Sakura Blossom — what the skills grant
Totalled from Sakura Blossom's own skill descriptions. Squad buffs apply to the hero's own squad; legion buffs apply to the whole legion — they stack differently in game, so they are counted separately.
Skill damage. Damage these skills deal when they land — listed, not totalled, because each is a separate hit: skill 2 — +687%.
About Sakura Blossom
Sakura Blossom is an Archer hero in Rise of Castles. On ROCMeta, Sakura Blossom appears in 4 ranked combos in Archer lineups. Sakura Blossom's highest-ranked appearance is Boudica · Sakura Blossom · Robin Hood, which currently sits at Archer #255.
Across Sakura Blossom's skills, the hero's own squad gains +65% Resistance, +65% Might, and +15% Damage. The wider legion gains +40% Might.
Sakura Blossom's strongest recorded skill hits for 687% damage.
Sakura Blossom is most often ranked alongside Boudica, Robin Hood, and Eselfred — the heroes that share the most ranked combos with Sakura Blossom. The full list of partners is further down the page.
Why Sakura Blossom ranks where it does
Sakura Blossom is built around team buffs and enemy debuffs — stronger there than 87% of the roster.
Pairs best with Belisarius, Boudica and Eselfred. Sakura Blossom's Senbon Sakura supplies the priority action; Belisarius's Riding Waves feeds on them. Their strongest lineup together (Poison Master completing it) scores 71.01, below the last ranked seat in its tier (79.26).
Read from Sakura Blossom's eight skills and compared against every other published hero — not an editorial opinion.
Most often ranked with Sakura Blossom
Counted from the published lists: the partners who appear beside Sakura Blossom in the most ranked lineups.
Proven synergies
A different question from the grid above: not who Sakura Blossom is listed with, but whose kit the skill text says Sakura Blossom actually feeds — or feeds on. Each claim names the effect and, wherever the card records one, the skill producing it, so you can check it against the cards further down. Some of these pairs share no ranked lineup at all; each one says why.
Boudica
4 shared lineupsSakura Blossom's Senbon Sakura supplies the priority action; Boudica's Song of Uprising feeds on them.
Eselfred
1 shared lineupSakura Blossom's Senbon Sakura supplies the priority action; Eselfred's Fortified Line of Attack feeds on them.
Belisarius
Not yet listedSakura Blossom's Senbon Sakura supplies the priority action; Belisarius's Riding Waves feeds on them. Their strongest lineup together (Poison Master completing it) scores 71.01, below the last ranked seat in its tier (79.26).
Best Archer combos with Sakura Blossom
Sakura Blossom appears in 4 ranked Archer combos.
- 1
F
M
B Boudica · Sakura Blossom · Robin Hood developer pick Mid progression Beats 8 of 8 reference lineups 64.29/100 out of 100 Boudica (X01 · paid), Sakura Blossom (X01) and Robin Hood (X21) score 64.29 out of 100 together, and each of the three has a job.
Boudica brings a second damage line worth 36% of the expected output, so no single silence stops the plan: Celtic Alliance puts 200% x3 into one enemy squad on a 70% roll, and takes the front as the sturdiest of the three. Sakura Blossom is the multiplier, raising what the other two put out rather than adding a number of its own: carries 70% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. Robin Hood is the saboteur, stripping the enemy's stats before the blows land: strips 562% of enemy Might, Resistance and damage across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Sakura Blossom’s Senbon Sakura produces tempo, the exact trigger Boudica’s Song of Uprising waits on; Sakura Blossom raises Robin Hood’s output directly rather than adding a number of its own. What you give up: Boudica (X01) is the era weak point -- the enemy will aim at the oldest squad; the trigger chain is thin — the three lean on one link rather than several. This is one of the lineups recommended in-game by the developers -- the score above is what that classic core is still worth against the current roster.
- 2
F
M
B Boudica · Sakura Blossom · Eselfred developer pick Mid progression Beats 6 of 8 reference lineups 67.33/100 out of 100 Boudica (X01 · paid), Sakura Blossom (X01) and Eselfred (X14) score 67.33 out of 100 together, and each of the three has a job.
Boudica brings a second damage line worth 29% of the expected output, so no single silence stops the plan: Celtic Alliance puts 200% x3 into one enemy squad on a 70% roll, and takes the front as the sturdiest of the three. Sakura Blossom is the multiplier, raising what the other two put out rather than adding a number of its own: carries 70% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. Eselfred is the win condition, bringing 58% of the lineup's expected damage: Lady of the Mercians puts 522% into one enemy squad on a 65% roll, and stays in the back, out of the enemy's easy reach, and those range-4 skills lose nothing for it. The lineup works because Sakura Blossom’s Senbon Sakura produces tempo, the exact trigger Boudica’s Song of Uprising and Eselfred’s Fortified Line of Attack both wait on; Sakura Blossom raises Eselfred’s output directly rather than adding a number of its own. What you give up: Boudica holds the front, but nothing here heals; Boudica (X01) is the era weak point -- the enemy will aim at the oldest squad. This is one of the lineups recommended in-game by the developers -- the score above is what that classic core is still worth against the current roster.
- 4
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B Boudica · Sakura Blossom · Elk developer pick Mid progression Beats 4 of 8 reference lineups 58.26/100 out of 100 Boudica (X01 · paid), Sakura Blossom (X01) and Elk (X01) score 58.26 out of 100 together, and each of the three has a job.
Boudica is the win condition, bringing 57% of the lineup's expected damage: Celtic Alliance puts 200% x3 into one enemy squad on a 70% roll, and takes the front as the sturdiest of the three. Sakura Blossom is the multiplier, raising what the other two put out rather than adding a number of its own: carries 70% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. Elk is the second amplifier -- with two heroes raising the output, the carry hits far above its own numbers: carries 58% of damage amplification across its kit, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Sakura Blossom’s Senbon Sakura produces tempo, the exact trigger Boudica’s Song of Uprising waits on; Sakura Blossom raises Boudica’s output directly rather than adding a number of its own. What you give up: Boudica holds the front, but nothing here heals; Boudica (X01) is the era weak point -- the enemy will aim at the oldest squad. This is one of the lineups recommended in-game by the developers -- the score above is what that classic core is still worth against the current roster.
- 6
F
M
B Boudica · Sakura Blossom · Tarantula developer pick Mid progression Beats 2 of 8 reference lineups 60.73/100 out of 100 Boudica (X01 · paid), Sakura Blossom (X01) and Tarantula (X02) score 60.73 out of 100 together, and each of the three has a job.
Boudica brings a second damage line worth 38% of the expected output, so no single silence stops the plan: Celtic Alliance puts 200% x3 into one enemy squad on a 70% roll, and takes the front as the sturdiest of the three. Sakura Blossom is the multiplier, raising what the other two put out rather than adding a number of its own: carries 70% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. Tarantula is the win condition, bringing 45% of the lineup's expected damage: Plundering Charge puts 641% into 2 enemy squads on a 30% roll, and stays in the back, out of the enemy's easy reach, and those range-4 skills lose nothing for it. The lineup works because Sakura Blossom’s Senbon Sakura produces tempo, the exact trigger Boudica’s Song of Uprising waits on; Sakura Blossom raises Tarantula’s output directly rather than adding a number of its own. What you give up: Boudica (X01) is the era weak point -- the enemy will aim at the oldest squad; no one hero clearly carries, so the damage is easier to interrupt. This is one of the lineups recommended in-game by the developers -- the score above is what that classic core is still worth against the current roster.
Sakura Blossom — skills
All 8 recorded skills for Sakura Blossom, straight from the hero's game card.
1 Dictator
The soldier amount cap of the hero's squad is increased by 23,100.
2 Senbon Sakura
First 2 turns, 2 random squads will move first, on the second turn, deal 687% damage to 2 random enemy squads.
3 Archer Defensive Formation II
Archers in the hero's squad have 50% more Resistance.
4 Archer Offensive Formation II
Archers in the hero's squad have 50% more Might.
5 Sannrennsoukatui
First 3 turns, 2 random enemy squads take 50% additional damage.
6 Archer Awakened
Archer in Hero's squad has +15% Might and Resistance, and +15% Damage. 250% bonus to the skill "Dictator".
7 Discipline - Archer
Archer's Might in the hero's legion is increased by 40%.
8 Mannsennraika
First 3 turns, 2 random friendly archers squads deal 50% additional damage.
Which Sakura Blossom lineups can you field?
Select the heroes you own and the generator returns every ranked Sakura Blossom lineup you can field today, the ones you are one hero short of, and the single unlock that opens the most.
Open the Combo Generator


