8 Supreme Judgment
When all your squads are prepping for the prep skills, Constantine the Great has a 80% chance to deal 304% damage to 1 random enemy squad within the valid range.
Which Constantine the Great lineups can you field?
Select the heroes you own and the generator returns every ranked Constantine the Great lineup you can field today, the ones you are one hero short of, and the single unlock that opens the most.
Open the Combo Generator


