Farah — what the skills grant
Totalled from Farah's own skill descriptions. Squad buffs apply to the hero's own squad; legion buffs apply to the whole legion — they stack differently in game, so they are counted separately.
Skill damage. Damage these skills deal when they land — listed, not totalled, because each is a separate hit: skill 5 — +260%, skill 8 — +25%, skill 8 — +50%, skill 8 — +300%.
About Farah
Farah is a Cavalry hero in Rise of Castles. On ROCMeta, Farah appears in 2 ranked combos in Cavalry lineups. Farah's highest-ranked appearance is Rozen Blade · Farah · Sundiata, which currently sits at Cavalry #259.
Across Farah's skills, the hero's own squad gains +65% Resistance, +65% Might, and +100 Combat Speed. The wider legion gains +40% Might.
Farah's strongest recorded skill hits for 300% damage.
Farah is most often ranked alongside Rozen Blade, Sundiata, and Rainforest — the heroes that share the most ranked combos with Farah. The full list of partners is further down the page.
Why Farah ranks where it does
Farah is built around team buffs — stronger there than 94% of the roster.
Pairs best with Defender, Hannibal and Julian. Defender's Heavenly Smite supplies the extra basic attacks; Farah feeds on them. Their strongest lineup together (Leonidas completing it) scores 75.29, below the last ranked seat in its tier (78.57).
Read from Farah's eight skills and compared against every other published hero — not an editorial opinion.
Most often ranked with Farah
Counted from the published lists: the partners who appear beside Farah in the most ranked lineups.
Proven synergies
A different question from the grid above: not who Farah is listed with, but whose kit the skill text says Farah actually feeds — or feeds on. Each claim names the effect and, wherever the card records one, the skill producing it, so you can check it against the cards further down. Some of these pairs share no ranked lineup at all; each one says why.
Hannibal
Not yet listedFarah supplies the follow-up attacks; Hannibal's Dual Strike feeds on them. Hannibal's Dual Strike supplies the extra basic attacks; Farah feeds on them. No lineup around this pair clears the era and composition gates.
Rozen Blade
2 shared lineupsRozen Blade's Swarming Attack supplies the extra basic attacks; Farah feeds on them.
Warden
Not yet listedWarden's Aspect of the Tiger supplies the extra basic attacks; Farah feeds on them. Their strongest lineup together (Poison Master completing it) scores 77.27, below the last ranked seat in its tier (78.57).
Defender
Not yet listedDefender's Heavenly Smite supplies the extra basic attacks; Farah feeds on them. Their strongest lineup together (Leonidas completing it) scores 75.29, below the last ranked seat in its tier (78.57).
Ramses II
Not yet listedRamses II's Peace of Silver Plate supplies the extra basic attacks; Farah feeds on them. No lineup around this pair clears the era and composition gates.
Zhuge Liang
Not yet listedZhuge Liang's Rapid Crossbow Fire supplies the extra basic attacks; Farah feeds on them. No lineup around this pair clears the era and composition gates.
Best Cavalry combos with Farah
Farah appears in 2 ranked Cavalry combos.
- 2
F
M
B Rozen Blade · Farah · Sundiata developer pick Mid progression Beats 3 of 8 reference lineups 76.23/100 out of 100 Rozen Blade (S03), Farah (X11) and Sundiata (X15) score 76.23 out of 100 together, and each of the three has a job.
Rozen Blade is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Blitz applies Suppress for 1 round on a 30% roll, and takes the front as the sturdiest of the three. Farah is the multiplier, raising what the other two put out rather than adding a number of its own: carries 100% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. Sundiata is the win condition, bringing 77% of the lineup's expected damage: Flame of Revenge puts 537% into one enemy squad on a 40% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Rozen Blade’s Swarming Attack produces extra basic attacks, the exact trigger Farah and Sundiata both wait on; Rozen Blade’s Blitz applies Suppress and takes a squad out of the fight for 1 round, so Sundiata swings into a line that cannot answer; Farah raises Sundiata’s output directly rather than adding a number of its own. What you give up: raw damage reaches only about 14% of the hardest-hitting trio in the roster; the damage runs off different engines, so the three do not compound. Budget note: every hero in this lineup can be completed without spending. This is one of the lineups recommended in-game by the developers -- the score above is what that classic core is still worth against the current roster.
- 20
F
M
B Rozen Blade · Farah · Rainforest developer pick Mid progression Beats 1 of 8 reference lineups 69.11/100 out of 100 Rozen Blade (S03), Farah (X11) and Rainforest (X08) score 69.11 out of 100 together, and each of the three has a job.
Rozen Blade is the lock: every squad silenced or suppressed is a turn the enemy plan does not happen — Blitz applies Suppress for 1 round on a 30% roll, and takes the front as the sturdiest of the three. Farah is the multiplier, raising what the other two put out rather than adding a number of its own: carries 100% of damage amplification across its kit, and sits in the middle, where the support reaches both the front and the back. Rainforest adds a second source of control, so the lock rarely has an off round: Absolute Suppress applies Suppress on a 50% roll, and stays in the back, out of the enemy's easy reach, and those range-5 skills lose nothing for it. The lineup works because Rozen Blade’s Swarming Attack produces extra basic attacks, the exact trigger Farah and Rainforest both wait on; Rozen Blade’s Blitz applies Suppress and takes a squad out of the fight for 1 round, so Farah swings into a line that cannot answer. What you give up: raw damage reaches only about 6% of the hardest-hitting trio in the roster; a mid-era lineup anchored by Farah (X11). Budget note: every hero in this lineup can be completed without spending. This is one of the lineups recommended in-game by the developers -- the score above is what that classic core is still worth against the current roster.
Farah — skills
All 8 recorded skills for Farah, straight from the hero's game card.
1 Dictator
The soldier amount cap of the hero's squad is increased by 23,100.
2 Power of Love
n the first 3 rounds, all ally squads’ damage dealt in normal attacks and additional attacks +80% . Meanwhile 100% chance to deal damage to enemies regardless of their dodging state.
3 Cavalry Defensive Formation II
Cavalry in the hero's squad has 50% more Resistance.
4 Cavalry Offensive Formation II
Cavalry in the hero's squad has 50% more Might.
5 Phantom
In first 3 rounds, 80% chance for all ally squads to launch a mass attack, dealing an additional 260% damage to 2 other squads apart from the target in normal attacks.
6 Cavalry Awakened
Hero's squad gains 15% Cavalry Might and Resistance, and 100 Cavalry Combat Speed. 250% bonus to the skill "Dictator".
7 Discipline - Cavalry
Cavalry's Might in the hero's legion is increased by 40%.
8 Spirit of Illusion
After a normal attack, 100% chance to deal 300% damage to the enemy squad with the lowest amount of soldiers and 80% chance to deal an additional 25%[50%] damage (the effect lasts 2 rounds and can be stacked up to 2 layers).
Which Farah lineups can you field?
Select the heroes you own and the generator returns every ranked Farah lineup you can field today, the ones you are one hero short of, and the single unlock that opens the most.
Open the Combo Generator


