Jade Eagle — what the skills grant
Totalled from Jade Eagle's own skill descriptions. Squad buffs apply to the hero's own squad; legion buffs apply to the whole legion — they stack differently in game, so they are counted separately.
Skill damage. Damage these skills deal when they land — listed, not totalled, because each is a separate hit: skill 2 — +142% x2 (+284% total), skill 5 — +310%, skill 8 — +863%.
About Jade Eagle
Jade Eagle is an Archer hero in Rise of Castles. On ROCMeta, Jade Eagle appears in 5 ranked combos spanning Archer and Mixed lineups. Jade Eagle's highest-ranked appearance is War Lord · Isabella I · Jade Eagle, which currently sits at Mixed #306.
Across Jade Eagle's skills, the hero's own squad gains +65% Resistance, +75% Might, +35% Damage, and +20% Damage Taken. The wider legion gains +40% Resistance.
Jade Eagle's strongest recorded skill hits for 863% damage.
Jade Eagle is most often ranked alongside Immortal Guardian, Isabella I, and War Lord — the heroes that share the most ranked combos with Jade Eagle. The full list of partners is further down the page.
Why Jade Eagle ranks where it does
Jade Eagle is built around burst damage and enemy debuffs — stronger there than 94% of the roster.
It comes at a cost to your own side, so Jade Eagle wants a partner that heals or absorbs to pay it back.
Pairs best with Al-Hawra, Cyrus and El Cid. Al-Hawra's Desert Phantom supplies the trigger-rate boosts; Jade Eagle's Rapid Throw feeds on them. Jade Eagle supplies the combat-skill casts; Al-Hawra's Desert Phantom feeds on them. No lineup around this pair clears the era and composition gates.
Read from Jade Eagle's eight skills and compared against every other published hero — not an editorial opinion.
Most often ranked with Jade Eagle
Counted from the published lists: the partners who appear beside Jade Eagle in the most ranked lineups.
Proven synergies
A different question from the grid above: not who Jade Eagle is listed with, but whose kit the skill text says Jade Eagle actually feeds — or feeds on. Each claim names the effect and, wherever the card records one, the skill producing it, so you can check it against the cards further down. Some of these pairs share no ranked lineup at all; each one says why.
Al-Hawra
Not yet listedAl-Hawra's Desert Phantom supplies the trigger-rate boosts; Jade Eagle's Rapid Throw feeds on them. Jade Eagle supplies the combat-skill casts; Al-Hawra's Desert Phantom feeds on them. No lineup around this pair clears the era and composition gates.
Cyrus
Not yet listedCyrus's Tolerance supplies the trigger-rate boosts; Jade Eagle's Rapid Throw feeds on them. Jade Eagle supplies the combat-skill casts; Cyrus's Strategy to Victory feeds on them. No lineup around this pair clears the era and composition gates.
Roland
Not yet listedJade Eagle supplies the combat-skill casts; Roland's Paladins feeds on them. Roland's Song of Roland supplies the trigger-rate boosts; Jade Eagle's Rapid Throw feeds on them. No lineup around this pair clears the era and composition gates.
War Lord
2 shared lineupsWar Lord's War God Descends supplies the trigger-rate boosts; Jade Eagle's Rapid Throw feeds on them.
Roku Boshuten
1 shared lineupJade Eagle supplies the combat-skill casts; Roku Boshuten's Gokuraku Jodo feeds on them.
Warden
Not yet listedWarden's Aspect of the Eagle supplies the trigger-rate boosts; Jade Eagle's Rapid Throw feeds on them. Their strongest lineup together (Isabella I completing it) scores 74.79, below the last ranked seat in its tier (79.26).
Best Archer combos with Jade Eagle
Jade Eagle appears in 3 ranked Archer combos.
- 1
F
M
B Immortal Guardian · Charles the Great · Jade Eagle developer pick Starter Beats 5 of 8 reference lineups 59.85/100 out of 100 Immortal Guardian (S04), Charles the Great (S01) and Jade Eagle (S04) score 59.85 out of 100 together, and each of the three has a job.
Immortal Guardian is the multiplier, raising what the other two put out rather than adding a number of its own: carries 20% of damage amplification across its kit, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Charles the Great is the second amplifier -- with two heroes raising the output, the carry hits far above its own numbers: carries 85% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. Jade Eagle is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Rapid Throw applies Silence on a 40% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Jade Eagle shuts off enemy recovery, so what Jade Eagle deals stays dealt; Charles the Great raises Jade Eagle’s output directly rather than adding a number of its own. What you give up: no hero here feeds another one's trigger; Jade Eagle (S04) is the era weak point -- the enemy will aim at the oldest squad. Budget note: every hero in this lineup can be completed without spending. This is one of the lineups recommended in-game by the developers -- the score above is what that classic core is still worth against the current roster.
- 3
F
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B Immortal Guardian · Divine Arrow · Jade Eagle developer pick Starter Beats 2 of 8 reference lineups 58.83/100 out of 100 Immortal Guardian (S04), Divine Arrow (S04) and Jade Eagle (S04) score 58.83 out of 100 together, and each of the three has a job.
Immortal Guardian is the multiplier, raising what the other two put out rather than adding a number of its own: carries 20% of damage amplification across its kit, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Divine Arrow is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — For Heaven applies Disarm on a 25% roll, and sits in the middle, where the support reaches both the front and the back. Jade Eagle adds a second source of control, so the lock rarely has an off round: Rapid Throw applies Silence on a 40% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Divine Arrow’s For Heaven applies Disarm and takes a squad out of the fight, so Jade Eagle swings into a line that cannot answer; Jade Eagle shuts off enemy recovery, so what Jade Eagle deals stays dealt. What you give up: no hero here feeds another one's trigger; Jade Eagle (S04) is the era weak point -- the enemy will aim at the oldest squad. Budget note: every hero in this lineup can be completed without spending. This is one of the lineups recommended in-game by the developers -- the score above is what that classic core is still worth against the current roster.
- 4
F
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B Inquisitor · Isabella I · Jade Eagle Starter Beats 2 of 8 reference lineups 67.50/100 out of 100 Inquisitor (S02), Isabella I (S01) and Jade Eagle (S04) score 67.50 out of 100 together, and each of the three has a job.
Inquisitor is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Judgement of Justice applies Disarm on a 35% roll, and takes the front as the sturdiest of the three. Isabella I is the lifeline: that healing decides whether this lineup is still standing in round five — carries 258% of recovery across its kit, and sits in the middle, where the support reaches both the front and the back. Jade Eagle adds a second source of control, so the lock rarely has an off round: Rapid Throw applies Silence on a 40% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Inquisitor’s Atonement produces burns, the exact trigger Isabella I’s Everlasting Flame waits on; Isabella I’s Queen of the Storm produces burns, the exact trigger Inquisitor’s Atonement waits on; Inquisitor’s Judgement of Justice applies Disarm and takes a squad out of the fight, so Jade Eagle swings into a line that cannot answer. What you give up: Jade Eagle (S04) is the era weak point -- the enemy will aim at the oldest squad; raw damage reaches only about 20% of the hardest-hitting trio in the roster. Budget note: every hero in this lineup can be completed without spending.
Best Mixed combos with Jade Eagle
Jade Eagle appears in 2 ranked Mixed combos.
- 5
F
M
B War Lord · Isabella I · Jade Eagle Starter Beats 0 of 8 reference lineups 75.10/100 out of 100 War Lord (cavalry · S03), Isabella I (archer · S01) and Jade Eagle (archer · S04) score 75.10 out of 100 together, and each of the three has a job.
War Lord is the multiplier, raising what the other two put out rather than adding a number of its own: carries 45% of damage amplification across its kit, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Isabella I is the lifeline: that healing decides whether this lineup is still standing in round five — carries 258% of recovery across its kit, and sits in the middle, where the support reaches both the front and the back. Jade Eagle is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Rapid Throw applies Silence on a 40% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because War Lord’s War God Descends produces trigger-rate boosts, the exact trigger Isabella I’s Queen of the Storm and Jade Eagle’s Rapid Throw both wait on; Isabella I’s Queen of the Storm applies Suppress and takes a squad out of the fight, so Jade Eagle swings into a line that cannot answer; Jade Eagle shuts off enemy recovery, so what Jade Eagle deals stays dealt. What you give up: Jade Eagle (S04) is the era weak point -- the enemy will aim at the oldest squad; raw damage reaches only about 8% of the hardest-hitting trio in the roster. Budget note: every hero in this lineup can be completed without spending.
- 6
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B War Lord · Roku Boshuten · Jade Eagle Starter Beats 0 of 8 reference lineups 73.85/100 out of 100 War Lord (cavalry · S03), Roku Boshuten (cavalry · S03) and Jade Eagle (archer · S04) score 73.85 out of 100 together, and each of the three has a job.
War Lord is the multiplier, raising what the other two put out rather than adding a number of its own: carries 45% of damage amplification across its kit, and takes the front on purpose: this kit feeds on being attacked, and the front is where the attacks are. Roku Boshuten is the second amplifier -- with two heroes raising the output, the carry hits far above its own numbers: carries 156% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. Jade Eagle is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Rapid Throw applies Silence on a 40% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because War Lord’s War God Descends produces trigger-rate boosts, the exact trigger Jade Eagle’s Rapid Throw and Roku Boshuten’s Gou both wait on; Jade Eagle produces combat-skill casts, the exact trigger Roku Boshuten’s Gokuraku Jodo waits on; Roku Boshuten’s Gokuraku Jodo applies Silence and takes a squad out of the fight for 2 rounds, so Jade Eagle swings into a line that cannot answer. What you give up: Jade Eagle (S04) is the era weak point -- the enemy will aim at the oldest squad; raw damage reaches only about 8% of the hardest-hitting trio in the roster. Budget note: every hero in this lineup can be completed without spending.
Jade Eagle — skills
All 8 recorded skills for Jade Eagle, straight from the hero's game card.
1 Dictator
The soldier amount cap of the hero's squad is increased by 23,100.
2 Rapid Throw
40% chance to launch 2 attacks , each dealing 142% Damage to 2 random enemy squads within the valid range, with a 25% chance to Silence the targets for 1 round(s).
3 Archer Defensive Formation II
Archers in the hero's squad have 50% more Resistance.
4 Sacred Forest Guardian
Archers in hero's squad have 60% increased might, 20% increased damage dealt, 20% increased damage taken.
5 Heart Seeking Strike
1 turn prep. 50% chance to deal 310% damage to all enemy squads, making enemy Footmen cannot recover units, enemy Cavalry Combat Skill Damage -50%, enemy Archers are Disarmed, lasting 1 turns.
6 Archer Awakened
Archer in Hero's squad has +15% Might and Resistance, and +15% Damage. 250% bonus to the skill "Dictator".
7 Defensive Order - Archer
Archers in the hero's squad gain +40% Resistance.
8 Jade Eagle
In round 2 and 4, 100% chance to deal 863% damage to 3 random enemy squad(s) within the valid range; if the target is Disarmed or Suppressed, it'll take 40% more Damage, lasting 2 round(s).
Which Jade Eagle lineups can you field?
Select the heroes you own and the generator returns every ranked Jade Eagle lineup you can field today, the ones you are one hero short of, and the single unlock that opens the most.
Open the Combo Generator


