Best comboTop ranked

Ashoka · Queen Anne · Jade Rakshasa

Footmen #151
Ashoka Rise of Castles heroAshoka
Queen Anne Rise of Castles heroQueen Anne
Jade Rakshasa Rise of Castles heroJade Rakshasa

Jade Rakshasa — what the skills grant

Totalled from Jade Rakshasa's own skill descriptions. Squad buffs apply to the hero's own squad; legion buffs apply to the whole legion — they stack differently in game, so they are counted separately.

Resistance
+65% hero's squad
Might
+65% hero's squad
+40% hero's legion
Damage
+10% hero's squad
HP
+15% hero's squad

Skill damage. Damage these skills deal when they land — listed, not totalled, because each is a separate hit: skill 2 — +162% x6 (+972% total), skill 8 — +160%, skill 8 — +80%.

About Jade Rakshasa

Jade Rakshasa is a Footmen hero in Rise of Castles. On ROCMeta, Jade Rakshasa appears in 8 ranked combos spanning Footmen and Mixed lineups. Jade Rakshasa's highest-ranked appearance is Ashoka · Queen Anne · Jade Rakshasa, which currently sits at Footmen #151.

Across Jade Rakshasa's skills, the hero's own squad gains +65% Resistance, +65% Might, +10% Damage, and +15% HP. The wider legion gains +40% Might.

Jade Rakshasa's strongest recorded skill hits for 162% damage.

Jade Rakshasa is most often ranked alongside Ashoka, Cao Cao, and Isabella I — the heroes that share the most ranked combos with Jade Rakshasa. The full list of partners is further down the page.

Why Jade Rakshasa ranks where it does

Jade Rakshasa is built around burst damage — stronger there than 88% of the roster.

Pairs best with Al-Hawra, Cyrus and Jeanne d'Arc. Al-Hawra feeds Jade Rakshasa; Jade Rakshasa feeds Al-Hawra

Read from Jade Rakshasa's eight skills and compared against every other published hero — not an editorial opinion.

Heroes that pair well with Jade Rakshasa

The heroes most often ranked alongside Jade Rakshasa.

Best Footmen combos with Jade Rakshasa

Jade Rakshasa appears in 7 ranked Footmen combos.

  1. 151 Ashoka, front rowQueen Anne, middle rowJade Rakshasa, back row Ashoka · Queen Anne · Jade Rakshasa
    Ashoka (X14), Queen Anne (S00) and Jade Rakshasa (S02) score 63.43 out of 100 together, and each of the three has a job.

    Ashoka is the win condition, bringing 67% of the lineup's expected damage: Bloodthirsty Ashoka puts 210% x5 into one enemy squad on a 60% roll, and takes the front, able to both absorb the opening rounds and heal through them. Queen Anne is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Slaughter applies Suppress on a 30% roll, and sits in the middle, where the support reaches both the front and the back. Jade Rakshasa brings a second damage line worth 18% of the expected output, so no single silence stops the plan: Jade Lotus puts 162% x6 into one enemy squad on a 40% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Queen Anne produces combat-skill casts, the exact trigger Ashoka’s Bloodthirsty Ashoka waits on; Queen Anne’s Slaughter applies Suppress and takes a squad out of the fight, so Ashoka swings into a line that cannot answer. What you give up: Queen Anne (S00) is the era weak point -- the enemy will aim at the oldest squad; the trigger chain is thin — the three lean on one link rather than several. Budget note: every hero in this lineup can be completed without spending. How these scores work →

    Mid progression 63.43/100 out of 100
  2. 154 Hellfire, front rowFortuneteller, middle rowJade Rakshasa, back row Hellfire · Fortuneteller · Jade Rakshasa
    Hellfire (X09), Fortuneteller (X08) and Jade Rakshasa (S02) score 62.23 out of 100 together, and each of the three has a job.

    Hellfire is the multiplier, raising what the other two put out rather than adding a number of its own: carries 60% of damage amplification across its kit, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Fortuneteller is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Soul Sacrifice applies Suppress, and sits in the middle, where the support reaches both the front and the back. Jade Rakshasa brings a second damage line worth 33% of the expected output, so no single silence stops the plan: Jade Lotus puts 162% x6 into one enemy squad on a 40% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Hellfire produces combat-skill casts, the exact trigger Fortuneteller’s Soul Sacrifice waits on; Hellfire raises Fortuneteller’s output directly rather than adding a number of its own. What you give up: Jade Rakshasa (S02) is the era weak point -- the enemy will aim at the oldest squad; the trigger chain is thin — the three lean on one link rather than several. Budget note: every hero in this lineup can be completed without spending. How these scores work →

    Mid progression 62.23/100 out of 100
  3. 155 Ashoka, front rowJade Rakshasa, middle rowCao Cao, back row Ashoka · Jade Rakshasa · Cao Cao
    Ashoka (X14), Jade Rakshasa (S02) and Cao Cao (S01) score 61.92 out of 100 together, and each of the three has a job.

    Ashoka is the win condition, bringing 65% of the lineup's expected damage: Bloodthirsty Ashoka puts 210% x5 into one enemy squad on a 60% roll, and takes the front, able to both absorb the opening rounds and heal through them. Jade Rakshasa brings a second damage line worth 17% of the expected output, so no single silence stops the plan: Jade Lotus puts 162% x6 into one enemy squad on a 40% roll, and sits in the middle, where the support reaches both the front and the back. Cao Cao is the saboteur, stripping the enemy's stats before the blows land: strips 151% of enemy Might, Resistance and damage in total, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Jade Rakshasa produces combat-skill casts, the exact trigger Ashoka’s Bloodthirsty Ashoka waits on; Cao Cao raises Ashoka’s output directly rather than adding a number of its own. What you give up: Cao Cao (S01) is the era weak point -- the enemy will aim at the oldest squad; the trigger chain is thin — the three lean on one link rather than several. Budget note: every hero in this lineup can be completed without spending. How these scores work →

    Mid progression 61.92/100 out of 100
  4. 201 Theodora, front rowIsabella I, middle rowJade Rakshasa, back row Theodora · Isabella I · Jade Rakshasa
    Theodora (S04 · paid), Isabella I (S01) and Jade Rakshasa (S02) score 52.76 out of 100 together, and each of the three has a job.

    Theodora is the multiplier, raising what the other two put out rather than adding a number of its own: carries 50% of damage amplification across its kit, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Isabella I is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Queen of the Storm applies Suppress on a 70% roll, and sits in the middle, where the support reaches both the front and the back. Jade Rakshasa is the win condition, bringing 56% of the lineup's expected damage: Jade Lotus puts 162% x6 into one enemy squad on a 40% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Theodora’s Art of Eternity applies Suppress and takes a squad out of the fight for 2 rounds, so Jade Rakshasa swings into a line that cannot answer; Theodora raises Jade Rakshasa’s output directly rather than adding a number of its own. What you give up: no hero here feeds another one's trigger; Isabella I (S01) is the era weak point -- the enemy will aim at the oldest squad. How these scores work →

    Starter 52.76/100 out of 100
  5. 205 Desert Storm, front rowDemon Spear, middle rowJade Rakshasa, back row Desert Storm · Demon Spear · Jade Rakshasa
    Desert Storm (S04), Demon Spear (S00) and Jade Rakshasa (S02) score 51.10 out of 100 together, and each of the three has a job.

    Desert Storm is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — strips 18% of enemy Might, Resistance and damage in total, and takes the front as the sturdiest of the three. Demon Spear adds a second source of control, so the lock rarely has an off round: Tamashi kari applies Silence for 1 round on a 85% roll, and sits in the middle, the deepest row those range-2 skills still fire from. Jade Rakshasa is the win condition, bringing 52% of the lineup's expected damage: Jade Lotus puts 162% x6 into one enemy squad on a 40% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. Be clear about what this is: the three cover each other rather than trigger each other, so it earns its place on coverage, not on a chain. What you give up: no hero here feeds another one's trigger; Demon Spear (S00) is the era weak point -- the enemy will aim at the oldest squad. Budget note: every hero in this lineup can be completed without spending. How these scores work →

    Starter 51.10/100 out of 100
  6. 206 Isabella I, front rowRough Rider, middle rowJade Rakshasa, back row Isabella I · Rough Rider · Jade Rakshasa
    Isabella I (S01), Rough Rider (S00) and Jade Rakshasa (S02) score 51.00 out of 100 together, and each of the three has a job.

    Isabella I is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Queen of the Storm applies Suppress on a 70% roll, and takes the front, able to both absorb the opening rounds and heal through them. Rough Rider brings a second damage line worth 34% of the expected output, so no single silence stops the plan: Guerilla Warfae puts 634% into one enemy squad on a 55% roll, and sits in the middle, the deepest row those range-2 skills still fire from. Jade Rakshasa is the win condition, bringing 39% of the lineup's expected damage: Jade Lotus puts 162% x6 into one enemy squad on a 40% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Isabella I’s Queen of the Storm applies Suppress and takes a squad out of the fight, so Jade Rakshasa swings into a line that cannot answer. What you give up: no hero here feeds another one's trigger; Isabella I (S01) is the era weak point -- the enemy will aim at the oldest squad. Budget note: every hero in this lineup can be completed without spending. How these scores work →

    Starter 51.00/100 out of 100
  7. 218 Peace Bringer, front rowJade Rakshasa, middle rowCao Cao, back row Peace Bringer · Jade Rakshasa · Cao Cao
    Peace Bringer (S02), Jade Rakshasa (S02) and Cao Cao (S01) score 45.21 out of 100 together, and each of the three has a job.

    Peace Bringer is the shield: the damage reduction and staying power buy the rounds the plan needs — carries 74% of damage reduction across its kit, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Jade Rakshasa brings a second damage line worth 40% of the expected output, so no single silence stops the plan: Jade Lotus puts 162% x6 into one enemy squad on a 40% roll, and sits in the middle, where the support reaches both the front and the back. Cao Cao is the saboteur, stripping the enemy's stats before the blows land: strips 151% of enemy Might, Resistance and damage in total, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. Be clear about what this is: the three cover each other rather than trigger each other, so it earns its place on coverage, not on a chain. What you give up: no hero here feeds another one's trigger; Cao Cao (S01) is the era weak point -- the enemy will aim at the oldest squad. Budget note: every hero in this lineup can be completed without spending. This is one of the lineups recommended in-game by the developers -- the score above is what that classic core is still worth against the current roster. How these scores work →

    Starter 45.21/100 out of 100

See the full Footmen rankings →

Best Mixed combos with Jade Rakshasa

Jade Rakshasa appears in 1 ranked Mixed combo.

  1. 200 Octavius, front rowBeast Queen, middle rowJade Rakshasa, back row Octavius · Beast Queen · Jade Rakshasa
    Octavius (cavalry · S02 · paid), Beast Queen (cavalry · S02) and Jade Rakshasa (footmen · S02) score 51.07 out of 100 together, and each of the three has a job.

    Octavius is the shield: the damage reduction and staying power buy the rounds the plan needs — carries 251% of damage reduction across its kit, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Beast Queen is the multiplier, raising what the other two put out rather than adding a number of its own: carries 100% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. Jade Rakshasa is the second amplifier -- with two heroes raising the output, the carry hits far above its own numbers: carries 20% of damage amplification across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Octavius’s Augustus applies Taunt and takes a squad out of the fight, so Jade Rakshasa swings into a line that cannot answer; Octavius raises Jade Rakshasa’s output directly rather than adding a number of its own. What you give up: no hero here feeds another one's trigger; Octavius (S02) is the era weak point -- the enemy will aim at the oldest squad. How these scores work →

    Starter 51.07/100 out of 100

See the full Mixed rankings →

Jade Rakshasa — skills

All 8 recorded skills for Jade Rakshasa, straight from the hero's game card.

1

Dictator

Leadership Skill · Hero's Squad

The soldier amount cap of the hero's squad is increased by 23,100.

2

Jade Lotus

Combat Skill · 1 random enemy squad within effective range · Range 5 · Footmen

1 Turn prep. 40% chance to attack 6 times, each attack randomly selects an enemy squad within range dealing 162% Damage.

3

Footmen Defensive Formation II

Leadership Skill · Hero's Squad

Footmen in the hero's squad has 50% more Resistance.

4

Footmen Offensive Formation II

Leadership Skill · Hero's Squad

Footmen in the hero's squad has 50% more Might.

5

Autumn Breeze

Status Skill · 1 random friendly squad within effective range · Range 0 · Footmen

The Squad with hero increase 10% damage, this effect stack once every turn.

6

Footmen Awakened

Leadership Skill · Hero's Squad

Footmen in Hero's squad has +15% Might and Resistance, and +15% HP. 250% bonus to the skill "Dictator".

7

Discipline - Footmen

Leadership Skill · Hero's Legion

Footmen's Might in the hero's legion is increased by 40%.

8

Fallen Leaves

Combat Skill · 2 random enemy squads within effective range · Range 5 · Footmen

40% chance to deal 160% damage to 2 random squads within the effective range and give the Curse status to an enemy squad, who will suffer 80% damage whenever they use combat skills, for 2 turns.

Which Jade Rakshasa combos can YOU play?

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